diff options
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rwxr-xr-x | src/server/game/Achievements/AchievementMgr.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 1c12b88ab3d..4a8b2cf14aa 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -48,7 +48,7 @@ namespace Trinity : i_player(pl), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {} void operator()(WorldPacket& data, LocaleConstant loc_idx) { - char const* text = sObjectMgr->GetTrinityString(i_textId,loc_idx); + char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx); data << uint8(i_msgtype); data << uint32(LANG_UNIVERSAL); @@ -73,7 +73,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) { if (dataType >= MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE) { - sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID,dataType); + sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType); return false; } @@ -113,7 +113,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!creature.id || !sObjectMgr->GetCreatureTemplate(creature.id)) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,creature.id); + criteria->ID, criteria->requiredType, dataType, creature.id); return false; } return true; @@ -121,19 +121,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!classRace.class_id && !classRace.race_id) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", - criteria->ID, criteria->requiredType,dataType); + criteria->ID, criteria->requiredType, dataType); return false; } if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing class in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,classRace.class_id); + criteria->ID, criteria->requiredType, dataType, classRace.class_id); return false; } if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing race in value2 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,classRace.race_id); + criteria->ID, criteria->requiredType, dataType, classRace.race_id); return false; } return true; @@ -141,7 +141,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (health.percent < 1 || health.percent > 100) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,health.percent); + criteria->ID, criteria->requiredType, dataType, health.percent); return false; } return true; @@ -149,7 +149,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (player_dead.own_team_flag > 1) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD (%u) has wrong boolean value1 (%u).", - criteria->ID, criteria->requiredType,dataType,player_dead.own_team_flag); + criteria->ID, criteria->requiredType, dataType, player_dead.own_team_flag); return false; } return true; @@ -160,19 +160,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!spellEntry) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id); + criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id); return false; } if (aura.effect_idx >= 3) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.", - criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx); + criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.effect_idx); return false; } if (!spellEntry->EffectApplyAuraName[aura.effect_idx]) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.", - criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx); + criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id, aura.effect_idx); return false; } return true; @@ -181,7 +181,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!GetAreaEntryByAreaID(area.id)) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) has wrong area id in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,area.id); + criteria->ID, criteria->requiredType, dataType, area.id); return false; } return true; @@ -189,7 +189,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (level.minlevel > STRONG_MAX_LEVEL) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,level.minlevel); + criteria->ID, criteria->requiredType, dataType, level.minlevel); return false; } return true; @@ -197,7 +197,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (gender.gender > GENDER_NONE) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,gender.gender); + criteria->ID, criteria->requiredType, dataType, gender.gender); return false; } return true; @@ -213,7 +213,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (difficulty.difficulty >= MAX_DIFFICULTY) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY (%u) has wrong difficulty in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,difficulty.difficulty); + criteria->ID, criteria->requiredType, dataType, difficulty.difficulty); return false; } return true; @@ -221,7 +221,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (map_players.maxcount <= 0) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,map_players.maxcount); + criteria->ID, criteria->requiredType, dataType, map_players.maxcount); return false; } return true; @@ -229,7 +229,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (team.team != ALLIANCE && team.team != HORDE) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,team.team); + criteria->ID, criteria->requiredType, dataType, team.team); return false; } return true; @@ -237,7 +237,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (drunk.state >= MAX_DRUNKEN) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,drunk.state); + criteria->ID, criteria->requiredType, dataType, drunk.state); return false; } return true; @@ -245,7 +245,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!sHolidaysStore.LookupEntry(holiday.id)) { sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,holiday.id); + criteria->ID, criteria->requiredType, dataType, holiday.id); return false; } return true; @@ -255,7 +255,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (equipped_item.item_quality >= MAX_ITEM_QUALITY) { sLog->outErrorDb("Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.", - criteria->ID, criteria->requiredType,dataType,equipped_item.item_quality); + criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality); return false; } return true; @@ -268,7 +268,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) } return true; default: - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType,dataType); + sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType); return false; } } @@ -303,15 +303,15 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un return (player->GetTeam() == source->GetTeam()) == (player_dead.own_team_flag != 0); return false; case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA: - return source->HasAuraEffect(aura.spell_id,aura.effect_idx); + return source->HasAuraEffect(aura.spell_id, aura.effect_idx); case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA: { - uint32 zone_id,area_id; - source->GetZoneAndAreaId(zone_id,area_id); + uint32 zone_id, area_id; + source->GetZoneAndAreaId(zone_id, area_id); return area.id == zone_id || area.id == area_id; } case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA: - return target && target->HasAuraEffect(aura.spell_id,aura.effect_idx); + return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx); case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: return miscvalue1 >= value.minvalue; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: @@ -341,7 +341,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un Battleground* bg = source->GetBattleground(); if (!bg) return false; - return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score); + return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE, bg_loss_team_score.min_score, bg_loss_team_score.max_score); } case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT: { @@ -400,14 +400,14 @@ void AchievementMgr::Reset() { for (CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter != m_completedAchievements.end(); ++iter) { - WorldPacket data(SMSG_ACHIEVEMENT_DELETED,4); + WorldPacket data(SMSG_ACHIEVEMENT_DELETED, 4); data << uint32(iter->first); m_player->SendDirectMessage(&data); } for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter) { - WorldPacket data(SMSG_CRITERIA_DELETED,4); + WorldPacket data(SMSG_CRITERIA_DELETED, 4); data << uint32(iter->first); m_player->SendDirectMessage(&data); } @@ -454,8 +454,8 @@ void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uin void AchievementMgr::DeleteFromDB(uint32 lowguid) { SQLTransaction trans = CharacterDatabase.BeginTransaction(); - trans->PAppend("DELETE FROM character_achievement WHERE guid = %u",lowguid); - trans->PAppend("DELETE FROM character_achievement_progress WHERE guid = %u",lowguid); + trans->PAppend("DELETE FROM character_achievement WHERE guid = %u", lowguid); + trans->PAppend("DELETE FROM character_achievement_progress WHERE guid = %u", lowguid); CharacterDatabase.CommitTransaction(trans); } @@ -606,8 +606,8 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ if (!criteria) { // we will remove not existed criteria for all characters - sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.",id); - CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE criteria = %u",id); + sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id); + CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE criteria = %u", id); continue; } @@ -637,9 +637,9 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement) if (Guild* guild = sObjectMgr->GetGuildById(GetPlayer()->GetGuildId())) { - Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID); + Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID); Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder); - guild->BroadcastWorker(say_do,GetPlayer()); + guild->BroadcastWorker(say_do, GetPlayer()); } if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_KILL|ACHIEVEMENT_FLAG_REALM_FIRST_REACH)) @@ -708,7 +708,7 @@ void AchievementMgr::CheckAllAchievementCriteria() static const uint32 achievIdByArenaSlot[MAX_ARENA_SLOT] = { 1057, 1107, 1108 }; static const uint32 achievIdForDungeon[][4] = { - // ach_cr_id,is_dungeon,is_raid,is_heroic_dungeon + // ach_cr_id, is_dungeon, is_raid, is_heroic_dungeon { 321, true, true, true }, { 916, false, true, false }, { 917, false, true, false }, @@ -798,7 +798,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; SetCriteriaProgress(achievementCriteria, miscValue1, PROGRESS_ACCUMULATE); @@ -814,7 +814,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE); @@ -1008,7 +1008,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; // miscvalue1 is the ingame fallheight*100 as stored in dbc @@ -1050,7 +1050,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; break; } @@ -1072,7 +1072,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if (!data) continue; - if (!data->Meets(GetPlayer(),unit)) + if (!data->Meets(GetPlayer(), unit)) continue; SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE); @@ -1089,7 +1089,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if (!data) continue; - if (!data->Meets(GetPlayer(),unit)) + if (!data->Meets(GetPlayer(), unit)) continue; SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE); @@ -1116,7 +1116,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; } @@ -1139,7 +1139,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit,miscValue1)) + if (!data || !data->Meets(GetPlayer(), unit, miscValue1)) { // reset the progress as we have a win without the requirement. SetCriteriaProgress(achievementCriteria, 0); @@ -1275,7 +1275,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); - if (!data || !data->Meets(GetPlayer(),unit)) + if (!data || !data->Meets(GetPlayer(), unit)) continue; } @@ -1359,7 +1359,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if (!data) continue; - if (!data->Meets(GetPlayer(),unit)) + if (!data->Meets(GetPlayer(), unit)) continue; } @@ -1763,7 +1763,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry) { AchievementCriteriaEntry const* criteria = *itr; - bool completed = IsCompletedCriteria(criteria,entry); + bool completed = IsCompletedCriteria(criteria, entry); // found an uncompleted criteria, but DONT return false yet - there might be a completed criteria with ACHIEVEMENT_CRITERIA_COMPLETE_FLAG_ALL if (completed) @@ -1867,7 +1867,7 @@ void AchievementMgr::RemoveCriteriaProgress(const AchievementCriteriaEntry *entr if (criteriaProgress == m_criteriaProgress.end()) return; - WorldPacket data(SMSG_CRITERIA_DELETED,4); + WorldPacket data(SMSG_CRITERIA_DELETED, 4); data << uint32(entry->ID); m_player->SendDirectMessage(&data); @@ -1978,7 +1978,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement, b // mail if (reward->sender) { - Item* item = reward->itemId ? Item::CreateItem(reward->itemId,1,GetPlayer ()) : NULL; + Item* item = reward->itemId ? Item::CreateItem(reward->itemId, 1, GetPlayer ()) : NULL; int loc_idx = GetPlayer()->GetSession()->GetSessionDbLocaleIndex(); @@ -2128,7 +2128,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() m_AchievementCriteriasByTimedType[criteria->timedType].push_back(criteria); } - sLog->outString(">> Loaded %lu achievement criteria in %u ms",(unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime)); + sLog->outString(">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } @@ -2156,7 +2156,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() ++count; } - sLog->outString(">> Loaded %u achievement references in %u ms",count, GetMSTimeDiffToNow(oldMSTime)); + sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } @@ -2323,15 +2323,15 @@ void AchievementGlobalMgr::LoadCompletedAchievements() if (!sAchievementStore.LookupEntry(achievement_id)) { // we will remove not existed achievement for all characters - sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.",achievement_id); - CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE achievement = %u",achievement_id); + sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.", achievement_id); + CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE achievement = %u", achievement_id); continue; } m_allCompletedAchievements.insert(achievement_id); } while (result->NextRow()); - sLog->outString(">> Loaded %lu completed achievements in %u ms",(unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime)); + sLog->outString(">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } @@ -2449,8 +2449,8 @@ void AchievementGlobalMgr::LoadRewardLocales() m_achievementRewardLocales.clear(); // need for reload case - QueryResult result = WorldDatabase.Query("SELECT entry,subject_loc1,text_loc1,subject_loc2,text_loc2,subject_loc3,text_loc3,subject_loc4,text_loc4," - "subject_loc5,text_loc5,subject_loc6,text_loc6,subject_loc7,text_loc7,subject_loc8,text_loc8" + QueryResult result = WorldDatabase.Query("SELECT entry, subject_loc1, text_loc1, subject_loc2, text_loc2, subject_loc3, text_loc3, subject_loc4, text_loc4, " + "subject_loc5, text_loc5, subject_loc6, text_loc6, subject_loc7, text_loc7, subject_loc8, text_loc8" " FROM locales_achievement_reward"); if (!result) |