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Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp110
1 files changed, 55 insertions, 55 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 1c12b88ab3d..4a8b2cf14aa 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -48,7 +48,7 @@ namespace Trinity
: i_player(pl), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {}
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- char const* text = sObjectMgr->GetTrinityString(i_textId,loc_idx);
+ char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
data << uint8(i_msgtype);
data << uint32(LANG_UNIVERSAL);
@@ -73,7 +73,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
{
if (dataType >= MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE)
{
- sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID,dataType);
+ sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType);
return false;
}
@@ -113,7 +113,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!creature.id || !sObjectMgr->GetCreatureTemplate(creature.id))
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,creature.id);
+ criteria->ID, criteria->requiredType, dataType, creature.id);
return false;
}
return true;
@@ -121,19 +121,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!classRace.class_id && !classRace.race_id)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
- criteria->ID, criteria->requiredType,dataType);
+ criteria->ID, criteria->requiredType, dataType);
return false;
}
if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing class in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,classRace.class_id);
+ criteria->ID, criteria->requiredType, dataType, classRace.class_id);
return false;
}
if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing race in value2 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,classRace.race_id);
+ criteria->ID, criteria->requiredType, dataType, classRace.race_id);
return false;
}
return true;
@@ -141,7 +141,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (health.percent < 1 || health.percent > 100)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,health.percent);
+ criteria->ID, criteria->requiredType, dataType, health.percent);
return false;
}
return true;
@@ -149,7 +149,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (player_dead.own_team_flag > 1)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD (%u) has wrong boolean value1 (%u).",
- criteria->ID, criteria->requiredType,dataType,player_dead.own_team_flag);
+ criteria->ID, criteria->requiredType, dataType, player_dead.own_team_flag);
return false;
}
return true;
@@ -160,19 +160,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!spellEntry)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id);
+ criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id);
return false;
}
if (aura.effect_idx >= 3)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.",
- criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx);
+ criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.effect_idx);
return false;
}
if (!spellEntry->EffectApplyAuraName[aura.effect_idx])
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.",
- criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx);
+ criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id, aura.effect_idx);
return false;
}
return true;
@@ -181,7 +181,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!GetAreaEntryByAreaID(area.id))
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) has wrong area id in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,area.id);
+ criteria->ID, criteria->requiredType, dataType, area.id);
return false;
}
return true;
@@ -189,7 +189,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (level.minlevel > STRONG_MAX_LEVEL)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,level.minlevel);
+ criteria->ID, criteria->requiredType, dataType, level.minlevel);
return false;
}
return true;
@@ -197,7 +197,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (gender.gender > GENDER_NONE)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,gender.gender);
+ criteria->ID, criteria->requiredType, dataType, gender.gender);
return false;
}
return true;
@@ -213,7 +213,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (difficulty.difficulty >= MAX_DIFFICULTY)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY (%u) has wrong difficulty in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,difficulty.difficulty);
+ criteria->ID, criteria->requiredType, dataType, difficulty.difficulty);
return false;
}
return true;
@@ -221,7 +221,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (map_players.maxcount <= 0)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,map_players.maxcount);
+ criteria->ID, criteria->requiredType, dataType, map_players.maxcount);
return false;
}
return true;
@@ -229,7 +229,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (team.team != ALLIANCE && team.team != HORDE)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,team.team);
+ criteria->ID, criteria->requiredType, dataType, team.team);
return false;
}
return true;
@@ -237,7 +237,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (drunk.state >= MAX_DRUNKEN)
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,drunk.state);
+ criteria->ID, criteria->requiredType, dataType, drunk.state);
return false;
}
return true;
@@ -245,7 +245,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!sHolidaysStore.LookupEntry(holiday.id))
{
sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,holiday.id);
+ criteria->ID, criteria->requiredType, dataType, holiday.id);
return false;
}
return true;
@@ -255,7 +255,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (equipped_item.item_quality >= MAX_ITEM_QUALITY)
{
sLog->outErrorDb("Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.",
- criteria->ID, criteria->requiredType,dataType,equipped_item.item_quality);
+ criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality);
return false;
}
return true;
@@ -268,7 +268,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
}
return true;
default:
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType,dataType);
+ sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType);
return false;
}
}
@@ -303,15 +303,15 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
return (player->GetTeam() == source->GetTeam()) == (player_dead.own_team_flag != 0);
return false;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
- return source->HasAuraEffect(aura.spell_id,aura.effect_idx);
+ return source->HasAuraEffect(aura.spell_id, aura.effect_idx);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
{
- uint32 zone_id,area_id;
- source->GetZoneAndAreaId(zone_id,area_id);
+ uint32 zone_id, area_id;
+ source->GetZoneAndAreaId(zone_id, area_id);
return area.id == zone_id || area.id == area_id;
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
- return target && target->HasAuraEffect(aura.spell_id,aura.effect_idx);
+ return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE:
return miscvalue1 >= value.minvalue;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL:
@@ -341,7 +341,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
Battleground* bg = source->GetBattleground();
if (!bg)
return false;
- return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score);
+ return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE, bg_loss_team_score.min_score, bg_loss_team_score.max_score);
}
case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT:
{
@@ -400,14 +400,14 @@ void AchievementMgr::Reset()
{
for (CompletedAchievementMap::const_iterator iter = m_completedAchievements.begin(); iter != m_completedAchievements.end(); ++iter)
{
- WorldPacket data(SMSG_ACHIEVEMENT_DELETED,4);
+ WorldPacket data(SMSG_ACHIEVEMENT_DELETED, 4);
data << uint32(iter->first);
m_player->SendDirectMessage(&data);
}
for (CriteriaProgressMap::const_iterator iter = m_criteriaProgress.begin(); iter != m_criteriaProgress.end(); ++iter)
{
- WorldPacket data(SMSG_CRITERIA_DELETED,4);
+ WorldPacket data(SMSG_CRITERIA_DELETED, 4);
data << uint32(iter->first);
m_player->SendDirectMessage(&data);
}
@@ -454,8 +454,8 @@ void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uin
void AchievementMgr::DeleteFromDB(uint32 lowguid)
{
SQLTransaction trans = CharacterDatabase.BeginTransaction();
- trans->PAppend("DELETE FROM character_achievement WHERE guid = %u",lowguid);
- trans->PAppend("DELETE FROM character_achievement_progress WHERE guid = %u",lowguid);
+ trans->PAppend("DELETE FROM character_achievement WHERE guid = %u", lowguid);
+ trans->PAppend("DELETE FROM character_achievement_progress WHERE guid = %u", lowguid);
CharacterDatabase.CommitTransaction(trans);
}
@@ -606,8 +606,8 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ
if (!criteria)
{
// we will remove not existed criteria for all characters
- sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.",id);
- CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE criteria = %u",id);
+ sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id);
+ CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE criteria = %u", id);
continue;
}
@@ -637,9 +637,9 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
if (Guild* guild = sObjectMgr->GetGuildById(GetPlayer()->GetGuildId()))
{
- Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID);
+ Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID);
Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder);
- guild->BroadcastWorker(say_do,GetPlayer());
+ guild->BroadcastWorker(say_do, GetPlayer());
}
if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_KILL|ACHIEVEMENT_FLAG_REALM_FIRST_REACH))
@@ -708,7 +708,7 @@ void AchievementMgr::CheckAllAchievementCriteria()
static const uint32 achievIdByArenaSlot[MAX_ARENA_SLOT] = { 1057, 1107, 1108 };
static const uint32 achievIdForDungeon[][4] =
{
- // ach_cr_id,is_dungeon,is_raid,is_heroic_dungeon
+ // ach_cr_id, is_dungeon, is_raid, is_heroic_dungeon
{ 321, true, true, true },
{ 916, false, true, false },
{ 917, false, true, false },
@@ -798,7 +798,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
SetCriteriaProgress(achievementCriteria, miscValue1, PROGRESS_ACCUMULATE);
@@ -814,7 +814,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE);
@@ -1008,7 +1008,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
// miscvalue1 is the ingame fallheight*100 as stored in dbc
@@ -1050,7 +1050,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
break;
}
@@ -1072,7 +1072,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (!data)
continue;
- if (!data->Meets(GetPlayer(),unit))
+ if (!data->Meets(GetPlayer(), unit))
continue;
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
@@ -1089,7 +1089,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (!data)
continue;
- if (!data->Meets(GetPlayer(),unit))
+ if (!data->Meets(GetPlayer(), unit))
continue;
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
@@ -1116,7 +1116,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
}
@@ -1139,7 +1139,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit,miscValue1))
+ if (!data || !data->Meets(GetPlayer(), unit, miscValue1))
{
// reset the progress as we have a win without the requirement.
SetCriteriaProgress(achievementCriteria, 0);
@@ -1275,7 +1275,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
- if (!data || !data->Meets(GetPlayer(),unit))
+ if (!data || !data->Meets(GetPlayer(), unit))
continue;
}
@@ -1359,7 +1359,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (!data)
continue;
- if (!data->Meets(GetPlayer(),unit))
+ if (!data->Meets(GetPlayer(), unit))
continue;
}
@@ -1763,7 +1763,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry)
{
AchievementCriteriaEntry const* criteria = *itr;
- bool completed = IsCompletedCriteria(criteria,entry);
+ bool completed = IsCompletedCriteria(criteria, entry);
// found an uncompleted criteria, but DONT return false yet - there might be a completed criteria with ACHIEVEMENT_CRITERIA_COMPLETE_FLAG_ALL
if (completed)
@@ -1867,7 +1867,7 @@ void AchievementMgr::RemoveCriteriaProgress(const AchievementCriteriaEntry *entr
if (criteriaProgress == m_criteriaProgress.end())
return;
- WorldPacket data(SMSG_CRITERIA_DELETED,4);
+ WorldPacket data(SMSG_CRITERIA_DELETED, 4);
data << uint32(entry->ID);
m_player->SendDirectMessage(&data);
@@ -1978,7 +1978,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement, b
// mail
if (reward->sender)
{
- Item* item = reward->itemId ? Item::CreateItem(reward->itemId,1,GetPlayer ()) : NULL;
+ Item* item = reward->itemId ? Item::CreateItem(reward->itemId, 1, GetPlayer ()) : NULL;
int loc_idx = GetPlayer()->GetSession()->GetSessionDbLocaleIndex();
@@ -2128,7 +2128,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
m_AchievementCriteriasByTimedType[criteria->timedType].push_back(criteria);
}
- sLog->outString(">> Loaded %lu achievement criteria in %u ms",(unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString(">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
@@ -2156,7 +2156,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
++count;
}
- sLog->outString(">> Loaded %u achievement references in %u ms",count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
@@ -2323,15 +2323,15 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
if (!sAchievementStore.LookupEntry(achievement_id))
{
// we will remove not existed achievement for all characters
- sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.",achievement_id);
- CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE achievement = %u",achievement_id);
+ sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.", achievement_id);
+ CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE achievement = %u", achievement_id);
continue;
}
m_allCompletedAchievements.insert(achievement_id);
} while (result->NextRow());
- sLog->outString(">> Loaded %lu completed achievements in %u ms",(unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString(">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
@@ -2449,8 +2449,8 @@ void AchievementGlobalMgr::LoadRewardLocales()
m_achievementRewardLocales.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,subject_loc1,text_loc1,subject_loc2,text_loc2,subject_loc3,text_loc3,subject_loc4,text_loc4,"
- "subject_loc5,text_loc5,subject_loc6,text_loc6,subject_loc7,text_loc7,subject_loc8,text_loc8"
+ QueryResult result = WorldDatabase.Query("SELECT entry, subject_loc1, text_loc1, subject_loc2, text_loc2, subject_loc3, text_loc3, subject_loc4, text_loc4, "
+ "subject_loc5, text_loc5, subject_loc6, text_loc6, subject_loc7, text_loc7, subject_loc8, text_loc8"
" FROM locales_achievement_reward");
if (!result)