diff options
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index c57d723eb25..4c632b59113 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -350,15 +350,15 @@ void PlayerAchievementMgr::SaveToDB(CharacterDatabaseTransaction& trans) } } -void PlayerAchievementMgr::ResetCriteria(CriteriaCondition condition, int32 failAsset, bool evenIfCriteriaComplete) +void PlayerAchievementMgr::ResetCriteria(CriteriaFailEvent failEvent, int32 failAsset, bool evenIfCriteriaComplete) { - TC_LOG_DEBUG("criteria.achievement", "PlayerAchievementMgr::ResetCriteria(%u, %d, %s)", condition, failAsset, evenIfCriteriaComplete ? "true" : "false"); + TC_LOG_DEBUG("criteria.achievement", "PlayerAchievementMgr::ResetCriteria(%u, %d, %s)", uint32(failEvent), failAsset, evenIfCriteriaComplete ? "true" : "false"); // disable for gamemasters with GM-mode enabled if (_owner->IsGameMaster()) return; - if (CriteriaList const* achievementCriteriaList = sCriteriaMgr->GetCriteriaByFailEvent(condition, failAsset)) + if (CriteriaList const* achievementCriteriaList = sCriteriaMgr->GetCriteriaByFailEvent(failEvent, failAsset)) { for (Criteria const* achievementCriteria : *achievementCriteriaList) { |