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path: root/src/server/game/Achievements/AchievementMgr.cpp
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Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 0ee49095d72..fed0a00d0dc 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -370,7 +370,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE:
{
if (CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(known_title.title_id))
- return source && source->HasTitle(titleInfo->bit_index);
+ return source && source->HasTitle(titleInfo->MaskID);
return false;
}
@@ -669,7 +669,7 @@ void AchievementMgr<Player>::LoadFromDB(PreparedQueryResult achievementResult, P
ca.date = time_t(fields[1].GetUInt32());
ca.changed = false;
- _achievementPoints += achievement->points;
+ _achievementPoints += achievement->Points;
// title achievement rewards are retroactive
if (AchievementReward const* reward = sAchievementMgr->GetAchievementReward(achievement))
@@ -739,7 +739,7 @@ void AchievementMgr<Guild>::LoadFromDB(PreparedQueryResult achievementResult, Pr
ca.changed = false;
- _achievementPoints += achievement->points;
+ _achievementPoints += achievement->Points;
}
while (achievementResult->NextRow());
}
@@ -851,7 +851,7 @@ template<class T>
void AchievementMgr<T>::SendAchievementEarned(AchievementEntry const* achievement) const
{
// Don't send for achievements with ACHIEVEMENT_FLAG_HIDDEN
- if (achievement->flags & ACHIEVEMENT_FLAG_HIDDEN)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_HIDDEN)
return;
TC_LOG_DEBUG("achievement", "AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
@@ -863,7 +863,7 @@ void AchievementMgr<T>::SendAchievementEarned(AchievementEntry const* achievemen
guild->BroadcastWorker(_localizer, GetOwner());
}
- if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_KILL | ACHIEVEMENT_FLAG_REALM_FIRST_REACH))
+ if (achievement->Flags & (ACHIEVEMENT_FLAG_REALM_FIRST_KILL | ACHIEVEMENT_FLAG_REALM_FIRST_REACH))
{
// broadcast realm first reached
WorldPacket data(SMSG_SERVER_FIRST_ACHIEVEMENT, GetOwner()->GetName().size() + 1 + 8 + 4 + 4);
@@ -1342,7 +1342,7 @@ void AchievementMgr<T>::UpdateAchievementCriteria(AchievementCriteriaTypes type,
SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellIter->first);
for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter)
{
- if (skillIter->second->skillId == achievementCriteria->learn_skillline_spell.skillLine)
+ if (skillIter->second->SkillLine == achievementCriteria->learn_skillline_spell.skillLine)
spellCount++;
}
}
@@ -1367,7 +1367,7 @@ void AchievementMgr<T>::UpdateAchievementCriteria(AchievementCriteriaTypes type,
{
SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellIter->first);
for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter)
- if (skillIter->second->skillId == achievementCriteria->learn_skill_line.skillLine)
+ if (skillIter->second->SkillLine == achievementCriteria->learn_skill_line.skillLine)
spellCount++;
}
SetCriteriaProgress(achievementCriteria, spellCount, referencePlayer);
@@ -1476,7 +1476,7 @@ void AchievementMgr<T>::UpdateAchievementCriteria(AchievementCriteriaTypes type,
// check again the completeness for SUMM and REQ COUNT achievements,
// as they don't depend on the completed criteria but on the sum of the progress of each individual criteria
- if (achievement->flags & ACHIEVEMENT_FLAG_SUMM)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_SUMM)
if (IsCompletedAchievement(achievement))
CompletedAchievement(achievement, referencePlayer);
@@ -1502,10 +1502,10 @@ bool AchievementMgr<T>::IsCompletedCriteria(AchievementCriteriaEntry const* achi
return false;
// counter can never complete
- if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_COUNTER)
return false;
- if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL))
+ if (achievement->Flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL))
{
// someone on this realm has already completed that achievement
if (sAchievementMgr->IsRealmCompleted(achievement, GetInstanceId(GetOwner())))
@@ -1667,7 +1667,7 @@ template<class T>
void AchievementMgr<T>::CompletedCriteriaFor(AchievementEntry const* achievement, Player* referencePlayer)
{
// counter can never complete
- if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_COUNTER)
return;
// already completed and stored
@@ -1682,12 +1682,12 @@ template<class T>
bool AchievementMgr<T>::IsCompletedAchievement(AchievementEntry const* entry)
{
// counter can never complete
- if (entry->flags & ACHIEVEMENT_FLAG_COUNTER)
+ if (entry->Flags & ACHIEVEMENT_FLAG_COUNTER)
return false;
// for achievement with referenced achievement criterias get from referenced and counter from self
- uint32 achievementForTestId = entry->refAchievement ? entry->refAchievement : entry->ID;
- uint32 achievementForTestCount = entry->count;
+ uint32 achievementForTestId = entry->SharesCriteria ? entry->SharesCriteria : entry->ID;
+ uint32 achievementForTestCount = entry->MinimumCriteria;
AchievementCriteriaEntryList const* cList = sAchievementMgr->GetAchievementCriteriaByAchievement(achievementForTestId);
if (!cList)
@@ -1696,7 +1696,7 @@ bool AchievementMgr<T>::IsCompletedAchievement(AchievementEntry const* entry)
// For SUMM achievements, we have to count the progress of each criteria of the achievement.
// Oddly, the target count is NOT contained in the achievement, but in each individual criteria
- if (entry->flags & ACHIEVEMENT_FLAG_SUMM)
+ if (entry->Flags & ACHIEVEMENT_FLAG_SUMM)
{
for (AchievementCriteriaEntryList::const_iterator itr = cList->begin(); itr != cList->end(); ++itr)
{
@@ -1818,7 +1818,7 @@ void AchievementMgr<T>::SetCriteriaProgress(AchievementCriteriaEntry const* entr
m_timedAchievements.erase(timedIter);
}
- if (criteriaComplete && achievement->flags & ACHIEVEMENT_FLAG_SHOW_CRITERIA_MEMBERS && !progress->CompletedGUID)
+ if (criteriaComplete && achievement->Flags & ACHIEVEMENT_FLAG_SHOW_CRITERIA_MEMBERS && !progress->CompletedGUID)
progress->CompletedGUID = referencePlayer->GetGUID();
SendCriteriaUpdate(entry, progress, timeElapsed, criteriaComplete);
@@ -1905,12 +1905,12 @@ void AchievementMgr<Player>::CompletedAchievement(AchievementEntry const* achiev
if (GetOwner()->IsGameMaster())
return;
- if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
+ if (achievement->Flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
return;
- if (achievement->flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS)
if (Guild* guild = referencePlayer->GetGuild())
- guild->AddGuildNews(GUILD_NEWS_PLAYER_ACHIEVEMENT, referencePlayer->GetGUID(), achievement->flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER, achievement->ID);
+ guild->AddGuildNews(GUILD_NEWS_PLAYER_ACHIEVEMENT, referencePlayer->GetGUID(), achievement->Flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER, achievement->ID);
if (!GetOwner()->GetSession()->PlayerLoading())
SendAchievementEarned(achievement);
@@ -1924,10 +1924,10 @@ void AchievementMgr<Player>::CompletedAchievement(AchievementEntry const* achiev
sAchievementMgr->SetRealmCompleted(achievement, GetOwner()->GetInstanceId());
- _achievementPoints += achievement->points;
+ _achievementPoints += achievement->Points;
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, 0, 0, 0, NULL, referencePlayer);
- UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->points, 0, 0, NULL, referencePlayer);
+ UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->Points, 0, 0, NULL, referencePlayer);
// reward items and titles if any
AchievementReward const* reward = sAchievementMgr->GetAchievementReward(achievement);
@@ -1991,19 +1991,19 @@ void AchievementMgr<Guild>::CompletedAchievement(AchievementEntry const* achieve
{
TC_LOG_DEBUG("achievement", "AchievementMgr<Guild>::CompletedAchievement(%u)", achievement->ID);
- if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
+ if (achievement->Flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
return;
- if (achievement->flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_NEWS)
if (Guild* guild = referencePlayer->GetGuild())
- guild->AddGuildNews(GUILD_NEWS_GUILD_ACHIEVEMENT, ObjectGuid::Empty, achievement->flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER, achievement->ID);
+ guild->AddGuildNews(GUILD_NEWS_GUILD_ACHIEVEMENT, ObjectGuid::Empty, achievement->Flags & ACHIEVEMENT_FLAG_SHOW_IN_GUILD_HEADER, achievement->ID);
SendAchievementEarned(achievement);
CompletedAchievementData& ca = m_completedAchievements[achievement->ID];
ca.date = time(NULL);
ca.changed = true;
- if (achievement->flags & ACHIEVEMENT_FLAG_SHOW_GUILD_MEMBERS)
+ if (achievement->Flags & ACHIEVEMENT_FLAG_SHOW_GUILD_MEMBERS)
{
if (referencePlayer->GetGuildId() == GetOwner()->GetId())
ca.guids.insert(referencePlayer->GetGUID());
@@ -2017,10 +2017,10 @@ void AchievementMgr<Guild>::CompletedAchievement(AchievementEntry const* achieve
sAchievementMgr->SetRealmCompleted(achievement, referencePlayer->GetInstanceId());
- _achievementPoints += achievement->points;
+ _achievementPoints += achievement->Points;
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, 0, 0, 0, NULL, referencePlayer);
- UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->points, 0, 0, NULL, referencePlayer);
+ UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->Points, 0, 0, NULL, referencePlayer);
}
struct VisibleAchievementPred
@@ -2028,7 +2028,7 @@ struct VisibleAchievementPred
bool operator()(CompletedAchievementMap::value_type const& val)
{
AchievementEntry const* achievement = sAchievementMgr->GetAchievement(val.first);
- return achievement && !(achievement->flags & ACHIEVEMENT_FLAG_HIDDEN);
+ return achievement && !(achievement->Flags & ACHIEVEMENT_FLAG_HIDDEN);
}
};
@@ -2329,15 +2329,15 @@ bool AchievementMgr<T>::CanUpdateCriteria(AchievementCriteriaEntry const* criter
return false;
}
- if (achievement->mapID != -1 && referencePlayer->GetMapId() != uint32(achievement->mapID))
+ if (achievement->MapID != -1 && referencePlayer->GetMapId() != uint32(achievement->MapID))
{
TC_LOG_TRACE("achievement", "CanUpdateCriteria: %s (Id: %u Type %s) Wrong map",
criteria->name, criteria->ID, AchievementGlobalMgr::GetCriteriaTypeString(criteria->type));
return false;
}
- if ((achievement->requiredFaction == ACHIEVEMENT_FACTION_HORDE && referencePlayer->GetTeam() != HORDE) ||
- (achievement->requiredFaction == ACHIEVEMENT_FACTION_ALLIANCE && referencePlayer->GetTeam() != ALLIANCE))
+ if ((achievement->Faction == ACHIEVEMENT_FACTION_HORDE && referencePlayer->GetTeam() != HORDE) ||
+ (achievement->Faction == ACHIEVEMENT_FACTION_ALLIANCE && referencePlayer->GetTeam() != ALLIANCE))
{
TC_LOG_TRACE("achievement", "CanUpdateCriteria: %s (Id: %u Type %s) Wrong faction",
criteria->name, criteria->ID, AchievementGlobalMgr::GetCriteriaTypeString(criteria->type));
@@ -3154,7 +3154,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
m_AchievementCriteriaListByAchievement[criteria->achievement].push_back(criteria);
- if (achievement && achievement->flags & ACHIEVEMENT_FLAG_GUILD)
+ if (achievement && achievement->Flags & ACHIEVEMENT_FLAG_GUILD)
++guildCriterias, m_GuildAchievementCriteriasByType[criteria->type].push_back(criteria);
else
++criterias, m_AchievementCriteriasByType[criteria->type].push_back(criteria);
@@ -3181,16 +3181,16 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
for (uint32 entryId = 0; entryId < sAchievementStore.GetNumRows(); ++entryId)
{
AchievementEntry const* achievement = sAchievementMgr->GetAchievement(entryId);
- if (!achievement || !achievement->refAchievement)
+ if (!achievement || !achievement->SharesCriteria)
continue;
- m_AchievementListByReferencedId[achievement->refAchievement].push_back(achievement);
+ m_AchievementListByReferencedId[achievement->SharesCriteria].push_back(achievement);
++count;
}
// Once Bitten, Twice Shy (10 player) - Icecrown Citadel
if (AchievementEntry const* achievement = sAchievementMgr->GetAchievement(4539))
- const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
+ const_cast<AchievementEntry*>(achievement)->MapID = 631; // Correct map requirement (currently has Ulduar)
TC_LOG_INFO("server.loading", ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -3285,7 +3285,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
continue;
}
- else if (achievement->flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL))
+ else if (achievement->Flags & (ACHIEVEMENT_FLAG_REALM_FIRST_REACH | ACHIEVEMENT_FLAG_REALM_FIRST_KILL))
m_allCompletedAchievements[achievementId] = uint32(0xFFFFFFFF);
}
while (result->NextRow());
@@ -3337,7 +3337,7 @@ void AchievementGlobalMgr::LoadRewards()
continue;
}
- if (achievement->requiredFaction == ACHIEVEMENT_FACTION_ANY && (!reward.titleId[0] ^ !reward.titleId[1]))
+ if (achievement->Faction == ACHIEVEMENT_FACTION_ANY && (!reward.titleId[0] ^ !reward.titleId[1]))
TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]);
if (reward.titleId[0])