diff options
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--[-rwxr-xr-x] | src/server/game/Achievements/AchievementMgr.cpp | 133 |
1 files changed, 66 insertions, 67 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index a0e3b923406..68467fe4423 100755..100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -76,7 +76,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) { if (dataType >= MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE) { - sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType); return false; } @@ -108,7 +108,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) default: if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT) { - sLog->outErrorDb("Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType); return false; } break; @@ -123,7 +123,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE: if (!creature.id || !sObjectMgr->GetCreatureTemplate(creature.id)) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, creature.id); return false; } @@ -131,19 +131,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE: if (!classRace.class_id && !classRace.race_id) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", criteria->ID, criteria->requiredType, dataType); return false; } if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, classRace.class_id); return false; } if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, classRace.race_id); return false; } @@ -151,7 +151,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH: if (health.percent < 1 || health.percent > 100) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, health.percent); return false; } @@ -162,19 +162,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(aura.spell_id); if (!spellEntry) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.", criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id); return false; } if (aura.effect_idx >= 3) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.", criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.effect_idx); return false; } if (!spellEntry->Effects[aura.effect_idx].ApplyAuraName) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.", criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id, aura.effect_idx); return false; } @@ -183,7 +183,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: if (level.minlevel > STRONG_MAX_LEVEL) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, level.minlevel); return false; } @@ -191,7 +191,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER: if (gender.gender > GENDER_NONE) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, gender.gender); return false; } @@ -199,7 +199,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT: if (!ScriptId) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have ScriptName set, ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have ScriptName set, ignored.", criteria->ID, criteria->requiredType, dataType); return false; } @@ -207,7 +207,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT: if (map_players.maxcount <= 0) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, map_players.maxcount); return false; } @@ -215,7 +215,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM: if (team.team != ALLIANCE && team.team != HORDE) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, team.team); return false; } @@ -223,7 +223,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK: if (drunk.state >= MAX_DRUNKEN) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, drunk.state); return false; } @@ -231,7 +231,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY: if (!sHolidaysStore.LookupEntry(holiday.id)) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, holiday.id); return false; } @@ -241,7 +241,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM: if (equipped_item.item_quality >= MAX_ITEM_QUALITY) { - sLog->outErrorDb("Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality); return false; } @@ -249,25 +249,25 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE: if (!classRace.class_id && !classRace.race_id) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.", criteria->ID, criteria->requiredType, dataType); return false; } if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, classRace.class_id); return false; } if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0) { - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.", + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.", criteria->ID, criteria->requiredType, dataType, classRace.race_id); return false; } return true; default: - sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType); return false; } } @@ -342,14 +342,14 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un Map* map = source->GetMap(); if (!map->IsDungeon()) { - sLog->outErrorDb("Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u", + sLog->outError(LOG_FILTER_SQL, "Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u", ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT, criteria_id, map->GetId()); return false; } InstanceScript* instance = ((InstanceMap*)map)->GetInstanceScript(); if (!instance) { - sLog->outErrorDb("Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script", + sLog->outError(LOG_FILTER_SQL, "Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script", ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT, criteria_id, map->GetId()); return false; } @@ -734,7 +734,7 @@ void AchievementMgr<Player>::LoadFromDB(PreparedQueryResult achievementResult, P if (!criteria) { // we will remove not existed criteria for all characters - sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id); + sLog->outError(LOG_FILTER_ACHIEVEMENTSYS, "Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA); stmt->setUInt16(0, uint16(id)); @@ -795,7 +795,7 @@ void AchievementMgr<Guild>::LoadFromDB(PreparedQueryResult achievementResult, Pr if (!criteria) { // we will remove not existed criteria for all guilds - sLog->outError("Non-existing achievement criteria %u data removed from table `guild_achievement_progress`.", id); + sLog->outError(LOG_FILTER_GENERAL, "Non-existing achievement criteria %u data removed from table `guild_achievement_progress`.", id); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA); stmt->setUInt16(0, uint16(id)); @@ -2239,7 +2239,7 @@ void AchievementMgr<T>::RemoveTimedAchievement(AchievementCriteriaTimedTypes typ template<class T> void AchievementMgr<T>::CompletedAchievement(AchievementEntry const* achievement, Player* referencePlayer) { - sLog->outDetail("AchievementMgr::CompletedAchievement(%u)", achievement->ID); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::CompletedAchievement(%u)", achievement->ID); // disable for gamemasters with GM-mode enabled if (_owner->isGameMaster()) @@ -2318,7 +2318,7 @@ void AchievementMgr<T>::CompletedAchievement(AchievementEntry const* achievement template<> void AchievementMgr<Guild>::CompletedAchievement(AchievementEntry const* achievement, Player* referencePlayer) { - sLog->outDetail("AchievementMgr<Guild>::CompletedAchievement(%u)", achievement->ID); + sLog->outInfo(LOG_FILTER_GENERAL, "AchievementMgr<Guild>::CompletedAchievement(%u)", achievement->ID); if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID)) return; @@ -2800,8 +2800,8 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() if (sAchievementCriteriaStore.GetNumRows() == 0) { - sLog->outErrorDb(">> Loaded 0 achievement criteria."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement criteria."); + return; } @@ -2826,8 +2826,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() m_AchievementCriteriasByTimedType[criteria->timedCriteriaStartType].push_back(criteria); } - sLog->outString(">> Loaded %u achievement criteria and %u guild achievement crieteria in %u ms", criterias, guildCriterias, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement criteria and %u guild achievement crieteria in %u ms", criterias, guildCriterias, GetMSTimeDiffToNow(oldMSTime)); } void AchievementGlobalMgr::LoadAchievementReferenceList() @@ -2836,8 +2835,8 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() if (sAchievementStore.GetNumRows() == 0) { - sLog->outString(">> Loaded 0 achievement references."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement references."); + return; } @@ -2857,8 +2856,8 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539)) const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar) - sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void AchievementGlobalMgr::LoadAchievementCriteriaData() @@ -2871,8 +2870,8 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() if (!result) { - sLog->outString(">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty."); + return; } @@ -2887,7 +2886,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() if (!criteria) { - sLog->outErrorDb("Table `achievement_criteria_data` has data for non-existing criteria (Entry: %u), ignore.", criteria_id); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has data for non-existing criteria (Entry: %u), ignore.", criteria_id); continue; } @@ -2897,7 +2896,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() if (strcmp(scriptName, "")) // not empty { if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT) - sLog->outErrorDb("Table `achievement_criteria_data` has ScriptName set for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has ScriptName set for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType); else scriptId = sObjectMgr->GetScriptId(scriptName); } @@ -3000,11 +2999,11 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() } if (!GetCriteriaDataSet(criteria) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, entryId, NULL)) - sLog->outErrorDb("Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement); } - sLog->outString(">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void AchievementGlobalMgr::LoadCompletedAchievements() @@ -3015,8 +3014,8 @@ void AchievementGlobalMgr::LoadCompletedAchievements() if (!result) { - sLog->outString(">> Loaded 0 completed achievements. DB table `character_achievement` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 completed achievements. DB table `character_achievement` is empty."); + return; } @@ -3029,7 +3028,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements() if (!achievement) { // Remove non existent achievements from all characters - sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.", achievementId); + sLog->outError(LOG_FILTER_ACHIEVEMENTSYS, "Non-existing achievement %u data removed from table `character_achievement`.", achievementId); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEVMENT); @@ -3043,8 +3042,8 @@ void AchievementGlobalMgr::LoadCompletedAchievements() m_allCompletedAchievements.insert(achievementId); } while (result->NextRow()); - sLog->outString(">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime)); + } void AchievementGlobalMgr::LoadRewards() @@ -3058,8 +3057,8 @@ void AchievementGlobalMgr::LoadRewards() if (!result) { - sLog->outErrorDb(">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty."); + return; } @@ -3072,7 +3071,7 @@ void AchievementGlobalMgr::LoadRewards() const AchievementEntry* pAchievement = sAchievementStore.LookupEntry(entry); if (!pAchievement) { - sLog->outErrorDb("Table `achievement_reward` has wrong achievement (Entry: %u), ignore", entry); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` has wrong achievement (Entry: %u), ignore", entry); continue; } @@ -3087,19 +3086,19 @@ void AchievementGlobalMgr::LoadRewards() // must be title or mail at least if (!reward.titleId[0] && !reward.titleId[1] && !reward.sender) { - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) not have title or item reward data, ignore.", entry); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) not have title or item reward data, ignore.", entry); continue; } if (pAchievement->requiredFaction == ACHIEVEMENT_FACTION_ANY && ((reward.titleId[0] == 0) != (reward.titleId[1] == 0))) - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]); if (reward.titleId[0]) { CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[0]); if (!titleEntry) { - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]); reward.titleId[0] = 0; } } @@ -3109,7 +3108,7 @@ void AchievementGlobalMgr::LoadRewards() CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[1]); if (!titleEntry) { - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]); reward.titleId[1] = 0; } } @@ -3119,27 +3118,27 @@ void AchievementGlobalMgr::LoadRewards() { if (!sObjectMgr->GetCreatureTemplate(reward.sender)) { - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender); reward.sender = 0; } } else { if (reward.itemId) - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has item reward, item will not be rewarded.", entry); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has item reward, item will not be rewarded.", entry); if (!reward.subject.empty()) - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has mail subject.", entry); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has mail subject.", entry); if (!reward.text.empty()) - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has mail text.", entry); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has mail text.", entry); } if (reward.itemId) { if (!sObjectMgr->GetItemTemplate(reward.itemId)) { - sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid item id %u, reward mail will not contain item.", entry, reward.itemId); + sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid item id %u, reward mail will not contain item.", entry, reward.itemId); reward.itemId = 0; } } @@ -3150,8 +3149,8 @@ void AchievementGlobalMgr::LoadRewards() } while (result->NextRow()); - sLog->outString(">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void AchievementGlobalMgr::LoadRewardLocales() @@ -3166,8 +3165,8 @@ void AchievementGlobalMgr::LoadRewardLocales() if (!result) { - sLog->outString(">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty"); + return; } @@ -3179,7 +3178,7 @@ void AchievementGlobalMgr::LoadRewardLocales() if (m_achievementRewards.find(entry) == m_achievementRewards.end()) { - sLog->outErrorDb("Table `locales_achievement_reward` (Entry: %u) has locale strings for non-existing achievement reward.", entry); + sLog->outError(LOG_FILTER_SQL, "Table `locales_achievement_reward` (Entry: %u) has locale strings for non-existing achievement reward.", entry); continue; } @@ -3193,6 +3192,6 @@ void AchievementGlobalMgr::LoadRewardLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime)); + } |