aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Achievements/AchievementMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--[-rwxr-xr-x]src/server/game/Achievements/AchievementMgr.cpp133
1 files changed, 66 insertions, 67 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index a0e3b923406..68467fe4423 100755..100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -76,7 +76,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
{
if (dataType >= MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE)
{
- sLog->outErrorDb("Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType);
return false;
}
@@ -108,7 +108,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
default:
if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT)
{
- sLog->outErrorDb("Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType);
return false;
}
break;
@@ -123,7 +123,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE:
if (!creature.id || !sObjectMgr->GetCreatureTemplate(creature.id))
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, creature.id);
return false;
}
@@ -131,19 +131,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE:
if (!classRace.class_id && !classRace.race_id)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
criteria->ID, criteria->requiredType, dataType);
return false;
}
if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.class_id);
return false;
}
if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.race_id);
return false;
}
@@ -151,7 +151,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH:
if (health.percent < 1 || health.percent > 100)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, health.percent);
return false;
}
@@ -162,19 +162,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(aura.spell_id);
if (!spellEntry)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id);
return false;
}
if (aura.effect_idx >= 3)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.effect_idx);
return false;
}
if (!spellEntry->Effects[aura.effect_idx].ApplyAuraName)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id, aura.effect_idx);
return false;
}
@@ -183,7 +183,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL:
if (level.minlevel > STRONG_MAX_LEVEL)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, level.minlevel);
return false;
}
@@ -191,7 +191,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER:
if (gender.gender > GENDER_NONE)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, gender.gender);
return false;
}
@@ -199,7 +199,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT:
if (!ScriptId)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have ScriptName set, ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have ScriptName set, ignored.",
criteria->ID, criteria->requiredType, dataType);
return false;
}
@@ -207,7 +207,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT:
if (map_players.maxcount <= 0)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, map_players.maxcount);
return false;
}
@@ -215,7 +215,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
if (team.team != ALLIANCE && team.team != HORDE)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, team.team);
return false;
}
@@ -223,7 +223,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK:
if (drunk.state >= MAX_DRUNKEN)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, drunk.state);
return false;
}
@@ -231,7 +231,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY:
if (!sHolidaysStore.LookupEntry(holiday.id))
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, holiday.id);
return false;
}
@@ -241,7 +241,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
if (equipped_item.item_quality >= MAX_ITEM_QUALITY)
{
- sLog->outErrorDb("Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality);
return false;
}
@@ -249,25 +249,25 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE:
if (!classRace.class_id && !classRace.race_id)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
criteria->ID, criteria->requiredType, dataType);
return false;
}
if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.class_id);
return false;
}
if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.race_id);
return false;
}
return true;
default:
- sLog->outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType);
return false;
}
}
@@ -342,14 +342,14 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
Map* map = source->GetMap();
if (!map->IsDungeon())
{
- sLog->outErrorDb("Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u",
+ sLog->outError(LOG_FILTER_SQL, "Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u",
ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT, criteria_id, map->GetId());
return false;
}
InstanceScript* instance = ((InstanceMap*)map)->GetInstanceScript();
if (!instance)
{
- sLog->outErrorDb("Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script",
+ sLog->outError(LOG_FILTER_SQL, "Achievement system call ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script",
ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT, criteria_id, map->GetId());
return false;
}
@@ -734,7 +734,7 @@ void AchievementMgr<Player>::LoadFromDB(PreparedQueryResult achievementResult, P
if (!criteria)
{
// we will remove not existed criteria for all characters
- sLog->outError("Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id);
+ sLog->outError(LOG_FILTER_ACHIEVEMENTSYS, "Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA);
stmt->setUInt16(0, uint16(id));
@@ -795,7 +795,7 @@ void AchievementMgr<Guild>::LoadFromDB(PreparedQueryResult achievementResult, Pr
if (!criteria)
{
// we will remove not existed criteria for all guilds
- sLog->outError("Non-existing achievement criteria %u data removed from table `guild_achievement_progress`.", id);
+ sLog->outError(LOG_FILTER_GENERAL, "Non-existing achievement criteria %u data removed from table `guild_achievement_progress`.", id);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA);
stmt->setUInt16(0, uint16(id));
@@ -2239,7 +2239,7 @@ void AchievementMgr<T>::RemoveTimedAchievement(AchievementCriteriaTimedTypes typ
template<class T>
void AchievementMgr<T>::CompletedAchievement(AchievementEntry const* achievement, Player* referencePlayer)
{
- sLog->outDetail("AchievementMgr::CompletedAchievement(%u)", achievement->ID);
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::CompletedAchievement(%u)", achievement->ID);
// disable for gamemasters with GM-mode enabled
if (_owner->isGameMaster())
@@ -2318,7 +2318,7 @@ void AchievementMgr<T>::CompletedAchievement(AchievementEntry const* achievement
template<>
void AchievementMgr<Guild>::CompletedAchievement(AchievementEntry const* achievement, Player* referencePlayer)
{
- sLog->outDetail("AchievementMgr<Guild>::CompletedAchievement(%u)", achievement->ID);
+ sLog->outInfo(LOG_FILTER_GENERAL, "AchievementMgr<Guild>::CompletedAchievement(%u)", achievement->ID);
if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
return;
@@ -2800,8 +2800,8 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
if (sAchievementCriteriaStore.GetNumRows() == 0)
{
- sLog->outErrorDb(">> Loaded 0 achievement criteria.");
- sLog->outString();
+ sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement criteria.");
+
return;
}
@@ -2826,8 +2826,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
m_AchievementCriteriasByTimedType[criteria->timedCriteriaStartType].push_back(criteria);
}
- sLog->outString(">> Loaded %u achievement criteria and %u guild achievement crieteria in %u ms", criterias, guildCriterias, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement criteria and %u guild achievement crieteria in %u ms", criterias, guildCriterias, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadAchievementReferenceList()
@@ -2836,8 +2835,8 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (sAchievementStore.GetNumRows() == 0)
{
- sLog->outString(">> Loaded 0 achievement references.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement references.");
+
return;
}
@@ -2857,8 +2856,8 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539))
const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
- sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+
}
void AchievementGlobalMgr::LoadAchievementCriteriaData()
@@ -2871,8 +2870,8 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!result)
{
- sLog->outString(">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty.");
+
return;
}
@@ -2887,7 +2886,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!criteria)
{
- sLog->outErrorDb("Table `achievement_criteria_data` has data for non-existing criteria (Entry: %u), ignore.", criteria_id);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has data for non-existing criteria (Entry: %u), ignore.", criteria_id);
continue;
}
@@ -2897,7 +2896,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (strcmp(scriptName, "")) // not empty
{
if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT)
- sLog->outErrorDb("Table `achievement_criteria_data` has ScriptName set for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` has ScriptName set for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType);
else
scriptId = sObjectMgr->GetScriptId(scriptName);
}
@@ -3000,11 +2999,11 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
}
if (!GetCriteriaDataSet(criteria) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, entryId, NULL))
- sLog->outErrorDb("Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
}
- sLog->outString(">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+
}
void AchievementGlobalMgr::LoadCompletedAchievements()
@@ -3015,8 +3014,8 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
if (!result)
{
- sLog->outString(">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 completed achievements. DB table `character_achievement` is empty.");
+
return;
}
@@ -3029,7 +3028,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
if (!achievement)
{
// Remove non existent achievements from all characters
- sLog->outError("Non-existing achievement %u data removed from table `character_achievement`.", achievementId);
+ sLog->outError(LOG_FILTER_ACHIEVEMENTSYS, "Non-existing achievement %u data removed from table `character_achievement`.", achievementId);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEVMENT);
@@ -3043,8 +3042,8 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
m_allCompletedAchievements.insert(achievementId);
} while (result->NextRow());
- sLog->outString(">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
+
}
void AchievementGlobalMgr::LoadRewards()
@@ -3058,8 +3057,8 @@ void AchievementGlobalMgr::LoadRewards()
if (!result)
{
- sLog->outErrorDb(">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
- sLog->outString();
+ sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty.");
+
return;
}
@@ -3072,7 +3071,7 @@ void AchievementGlobalMgr::LoadRewards()
const AchievementEntry* pAchievement = sAchievementStore.LookupEntry(entry);
if (!pAchievement)
{
- sLog->outErrorDb("Table `achievement_reward` has wrong achievement (Entry: %u), ignore", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` has wrong achievement (Entry: %u), ignore", entry);
continue;
}
@@ -3087,19 +3086,19 @@ void AchievementGlobalMgr::LoadRewards()
// must be title or mail at least
if (!reward.titleId[0] && !reward.titleId[1] && !reward.sender)
{
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) not have title or item reward data, ignore.", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) not have title or item reward data, ignore.", entry);
continue;
}
if (pAchievement->requiredFaction == ACHIEVEMENT_FACTION_ANY && ((reward.titleId[0] == 0) != (reward.titleId[1] == 0)))
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]);
if (reward.titleId[0])
{
CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[0]);
if (!titleEntry)
{
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]);
reward.titleId[0] = 0;
}
}
@@ -3109,7 +3108,7 @@ void AchievementGlobalMgr::LoadRewards()
CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[1]);
if (!titleEntry)
{
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]);
reward.titleId[1] = 0;
}
}
@@ -3119,27 +3118,27 @@ void AchievementGlobalMgr::LoadRewards()
{
if (!sObjectMgr->GetCreatureTemplate(reward.sender))
{
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender);
reward.sender = 0;
}
}
else
{
if (reward.itemId)
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has item reward, item will not be rewarded.", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has item reward, item will not be rewarded.", entry);
if (!reward.subject.empty())
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has mail subject.", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has mail subject.", entry);
if (!reward.text.empty())
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) does not have sender data but has mail text.", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) does not have sender data but has mail text.", entry);
}
if (reward.itemId)
{
if (!sObjectMgr->GetItemTemplate(reward.itemId))
{
- sLog->outErrorDb("Table `achievement_reward` (Entry: %u) has invalid item id %u, reward mail will not contain item.", entry, reward.itemId);
+ sLog->outError(LOG_FILTER_SQL, "Table `achievement_reward` (Entry: %u) has invalid item id %u, reward mail will not contain item.", entry, reward.itemId);
reward.itemId = 0;
}
}
@@ -3150,8 +3149,8 @@ void AchievementGlobalMgr::LoadRewards()
}
while (result->NextRow());
- sLog->outString(">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+
}
void AchievementGlobalMgr::LoadRewardLocales()
@@ -3166,8 +3165,8 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (!result)
{
- sLog->outString(">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty");
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty");
+
return;
}
@@ -3179,7 +3178,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (m_achievementRewards.find(entry) == m_achievementRewards.end())
{
- sLog->outErrorDb("Table `locales_achievement_reward` (Entry: %u) has locale strings for non-existing achievement reward.", entry);
+ sLog->outError(LOG_FILTER_SQL, "Table `locales_achievement_reward` (Entry: %u) has locale strings for non-existing achievement reward.", entry);
continue;
}
@@ -3193,6 +3192,6 @@ void AchievementGlobalMgr::LoadRewardLocales()
}
} while (result->NextRow());
- sLog->outString(">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
+ sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime));
+
}