diff options
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 51106d7cfe1..2662273697f 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -522,11 +522,11 @@ void AchievementMgr::SaveToDB(SQLTransaction& trans) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_ACHIEVEMENT_BY_ACHIEVEMENT); stmt->setUInt16(0, iter->first); - stmt->setUInt32(1, GetPlayer()->GetGUIDLow()); + stmt->setUInt32(1, GetPlayer()->GetGUID().GetCounter()); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_ACHIEVEMENT); - stmt->setUInt32(0, GetPlayer()->GetGUIDLow()); + stmt->setUInt32(0, GetPlayer()->GetGUID().GetCounter()); stmt->setUInt16(1, iter->first); stmt->setUInt32(2, uint32(iter->second.date)); trans->Append(stmt); @@ -543,14 +543,14 @@ void AchievementMgr::SaveToDB(SQLTransaction& trans) continue; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_ACHIEVEMENT_PROGRESS_BY_CRITERIA); - stmt->setUInt32(0, GetPlayer()->GetGUIDLow()); + stmt->setUInt32(0, GetPlayer()->GetGUID().GetCounter()); stmt->setUInt16(1, iter->first); trans->Append(stmt); if (iter->second.counter) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_ACHIEVEMENT_PROGRESS); - stmt->setUInt32(0, GetPlayer()->GetGUIDLow()); + stmt->setUInt32(0, GetPlayer()->GetGUID().GetCounter()); stmt->setUInt16(1, iter->first); stmt->setUInt32(2, iter->second.counter); stmt->setUInt32(3, uint32(iter->second.date)); @@ -1356,7 +1356,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry, if (entry->timeLimit && timedIter == m_timedAchievements.end()) return; - TC_LOG_DEBUG("achievement", "AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue, m_player->GetGUIDLow()); + TC_LOG_DEBUG("achievement", "AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue, m_player->GetGUID().GetCounter()); CriteriaProgress* progress = GetCriteriaProgress(entry); if (!progress) @@ -1509,7 +1509,7 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement) return; TC_LOG_DEBUG("achievement", "AchievementMgr::CompletedAchievement(%u). Player: %s (%u)", - achievement->ID, m_player->GetName().c_str(), m_player->GetGUIDLow()); + achievement->ID, m_player->GetName().c_str(), m_player->GetGUID().GetCounter()); SendAchievementEarned(achievement); CompletedAchievementData& ca = m_completedAchievements[achievement->ID]; |