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path: root/src/server/game/Achievements/CriteriaHandler.cpp
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Diffstat (limited to 'src/server/game/Achievements/CriteriaHandler.cpp')
-rw-r--r--src/server/game/Achievements/CriteriaHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp
index 1fd9545e409..81d91eb5703 100644
--- a/src/server/game/Achievements/CriteriaHandler.cpp
+++ b/src/server/game/Achievements/CriteriaHandler.cpp
@@ -638,7 +638,7 @@ void CriteriaHandler::UpdateCriteria(CriteriaTypes type, uint64 miscValue1 /*= 0
SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellIter->first);
for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter)
{
- if (skillIter->second->SkillLine == criteria->Entry->Asset.SkillID)
+ if (skillIter->second->SkillLine == int32(criteria->Entry->Asset.SkillID))
spellCount++;
}
}
@@ -831,7 +831,7 @@ void CriteriaHandler::StartCriteriaTimer(CriteriaTimedTypes type, uint32 entry,
CriteriaList const& criteriaList = sCriteriaMgr->GetTimedCriteriaByType(type);
for (Criteria const* criteria : criteriaList)
{
- if (criteria->Entry->StartAsset != entry)
+ if (criteria->Entry->StartAsset != int32(entry))
continue;
CriteriaTreeList const* trees = sCriteriaMgr->GetCriteriaTreesByCriteria(criteria->ID);
@@ -862,7 +862,7 @@ void CriteriaHandler::RemoveCriteriaTimer(CriteriaTimedTypes type, uint32 entry)
CriteriaList const& criteriaList = sCriteriaMgr->GetTimedCriteriaByType(type);
for (Criteria const* criteria : criteriaList)
{
- if (criteria->Entry->StartAsset != entry)
+ if (criteria->Entry->StartAsset != int32(entry))
continue;
CriteriaTreeList const* trees = sCriteriaMgr->GetCriteriaTreesByCriteria(criteria->ID);
@@ -1570,7 +1570,7 @@ bool CriteriaHandler::AdditionalRequirementsSatisfied(ModifierTreeNode const* tr
if (!reqType)
return true;
- uint32 reqValue = tree->Entry->Asset[0];
+ uint32 reqValue = tree->Entry->Asset;
switch (CriteriaAdditionalCondition(reqType))
{
@@ -2249,8 +2249,8 @@ void CriteriaMgr::LoadCriteriaList()
std::unordered_map<uint32 /*criteriaTreeID*/, ScenarioStepEntry const*> scenarioCriteriaTreeIds;
for (ScenarioStepEntry const* scenarioStep : sScenarioStepStore)
- if (scenarioStep->CriteriaTreeID)
- scenarioCriteriaTreeIds[scenarioStep->CriteriaTreeID] = scenarioStep;
+ if (scenarioStep->Criteriatreeid)
+ scenarioCriteriaTreeIds[scenarioStep->Criteriatreeid] = scenarioStep;
std::unordered_map<uint32 /*criteriaTreeID*/, QuestObjective const*> questObjectiveCriteriaTreeIds;
for (std::pair<uint32 /*questID*/, Quest const*> itr : sObjectMgr->GetQuestTemplates())