diff options
Diffstat (limited to 'src/server/game/Achievements/CriteriaHandler.cpp')
-rw-r--r-- | src/server/game/Achievements/CriteriaHandler.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp index eda31175b0b..b90a211e96f 100644 --- a/src/server/game/Achievements/CriteriaHandler.cpp +++ b/src/server/game/Achievements/CriteriaHandler.cpp @@ -502,6 +502,8 @@ void CriteriaHandler::UpdateCriteria(CriteriaTypes type, uint64 miscValue1 /*= 0 case CRITERIA_TYPE_ON_LOGIN: case CRITERIA_TYPE_PLACE_GARRISON_BUILDING: case CRITERIA_TYPE_OWN_BATTLE_PET_COUNT: + case CRITERIA_TYPE_HONOR_LEVEL_REACHED: + case CRITERIA_TYPE_PRESTIGE_REACHED: SetCriteriaProgress(criteria, 1, referencePlayer, PROGRESS_ACCUMULATE); break; // std case: increment at miscValue1 @@ -771,8 +773,6 @@ void CriteriaHandler::UpdateCriteria(CriteriaTypes type, uint64 miscValue1 /*= 0 case CRITERIA_TYPE_RECRUIT_GARRISON_FOLLOWER_WITH_QUALITY: case CRITERIA_TYPE_ARTIFACT_POWER_EARNED: case CRITERIA_TYPE_ARTIFACT_TRAITS_UNLOCKED: - case CRITERIA_TYPE_HONOR_LEVEL_REACHED: - case CRITERIA_TYPE_PRESTIGE_REACHED: case CRITERIA_TYPE_ORDER_HALL_TALENT_LEARNED: case CRITERIA_TYPE_APPEARANCE_UNLOCKED_BY_SLOT: case CRITERIA_TYPE_ORDER_HALL_RECRUIT_TROOP: @@ -1142,6 +1142,8 @@ bool CriteriaHandler::IsCompletedCriteria(Criteria const* criteria, uint64 requi case CRITERIA_TYPE_EXPLORE_AREA: case CRITERIA_TYPE_RECRUIT_GARRISON_FOLLOWER: case CRITERIA_TYPE_OWN_BATTLE_PET: + case CRITERIA_TYPE_HONOR_LEVEL_REACHED: + case CRITERIA_TYPE_PRESTIGE_REACHED: return progress->Counter >= 1; case CRITERIA_TYPE_LEARN_SKILL_LEVEL: return progress->Counter >= (requiredAmount * 75); @@ -1749,6 +1751,14 @@ bool CriteriaHandler::AdditionalRequirementsSatisfied(ModifierTreeNode const* tr return false; break; } + case CRITERIA_ADDITIONAL_CONDITION_HONOR_LEVEL: // 193 + if (!referencePlayer || referencePlayer->GetHonorLevel() != reqValue) + return false; + break; + case CRITERIA_ADDITIONAL_CONDITION_PRESTIGE_LEVEL: // 194 + if (!referencePlayer || referencePlayer->GetPrestigeLevel() != reqValue) + return false; + break; default: break; } |