diff options
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index e7ae717bbe2..cc0f56a3ce4 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -65,9 +65,9 @@ AuctionHouseObject* AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId) FactionTemplateEntry const* uEntry = sFactionTemplateStore.LookupEntry(factionTemplateId); if (!uEntry) return &mNeutralAuctions; - else if (uEntry->Mask & FACTION_MASK_ALLIANCE) + else if (uEntry->FactionGroup & FACTION_MASK_ALLIANCE) return &mAllianceAuctions; - else if (uEntry->Mask & FACTION_MASK_HORDE) + else if (uEntry->FactionGroup & FACTION_MASK_HORDE) return &mHordeAuctions; else return &mNeutralAuctions; @@ -544,9 +544,9 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(factionTemplateId); if (!u_entry) houseid = 7; // goblin auction house - else if (u_entry->Mask & FACTION_MASK_ALLIANCE) + else if (u_entry->FactionGroup & FACTION_MASK_ALLIANCE) houseid = 1; // human auction house - else if (u_entry->Mask & FACTION_MASK_HORDE) + else if (u_entry->FactionGroup & FACTION_MASK_HORDE) houseid = 6; // orc auction house else houseid = 7; // goblin auction house |