diff options
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 327d2187730..ed03d1e1d04 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -52,13 +52,13 @@ AuctionHouseObject* AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId) if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) return &mNeutralAuctions; - // team have linked auction houses - FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(factionTemplateId); - if (!u_entry) + // teams have linked auction houses + FactionTemplateEntry const* uEntry = sFactionTemplateStore.LookupEntry(factionTemplateId); + if (!uEntry) return &mNeutralAuctions; - else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) + else if (uEntry->ourMask & FACTION_MASK_ALLIANCE) return &mAllianceAuctions; - else if (u_entry->ourMask & FACTION_MASK_HORDE) + else if (uEntry->ourMask & FACTION_MASK_HORDE) return &mHordeAuctions; else return &mNeutralAuctions; @@ -329,7 +329,7 @@ void AuctionHouseMgr::LoadAuctions() } GetAuctionsMap(aItem->factionTemplateId)->AddAuction(aItem); - count++; + ++count; } while (result->NextRow()); CharacterDatabase.CommitTransaction(trans); @@ -368,7 +368,7 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) { - //FIXME: found way for proper auctionhouse selection by another way + // FIXME: found way for proper auctionhouse selection by another way // AuctionHouse.dbc have faction field with _player_ factions associated with auction house races. // but no easy way convert creature faction to player race faction for specific city switch (factionTemplateId) @@ -780,7 +780,8 @@ void AuctionHouseMgr::DeleteExpiredAuctionsAtStartup() delete auction; ++expirecount; - } while (expAuctions->NextRow()); + } + while (expAuctions->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Deleted %u expired auctions in %u ms", expirecount, GetMSTimeDiffToNow(oldMSTime)); |
