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Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 327d2187730..ed03d1e1d04 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -52,13 +52,13 @@ AuctionHouseObject* AuctionHouseMgr::GetAuctionsMap(uint32 factionTemplateId)
if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
return &mNeutralAuctions;
- // team have linked auction houses
- FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(factionTemplateId);
- if (!u_entry)
+ // teams have linked auction houses
+ FactionTemplateEntry const* uEntry = sFactionTemplateStore.LookupEntry(factionTemplateId);
+ if (!uEntry)
return &mNeutralAuctions;
- else if (u_entry->ourMask & FACTION_MASK_ALLIANCE)
+ else if (uEntry->ourMask & FACTION_MASK_ALLIANCE)
return &mAllianceAuctions;
- else if (u_entry->ourMask & FACTION_MASK_HORDE)
+ else if (uEntry->ourMask & FACTION_MASK_HORDE)
return &mHordeAuctions;
else
return &mNeutralAuctions;
@@ -329,7 +329,7 @@ void AuctionHouseMgr::LoadAuctions()
}
GetAuctionsMap(aItem->factionTemplateId)->AddAuction(aItem);
- count++;
+ ++count;
} while (result->NextRow());
CharacterDatabase.CommitTransaction(trans);
@@ -368,7 +368,7 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
{
- //FIXME: found way for proper auctionhouse selection by another way
+ // FIXME: found way for proper auctionhouse selection by another way
// AuctionHouse.dbc have faction field with _player_ factions associated with auction house races.
// but no easy way convert creature faction to player race faction for specific city
switch (factionTemplateId)
@@ -780,7 +780,8 @@ void AuctionHouseMgr::DeleteExpiredAuctionsAtStartup()
delete auction;
++expirecount;
- } while (expAuctions->NextRow());
+ }
+ while (expAuctions->NextRow());
sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Deleted %u expired auctions in %u ms", expirecount, GetMSTimeDiffToNow(oldMSTime));