diff options
Diffstat (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.cpp')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index e4bf0e0fb40..36d318a0ed4 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -473,7 +473,7 @@ uint64 AuctionHouseMgr::GetItemAuctionDeposit(Player* player, Item* item, Minute std::string AuctionHouseMgr::BuildItemAuctionMailSubject(AuctionMailType type, AuctionPosting const* auction) { return BuildAuctionMailSubject(auction->Items[0]->GetEntry(), type, auction->Id, auction->GetTotalItemCount(), - auction->Items[0]->GetModifier(ITEM_MODIFIER_BATTLE_PET_SPECIES_ID), auction->Items[0]->GetContext(), *auction->Items[0]->m_itemData->BonusListIDs); + auction->Items[0]->GetModifier(ITEM_MODIFIER_BATTLE_PET_SPECIES_ID), auction->Items[0]->GetContext(), auction->Items[0]->GetBonusListIDs()); } std::string AuctionHouseMgr::BuildCommodityAuctionMailSubject(AuctionMailType type, uint32 itemId, uint32 itemCount) @@ -1231,7 +1231,7 @@ void AuctionHouseObject::BuildListBuckets(WorldPackets::AuctionHouse::AuctionLis if (!(classFilters->Classes[bucketData->ItemClass].SubclassMask & (1 << bucketData->ItemSubClass))) continue; - if (!(classFilters->Classes[bucketData->ItemClass].InvTypes[bucketData->ItemSubClass] & (1 << bucketData->InventoryType))) + if (!(classFilters->Classes[bucketData->ItemClass].InvTypes[bucketData->ItemSubClass] & (UI64LIT(1) << bucketData->InventoryType))) continue; } } |