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-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBot.cpp428
1 files changed, 428 insertions, 0 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
new file mode 100644
index 00000000000..707e143ac39
--- /dev/null
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
@@ -0,0 +1,428 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Log.h"
+#include "Item.h"
+#include "World.h"
+#include "Config.h"
+#include "AuctionHouseMgr.h"
+#include "AuctionHouseBot.h"
+#include "AuctionHouseBotBuyer.h"
+#include "AuctionHouseBotSeller.h"
+
+bool AuctionBotConfig::Initialize()
+{
+ GetConfigFromFile();
+
+ if (!GetConfig(CONFIG_AHBOT_BUYER_ENABLED) && !GetConfig(CONFIG_AHBOT_SELLER_ENABLED))
+ {
+ TC_LOG_INFO("ahbot", "AHBOT is Disabled.");
+ return false;
+ }
+
+ if (GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO) == 0 && GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO) == 0 && GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO) == 0 &&
+ !GetConfig(CONFIG_AHBOT_BUYER_ALLIANCE_ENABLED) && !GetConfig(CONFIG_AHBOT_BUYER_HORDE_ENABLED) && !GetConfig(CONFIG_AHBOT_BUYER_NEUTRAL_ENABLED))
+ {
+ TC_LOG_INFO("ahbot", "All feature of AuctionHouseBot are disabled!");
+ return false;
+ }
+
+ if (GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO) == 0 && GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO) == 0 && GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO) == 0)
+ TC_LOG_INFO("ahbot", "AuctionHouseBot SELLER is disabled!");
+
+ if (!GetConfig(CONFIG_AHBOT_BUYER_ALLIANCE_ENABLED) && !GetConfig(CONFIG_AHBOT_BUYER_HORDE_ENABLED) && !GetConfig(CONFIG_AHBOT_BUYER_NEUTRAL_ENABLED))
+ TC_LOG_INFO("ahbot", "AuctionHouseBot BUYER is disabled!");
+
+ _itemsPerCycleBoost = GetConfig(CONFIG_AHBOT_ITEMS_PER_CYCLE_BOOST);
+ _itemsPerCycleNormal = GetConfig(CONFIG_AHBOT_ITEMS_PER_CYCLE_NORMAL);
+
+ return true;
+}
+
+void AuctionBotConfig::SetConfig(AuctionBotConfigUInt32Values index, char const* fieldname, uint32 defvalue)
+{
+ SetConfig(index, sConfigMgr->GetIntDefault(fieldname, defvalue));
+
+ if (int32(GetConfig(index)) < 0)
+ {
+ TC_LOG_ERROR("ahbot", "AHBot: %s (%i) can't be negative. Using %u instead.", fieldname, int32(GetConfig(index)), defvalue);
+ SetConfig(index, defvalue);
+ }
+}
+
+void AuctionBotConfig::SetConfigMax(AuctionBotConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 maxvalue)
+{
+ SetConfig(index, sConfigMgr->GetIntDefault(fieldname, defvalue));
+
+ if (GetConfig(index) > maxvalue)
+ {
+ TC_LOG_ERROR("ahbot", "AHBot: %s (%u) must be in range 0...%u. Using %u instead.", fieldname, GetConfig(index), maxvalue, maxvalue);
+ SetConfig(index, maxvalue);
+ }
+}
+
+void AuctionBotConfig::SetConfigMinMax(AuctionBotConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue, uint32 maxvalue)
+{
+ SetConfig(index, sConfigMgr->GetIntDefault(fieldname, defvalue));
+
+ if (GetConfig(index) > maxvalue)
+ {
+ TC_LOG_ERROR("ahbot", "AHBot: %s (%u) must be in range %u...%u. Using %u instead.", fieldname, GetConfig(index), minvalue, maxvalue, maxvalue);
+ SetConfig(index, maxvalue);
+ }
+
+ if (GetConfig(index) < minvalue)
+ {
+ TC_LOG_ERROR("ahbot", "AHBot: %s (%u) must be in range %u...%u. Using %u instead.", fieldname, GetConfig(index), minvalue, maxvalue, minvalue);
+ SetConfig(index, minvalue);
+ }
+}
+
+void AuctionBotConfig::SetConfig(AuctionBotConfigBoolValues index, char const* fieldname, bool defvalue)
+{
+ SetConfig(index, sConfigMgr->GetBoolDefault(fieldname, defvalue));
+}
+
+//Get AuctionHousebot configuration file
+void AuctionBotConfig::GetConfigFromFile()
+{
+ SetConfigMax(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO, "AuctionHouseBot.Alliance.Items.Amount.Ratio", 100, 10000);
+ SetConfigMax(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO, "AuctionHouseBot.Horde.Items.Amount.Ratio", 100, 10000);
+ SetConfigMax(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO, "AuctionHouseBot.Neutral.Items.Amount.Ratio", 100, 10000);
+
+ SetAHBotIncludes(sConfigMgr->GetStringDefault("AuctionHouseBot.forceIncludeItems", ""));
+ SetAHBotExcludes(sConfigMgr->GetStringDefault("AuctionHouseBot.forceExcludeItems", ""));
+
+ SetConfig(CONFIG_AHBOT_BUYER_ALLIANCE_ENABLED, "AuctionHouseBot.Buyer.Alliance.Enabled", false);
+ SetConfig(CONFIG_AHBOT_BUYER_HORDE_ENABLED, "AuctionHouseBot.Buyer.Horde.Enabled", false);
+ SetConfig(CONFIG_AHBOT_BUYER_NEUTRAL_ENABLED, "AuctionHouseBot.Buyer.Neutral.Enabled", false);
+
+ SetConfig(CONFIG_AHBOT_ITEMS_VENDOR, "AuctionHouseBot.Items.Vendor", false);
+ SetConfig(CONFIG_AHBOT_ITEMS_LOOT, "AuctionHouseBot.Items.Loot", true);
+ SetConfig(CONFIG_AHBOT_ITEMS_MISC, "AuctionHouseBot.Items.Misc", false);
+
+ SetConfig(CONFIG_AHBOT_BIND_NO, "AuctionHouseBot.Bind.No", true);
+ SetConfig(CONFIG_AHBOT_BIND_PICKUP, "AuctionHouseBot.Bind.Pickup", false);
+ SetConfig(CONFIG_AHBOT_BIND_EQUIP, "AuctionHouseBot.Bind.Equip", true);
+ SetConfig(CONFIG_AHBOT_BIND_USE, "AuctionHouseBot.Bind.Use", true);
+ SetConfig(CONFIG_AHBOT_BIND_QUEST, "AuctionHouseBot.Bind.Quest", false);
+ SetConfig(CONFIG_AHBOT_LOCKBOX_ENABLED, "AuctionHouseBot.LockBox.Enabled", false);
+
+ SetConfig(CONFIG_AHBOT_BUYPRICE_SELLER, "AuctionHouseBot.BuyPrice.Seller", true);
+
+ SetConfig(CONFIG_AHBOT_ITEMS_PER_CYCLE_BOOST, "AuctionHouseBot.ItemsPerCycle.Boost", 1000);
+ SetConfig(CONFIG_AHBOT_ITEMS_PER_CYCLE_NORMAL, "AuctionHouseBot.ItemsPerCycle.Normal", 20);
+
+ SetConfig(CONFIG_AHBOT_ITEM_MIN_ITEM_LEVEL, "AuctionHouseBot.Items.ItemLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_MAX_ITEM_LEVEL, "AuctionHouseBot.Items.ItemLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_MIN_REQ_LEVEL, "AuctionHouseBot.Items.ReqLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_MAX_REQ_LEVEL, "AuctionHouseBot.Items.ReqLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_MIN_SKILL_RANK, "AuctionHouseBot.Items.ReqSkill.Min", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_MAX_SKILL_RANK, "AuctionHouseBot.Items.ReqSkill.Max", 0);
+
+ SetConfig(CONFIG_AHBOT_ITEM_GRAY_AMOUNT, "AuctionHouseBot.Items.Amount.Gray", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_WHITE_AMOUNT, "AuctionHouseBot.Items.Amount.White", 2000);
+ SetConfig(CONFIG_AHBOT_ITEM_GREEN_AMOUNT, "AuctionHouseBot.Items.Amount.Green", 2500);
+ SetConfig(CONFIG_AHBOT_ITEM_BLUE_AMOUNT, "AuctionHouseBot.Items.Amount.Blue", 1500);
+ SetConfig(CONFIG_AHBOT_ITEM_PURPLE_AMOUNT, "AuctionHouseBot.Items.Amount.Purple", 500);
+ SetConfig(CONFIG_AHBOT_ITEM_ORANGE_AMOUNT, "AuctionHouseBot.Items.Amount.Orange", 0);
+ SetConfig(CONFIG_AHBOT_ITEM_YELLOW_AMOUNT, "AuctionHouseBot.Items.Amount.Yellow", 0);
+
+ SetConfigMax(CONFIG_AHBOT_CLASS_CONSUMABLE_AMOUNT, "AuctionHouseBot.Class.Consumable", 6, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_CONTAINER_AMOUNT, "AuctionHouseBot.Class.Container", 4, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_WEAPON_AMOUNT, "AuctionHouseBot.Class.Weapon", 8, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_GEM_AMOUNT, "AuctionHouseBot.Class.Gem", 3, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_ARMOR_AMOUNT, "AuctionHouseBot.Class.Armor", 8, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_REAGENT_AMOUNT, "AuctionHouseBot.Class.Reagent", 1, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_PROJECTILE_AMOUNT, "AuctionHouseBot.Class.Projectile", 2, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_TRADEGOOD_AMOUNT, "AuctionHouseBot.Class.TradeGood", 10, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_GENERIC_AMOUNT, "AuctionHouseBot.Class.Generic", 1, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_RECIPE_AMOUNT, "AuctionHouseBot.Class.Recipe", 6, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_QUIVER_AMOUNT, "AuctionHouseBot.Class.Quiver", 1, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_QUEST_AMOUNT, "AuctionHouseBot.Class.Quest", 1, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_KEY_AMOUNT, "AuctionHouseBot.Class.Key", 1, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_MISC_AMOUNT, "AuctionHouseBot.Class.Misc", 5, 10);
+ SetConfigMax(CONFIG_AHBOT_CLASS_GLYPH_AMOUNT, "AuctionHouseBot.Class.Glyph", 3, 10);
+
+ SetConfig(CONFIG_AHBOT_ALLIANCE_PRICE_RATIO, "AuctionHouseBot.Alliance.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_HORDE_PRICE_RATIO, "AuctionHouseBot.Horde.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_NEUTRAL_PRICE_RATIO, "AuctionHouseBot.Neutral.Price.Ratio", 100);
+
+ SetConfig(CONFIG_AHBOT_ITEM_GRAY_PRICE_RATIO, "AuctionHouseBot.Items.Gray.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_WHITE_PRICE_RATIO, "AuctionHouseBot.Items.White.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_GREEN_PRICE_RATIO, "AuctionHouseBot.Items.Green.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_BLUE_PRICE_RATIO, "AuctionHouseBot.Items.Blue.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_PURPLE_PRICE_RATIO, "AuctionHouseBot.Items.Purple.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_ORANGE_PRICE_RATIO, "AuctionHouseBot.Items.Orange.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_ITEM_YELLOW_PRICE_RATIO, "AuctionHouseBot.Items.Yellow.Price.Ratio", 100);
+
+ SetConfig(CONFIG_AHBOT_CLASS_CONSUMABLE_PRICE_RATIO, "AuctionHouseBot.Class.Consumable.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_CONTAINER_PRICE_RATIO, "AuctionHouseBot.Class.Container.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_WEAPON_PRICE_RATIO, "AuctionHouseBot.Class.Weapon.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_GEM_PRICE_RATIO, "AuctionHouseBot.Class.Gem.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_ARMOR_PRICE_RATIO, "AuctionHouseBot.Class.Armor.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_REAGENT_PRICE_RATIO, "AuctionHouseBot.Class.Reagent.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_PROJECTILE_PRICE_RATIO, "AuctionHouseBot.Class.Projectile.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_TRADEGOOD_PRICE_RATIO, "AuctionHouseBot.Class.TradeGood.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_GENERIC_PRICE_RATIO, "AuctionHouseBot.Class.Generic.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_RECIPE_PRICE_RATIO, "AuctionHouseBot.Class.Recipe.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_QUIVER_PRICE_RATIO, "AuctionHouseBot.Class.Quiver.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_QUEST_PRICE_RATIO, "AuctionHouseBot.Class.Quest.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_KEY_PRICE_RATIO, "AuctionHouseBot.Class.Key.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_PRICE_RATIO, "AuctionHouseBot.Class.Misc.Price.Ratio", 100);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_PRICE_RATIO, "AuctionHouseBot.Class.Glyph.Price.Ratio", 100);
+
+ SetConfig(CONFIG_AHBOT_CLASS_CONSUMABLE_ALLOW_ZERO, "AuctionHouseBot.Class.Consumable.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_CONTAINER_ALLOW_ZERO, "AuctionHouseBot.Class.Container.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_WEAPON_ALLOW_ZERO, "AuctionHouseBot.Class.Weapon.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_GEM_ALLOW_ZERO, "AuctionHouseBot.Class.Gem.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_ARMOR_ALLOW_ZERO, "AuctionHouseBot.Class.Armor.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_REAGENT_ALLOW_ZERO, "AuctionHouseBot.Class.Reagent.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_PROJECTILE_ALLOW_ZERO, "AuctionHouseBot.Class.Projectile.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_TRADEGOOD_ALLOW_ZERO, "AuctionHouseBot.Class.TradeGood.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_RECIPE_ALLOW_ZERO, "AuctionHouseBot.Class.Recipe.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_QUIVER_ALLOW_ZERO, "AuctionHouseBot.Class.Quiver.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_QUEST_ALLOW_ZERO, "AuctionHouseBot.Class.Quest.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_KEY_ALLOW_ZERO, "AuctionHouseBot.Class.Key.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_ALLOW_ZERO, "AuctionHouseBot.Class.Misc.Allow.Zero", false);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_ALLOW_ZERO, "AuctionHouseBot.Class.Glyph.Allow.Zero", false);
+
+ SetConfig(CONFIG_AHBOT_MINTIME, "AuctionHouseBot.MinTime", 1);
+ SetConfig(CONFIG_AHBOT_MAXTIME, "AuctionHouseBot.MaxTime", 72);
+
+ SetConfigMinMax(CONFIG_AHBOT_BUYER_CHANCE_RATIO_ALLIANCE, "AuctionHouseBot.Buyer.Alliance.Chance.Ratio", 3, 1, 100);
+ SetConfigMinMax(CONFIG_AHBOT_BUYER_CHANCE_RATIO_HORDE, "AuctionHouseBot.Buyer.Horde.Chance.Ratio", 3, 1, 100);
+ SetConfigMinMax(CONFIG_AHBOT_BUYER_CHANCE_RATIO_NEUTRAL, "AuctionHouseBot.Buyer.Neutral.Chance.Ratio", 3, 1, 100);
+ SetConfigMinMax(CONFIG_AHBOT_BUYER_RECHECK_INTERVAL, "AuctionHouseBot.Buyer.Recheck.Interval", 20, 1, DAY / MINUTE);
+
+ SetConfig(CONFIG_AHBOT_SELLER_ENABLED, "AuctionHouseBot.Seller.Enabled", false);
+ SetConfig(CONFIG_AHBOT_BUYER_ENABLED, "AuctionHouseBot.Buyer.Enabled", false);
+ SetConfig(CONFIG_AHBOT_BUYPRICE_BUYER, "AuctionHouseBot.Buyer.Buyprice", true);
+
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_MOUNT_MIN_REQ_LEVEL, "AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_MOUNT_MAX_REQ_LEVEL, "AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_MOUNT_MIN_SKILL_RANK, "AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_MISC_MOUNT_MAX_SKILL_RANK, "AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_MIN_REQ_LEVEL, "AuctionHouseBot.Class.Glyph.ReqLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_MAX_REQ_LEVEL, "AuctionHouseBot.Class.Glyph.ReqLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_MIN_ITEM_LEVEL, "AuctionHouseBot.Class.Glyph.ItemLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_GLYPH_MAX_ITEM_LEVEL, "AuctionHouseBot.Class.Glyph.ItemLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_TRADEGOOD_MIN_ITEM_LEVEL, "AuctionHouseBot.Class.TradeGood.ItemLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_TRADEGOOD_MAX_ITEM_LEVEL, "AuctionHouseBot.Class.TradeGood.ItemLevel.Max", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_CONTAINER_MIN_ITEM_LEVEL, "AuctionHouseBot.Class.Container.ItemLevel.Min", 0);
+ SetConfig(CONFIG_AHBOT_CLASS_CONTAINER_MAX_ITEM_LEVEL, "AuctionHouseBot.Class.Container.ItemLevel.Max", 0);
+}
+
+char const* AuctionBotConfig::GetHouseTypeName(AuctionHouseType houseType)
+{
+ static char const* names[MAX_AUCTION_HOUSE_TYPE] = { "Alliance", "Horde", "Neutral" };
+ return names[houseType];
+}
+
+uint32 AuctionBotConfig::GetConfigItemAmountRatio(AuctionHouseType houseType) const
+{
+ switch (houseType)
+ {
+ case AUCTION_HOUSE_ALLIANCE:
+ return GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO);
+ case AUCTION_HOUSE_HORDE:
+ return GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO);
+ default:
+ return GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO);
+ }
+}
+
+bool AuctionBotConfig::GetConfigBuyerEnabled(AuctionHouseType houseType) const
+{
+ switch (houseType)
+ {
+ case AUCTION_HOUSE_ALLIANCE:
+ return GetConfig(CONFIG_AHBOT_BUYER_ALLIANCE_ENABLED);
+ case AUCTION_HOUSE_HORDE:
+ return GetConfig(CONFIG_AHBOT_BUYER_HORDE_ENABLED);
+ default:
+ return GetConfig(CONFIG_AHBOT_BUYER_NEUTRAL_ENABLED);
+ }
+}
+
+uint32 AuctionBotConfig::GetConfigItemQualityAmount(AuctionQuality quality) const
+{
+ switch (quality)
+ {
+ case AUCTION_QUALITY_GRAY:
+ return GetConfig(CONFIG_AHBOT_ITEM_GRAY_AMOUNT);
+ case AUCTION_QUALITY_WHITE:
+ return GetConfig(CONFIG_AHBOT_ITEM_WHITE_AMOUNT);
+ case AUCTION_QUALITY_GREEN:
+ return GetConfig(CONFIG_AHBOT_ITEM_GREEN_AMOUNT);
+ case AUCTION_QUALITY_BLUE:
+ return GetConfig(CONFIG_AHBOT_ITEM_BLUE_AMOUNT);
+ case AUCTION_QUALITY_PURPLE:
+ return GetConfig(CONFIG_AHBOT_ITEM_PURPLE_AMOUNT);
+ case AUCTION_QUALITY_ORANGE:
+ return GetConfig(CONFIG_AHBOT_ITEM_ORANGE_AMOUNT);
+ default:
+ return GetConfig(CONFIG_AHBOT_ITEM_YELLOW_AMOUNT);
+ }
+}
+
+AuctionHouseBot::AuctionHouseBot(): _buyer(nullptr), _seller(nullptr), _operationSelector(0)
+{
+}
+
+AuctionHouseBot::~AuctionHouseBot()
+{
+ delete _buyer;
+ delete _seller;
+}
+
+void AuctionHouseBot::InitializeAgents()
+{
+ if (sAuctionBotConfig->GetConfig(CONFIG_AHBOT_SELLER_ENABLED))
+ {
+ if (_seller)
+ delete _seller;
+
+ _seller = new AuctionBotSeller();
+ if (!_seller->Initialize())
+ {
+ delete _seller;
+ _seller = nullptr;
+ }
+ }
+
+ if (sAuctionBotConfig->GetConfig(CONFIG_AHBOT_BUYER_ENABLED))
+ {
+ if (_buyer)
+ delete _buyer;
+
+ _buyer = new AuctionBotBuyer();
+ if (!_buyer->Initialize())
+ {
+ delete _buyer;
+ _buyer = nullptr;
+ }
+ }
+}
+
+void AuctionHouseBot::Initialize()
+{
+ if (sAuctionBotConfig->Initialize())
+ InitializeAgents();
+}
+
+void AuctionHouseBot::SetItemsRatio(uint32 al, uint32 ho, uint32 ne)
+{
+ if (_seller)
+ _seller->SetItemsRatio(al, ho, ne);
+}
+
+void AuctionHouseBot::SetItemsRatioForHouse(AuctionHouseType house, uint32 val)
+{
+ if (_seller)
+ _seller->SetItemsRatioForHouse(house, val);
+}
+
+void AuctionHouseBot::SetItemsAmount(uint32(&vals)[MAX_AUCTION_QUALITY])
+{
+ if (_seller)
+ _seller->SetItemsAmount(vals);
+}
+
+void AuctionHouseBot::SetItemsAmountForQuality(AuctionQuality quality, uint32 val)
+{
+ if (_seller)
+ _seller->SetItemsAmountForQuality(quality, val);
+}
+
+void AuctionHouseBot::ReloadAllConfig()
+{
+ sAuctionBotConfig->Reload();
+ InitializeAgents();
+}
+
+void AuctionHouseBot::PrepareStatusInfos(AuctionHouseBotStatusInfo& statusInfo)
+{
+ for (uint32 i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
+ {
+ statusInfo[i].ItemsCount = 0;
+
+ for (int j = 0; j < MAX_AUCTION_QUALITY; ++j)
+ statusInfo[i].QualityInfo[j] = 0;
+
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(AuctionHouseType(i));
+ for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr)
+ {
+ AuctionEntry* auctionEntry = itr->second;
+ if (Item* item = sAuctionMgr->GetAItem(auctionEntry->itemGUIDLow))
+ {
+ ItemTemplate const* prototype = item->GetTemplate();
+ if (!auctionEntry->owner) // Add only ahbot items
+ {
+ if (prototype->Quality < MAX_AUCTION_QUALITY)
+ ++statusInfo[i].QualityInfo[prototype->Quality];
+
+ ++statusInfo[i].ItemsCount;
+ }
+ }
+ }
+ }
+}
+
+void AuctionHouseBot::Rebuild(bool all)
+{
+ for (uint32 i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
+ {
+ AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(AuctionHouseType(i));
+ for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr)
+ if (!itr->second->owner) // ahbot auction
+ if (all || itr->second->bid == 0) // expire now auction if no bid or forced
+ itr->second->expire_time = sWorld->GetGameTime();
+ }
+}
+
+void AuctionHouseBot::Update()
+{
+ // nothing do...
+ if (!_buyer && !_seller)
+ return;
+
+ // scan all possible update cases until first success
+ for (uint32 count = 0; count < 2 * MAX_AUCTION_HOUSE_TYPE; ++count)
+ {
+ bool successStep = false;
+
+ if (_operationSelector < MAX_AUCTION_HOUSE_TYPE)
+ {
+ if (_seller)
+ successStep = _seller->Update(AuctionHouseType(_operationSelector));
+ }
+ else
+ {
+ if (_buyer)
+ successStep = _buyer->Update(AuctionHouseType(_operationSelector - MAX_AUCTION_HOUSE_TYPE));
+ }
+
+ ++_operationSelector;
+ if (_operationSelector >= 2 * MAX_AUCTION_HOUSE_TYPE)
+ _operationSelector = 0;
+
+ // one success update per call
+ if (successStep)
+ break;
+ }
+}