diff options
Diffstat (limited to 'src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp')
-rw-r--r-- | src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index 4c74727a03e..f943995a152 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -15,10 +15,11 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AuctionHouseBotSeller.h" +#include "AuctionHouseMgr.h" +#include "DatabaseEnv.h" #include "Log.h" #include "ObjectMgr.h" -#include "AuctionHouseMgr.h" -#include "AuctionHouseBotSeller.h" #include "Random.h" AuctionBotSeller::AuctionBotSeller() @@ -988,7 +989,7 @@ void AuctionBotSeller::AddNewAuctions(SellerConfiguration& config) // Update the just created item so that if it needs random properties it has them. // Ex: Notched Shortsword of Stamina will only generate as a Notched Shortsword without this. - item->SetItemRandomProperties(Item::GenerateItemRandomPropertyId(itemId)); + item->SetItemRandomProperties(GenerateItemRandomPropertyId(itemId)); uint32 buyoutPrice; uint32 bidPrice = 0; |