diff options
Diffstat (limited to 'src/server/game/Bag.cpp')
| -rw-r--r-- | src/server/game/Bag.cpp | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/src/server/game/Bag.cpp b/src/server/game/Bag.cpp new file mode 100644 index 00000000000..aa78126b198 --- /dev/null +++ b/src/server/game/Bag.cpp @@ -0,0 +1,235 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "ObjectMgr.h" +#include "Database/DatabaseEnv.h" + +#include "Bag.h" +#include "Log.h" +#include "UpdateData.h" + +Bag::Bag(): Item() +{ + m_objectType |= TYPEMASK_CONTAINER; + m_objectTypeId = TYPEID_CONTAINER; + + m_valuesCount = CONTAINER_END; + + memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); +} + +Bag::~Bag() +{ + for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) + if (Item *item = m_bagslot[i]) + { + if (item->IsInWorld()) + { + sLog.outCrash("Item %u (slot %u, bag slot %u) in bag %u (slot %u, bag slot %u, m_bagslot %u) is to be deleted but is still in world.", + item->GetEntry(), (uint32)item->GetSlot(), (uint32)item->GetBagSlot(), + GetEntry(), (uint32)GetSlot(), (uint32)GetBagSlot(), (uint32)i); + item->RemoveFromWorld(); + } + delete m_bagslot[i]; + } +} + +void Bag::AddToWorld() +{ + Item::AddToWorld(); + + for (uint32 i = 0; i < GetBagSize(); ++i) + if (m_bagslot[i]) + m_bagslot[i]->AddToWorld(); +} + +void Bag::RemoveFromWorld() +{ + for (uint32 i = 0; i < GetBagSize(); ++i) + if (m_bagslot[i]) + m_bagslot[i]->RemoveFromWorld(); + + Item::RemoveFromWorld(); +} + +bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) +{ + ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid); + + if (!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) + return false; + + Object::_Create(guidlow, 0, HIGHGUID_CONTAINER); + + SetEntry(itemid); + SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f); + + SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0); + SetUInt64Value(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : 0); + + SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); + SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); + SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags); + SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); + + // Setting the number of Slots the Container has + SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); + + // Cleaning 20 slots + for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) + { + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0); + m_bagslot[i] = NULL; + } + + return true; +} + +void Bag::SaveToDB() +{ + Item::SaveToDB(); +} + +bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result) +{ + if (!Item::LoadFromDB(guid, owner_guid, result)) + return false; + + // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) + for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) + { + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0); + if (m_bagslot[i]) + { + delete m_bagslot[i]; + m_bagslot[i] = NULL; + } + } + + return true; +} + +void Bag::DeleteFromDB() +{ + for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) + if (m_bagslot[i]) + m_bagslot[i]->DeleteFromDB(); + + Item::DeleteFromDB(); +} + +uint32 Bag::GetFreeSlots() const +{ + uint32 slots = 0; + for (uint32 i=0; i < GetBagSize(); ++i) + if (!m_bagslot[i]) + ++slots; + + return slots; +} + +void Bag::RemoveItem(uint8 slot, bool /*update*/) +{ + assert(slot < MAX_BAG_SIZE); + + if (m_bagslot[slot]) + m_bagslot[slot]->SetContainer(NULL); + + m_bagslot[slot] = NULL; + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), 0); +} + +void Bag::StoreItem(uint8 slot, Item *pItem, bool /*update*/) +{ + assert(slot < MAX_BAG_SIZE); + + if (pItem && pItem->GetGUID() != this->GetGUID()) + { + m_bagslot[slot] = pItem; + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID()); + pItem->SetUInt64Value(ITEM_FIELD_CONTAINED, GetGUID()); + pItem->SetUInt64Value(ITEM_FIELD_OWNER, GetOwnerGUID()); + pItem->SetContainer(this); + pItem->SetSlot(slot); + } +} + +void Bag::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const +{ + Item::BuildCreateUpdateBlockForPlayer(data, target); + + for (uint32 i = 0; i < GetBagSize(); ++i) + if (m_bagslot[i]) + m_bagslot[i]->BuildCreateUpdateBlockForPlayer(data, target); +} + +// If the bag is empty returns true +bool Bag::IsEmpty() const +{ + for (uint32 i = 0; i < GetBagSize(); ++i) + if (m_bagslot[i]) + return false; + + return true; +} + +uint32 Bag::GetItemCount(uint32 item, Item* eItem) const +{ + Item *pItem; + uint32 count = 0; + for (uint32 i=0; i < GetBagSize(); ++i) + { + pItem = m_bagslot[i]; + if (pItem && pItem != eItem && pItem->GetEntry() == item) + count += pItem->GetCount(); + } + + if (eItem && eItem->GetProto()->GemProperties) + { + for (uint32 i=0; i < GetBagSize(); ++i) + { + pItem = m_bagslot[i]; + if (pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color) + count += pItem->GetGemCountWithID(item); + } + } + + return count; +} + +uint8 Bag::GetSlotByItemGUID(uint64 guid) const +{ + for (uint32 i = 0; i < GetBagSize(); ++i) + if (m_bagslot[i] != 0) + if (m_bagslot[i]->GetGUID() == guid) + return i; + + return NULL_SLOT; +} + +Item* Bag::GetItemByPos(uint8 slot) const +{ + if (slot < GetBagSize()) + return m_bagslot[slot]; + + return NULL; +} + |
