diff options
Diffstat (limited to 'src/server/game/BattleGrounds/BattleGroundRB.cpp')
-rw-r--r-- | src/server/game/BattleGrounds/BattleGroundRB.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/server/game/BattleGrounds/BattleGroundRB.cpp b/src/server/game/BattleGrounds/BattleGroundRB.cpp new file mode 100644 index 00000000000..cf22154ed11 --- /dev/null +++ b/src/server/game/BattleGrounds/BattleGroundRB.cpp @@ -0,0 +1,81 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Player.h" +#include "BattleGround.h" +#include "BattleGroundRB.h" +#include "Language.h" + +BattleGroundRB::BattleGroundRB() +{ + //TODO FIX ME! + m_StartMessageIds[BG_STARTING_EVENT_FIRST] = 0; + m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE; + m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE; + m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN; +} + +BattleGroundRB::~BattleGroundRB() +{ + +} + +void BattleGroundRB::Update(uint32 diff) +{ + BattleGround::Update(diff); +} + +void BattleGroundRB::StartingEventCloseDoors() +{ +} + +void BattleGroundRB::StartingEventOpenDoors() +{ +} + +void BattleGroundRB::AddPlayer(Player *plr) +{ + BattleGround::AddPlayer(plr); + //create score and add it to map, default values are set in constructor + BattleGroundRBScore* sc = new BattleGroundRBScore; + + m_PlayerScores[plr->GetGUID()] = sc; +} + +void BattleGroundRB::RemovePlayer(Player* /*plr*/,uint64 /*guid*/) +{ +} + +void BattleGroundRB::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/) +{ + // this is wrong way to implement these things. On official it done by gameobject spell cast. + if (GetStatus() != STATUS_IN_PROGRESS) + return; +} + +void BattleGroundRB::UpdatePlayerScore(Player* Source, uint32 type, uint32 value, bool doAddHonor) +{ + std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); + + if (itr == m_PlayerScores.end()) // player not found... + return; + + BattleGround::UpdatePlayerScore(Source,type,value, doAddHonor); +} |