diff options
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 0bd37951c5a..bb629db8a8c 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -609,7 +609,7 @@ WorldSafeLocsEntry const* Battlefield::GetClosestGraveYard(Player* player) } if (closestGY) - return sWorldSafeLocsStore.LookupEntry(closestGY->GetGraveyardId()); + return sObjectMgr->GetWorldSafeLoc(closestGY->GetGraveyardId()); return nullptr; } @@ -682,8 +682,8 @@ void BfGraveyard::SetSpirit(Creature* spirit, TeamId team) float BfGraveyard::GetDistance(Player* player) { - WorldSafeLocsEntry const* safeLoc = sWorldSafeLocsStore.LookupEntry(m_GraveyardId); - return player->GetDistance2d(safeLoc->Loc.X, safeLoc->Loc.Y); + WorldSafeLocsEntry const* safeLoc = sObjectMgr->GetWorldSafeLoc(m_GraveyardId); + return player->GetDistance2d(safeLoc->Loc.GetPositionX(), safeLoc->Loc.GetPositionY()); } void BfGraveyard::AddPlayer(ObjectGuid playerGuid) @@ -759,12 +759,12 @@ void BfGraveyard::RelocateDeadPlayers() continue; if (closestGrave) - player->TeleportTo(player->GetMapId(), closestGrave->Loc.X, closestGrave->Loc.Y, closestGrave->Loc.Z, player->GetOrientation()); + player->TeleportTo(closestGrave->Loc); else { closestGrave = m_Bf->GetClosestGraveYard(player); if (closestGrave) - player->TeleportTo(player->GetMapId(), closestGrave->Loc.X, closestGrave->Loc.Y, closestGrave->Loc.Z, player->GetOrientation()); + player->TeleportTo(closestGrave->Loc); } } } |