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Diffstat (limited to 'src/server/game/Battlefield/Battlefield.cpp')
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index ec5957b4230..ec118b44f59 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -472,13 +472,13 @@ void Battlefield::SendWarningToAllInZone(uint32 entry)
sCreatureTextMgr->SendChat(stalker, (uint8) entry, 0, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_ADDON, TEXT_RANGE_ZONE);
}
-/*void Battlefield::SendWarningToAllInWar(int32 entry,...)
+/*void Battlefield::SendWarningToAllInWar(int32 entry, ...)
{
const char *format = sObjectMgr->GetTrinityStringForDBCLocale(entry);
va_list ap;
char str [1024];
va_start(ap, entry);
- vsnprintf(str,1024,format, ap);
+ vsnprintf(str, 1024, format, ap);
va_end(ap);
std::string msg = (std::string)str;
@@ -607,7 +607,7 @@ BfGraveyard* Battlefield::GetGraveyardById(uint32 id) const
return NULL;
}
-WorldSafeLocsEntry const * Battlefield::GetClosestGraveYard(Player* player)
+WorldSafeLocsEntry const* Battlefield::GetClosestGraveYard(Player* player)
{
BfGraveyard* closestGY = NULL;
float maxdist = -1;
@@ -819,7 +819,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, Position pos, TeamId team)
Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId team)
{
//Get map object
- Map* map = const_cast < Map * >(sMapMgr->CreateBaseMap(m_MapId));
+ Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(m_MapId));
if (!map)
{
sLog->outError(LOG_FILTER_BATTLEFIELD, "Battlefield::SpawnCreature: Can't create creature entry: %u map not found", entry);