diff options
Diffstat (limited to 'src/server/game/Battlefield/BattlefieldHandler.cpp')
-rw-r--r-- | src/server/game/Battlefield/BattlefieldHandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp index f16237b6e31..66285fe1b04 100644 --- a/src/server/game/Battlefield/BattlefieldHandler.cpp +++ b/src/server/game/Battlefield/BattlefieldHandler.cpp @@ -112,7 +112,7 @@ void WorldSession::SendBfQueueInviteResponse(uint64 guid, uint32 ZoneId, bool Ca ObjectGuid guidBytes = guid; WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 16); - + data.WriteBit(guidBytes[1]); data.WriteBit(guidBytes[6]); data.WriteBit(guidBytes[5]); @@ -121,32 +121,32 @@ void WorldSession::SendBfQueueInviteResponse(uint64 guid, uint32 ZoneId, bool Ca data.WriteBit(guidBytes[0]); data.WriteBit(!hasSecondGuid); data.WriteBit(guidBytes[4]); - - // if (hasSecondGuid) 7 3 0 4 2 6 1 5 - + + // if (hasSecondGuid) 7 3 0 4 2 6 1 5 + data.WriteBit(guidBytes[3]); data.WriteBit(guidBytes[2]); - + // if (hasSecondGuid) 2 5 3 0 4 6 1 7 data.FlushBits(); data << uint8(CanQueue); // Accepted - + data.WriteByteSeq(guidBytes[1]); data.WriteByteSeq(guidBytes[3]); data.WriteByteSeq(guidBytes[6]); data.WriteByteSeq(guidBytes[7]); data.WriteByteSeq(guidBytes[0]); - + data << uint8(warmup); - + data.WriteByteSeq(guidBytes[2]); data.WriteByteSeq(guidBytes[4]); data.WriteByteSeq(guidBytes[5]); - + data << uint32(ZoneId); - + SendPacket(&data); } @@ -157,7 +157,7 @@ void WorldSession::SendBfEntered(uint64 guid) ObjectGuid guidBytes = guid; WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTERED, 11); - + data.WriteBit(0); // unk data.WriteBit(isAFK); // Clear AFK data.WriteBit(guidBytes[1]); |