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path: root/src/server/game/Battlefield/BattlefieldMgr.cpp
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Diffstat (limited to 'src/server/game/Battlefield/BattlefieldMgr.cpp')
-rw-r--r--src/server/game/Battlefield/BattlefieldMgr.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp
index d30a0b17fd7..8044cb96984 100644
--- a/src/server/game/Battlefield/BattlefieldMgr.cpp
+++ b/src/server/game/Battlefield/BattlefieldMgr.cpp
@@ -23,12 +23,12 @@
BattlefieldMgr::BattlefieldMgr()
{
m_UpdateTimer = 0;
- //sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Instantiating BattlefieldMgr");
+ //TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Instantiating BattlefieldMgr");
}
BattlefieldMgr::~BattlefieldMgr()
{
- //sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Deleting BattlefieldMgr");
+ //TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Deleting BattlefieldMgr");
for (BattlefieldSet::iterator itr = m_BattlefieldSet.begin(); itr != m_BattlefieldSet.end(); ++itr)
delete *itr;
}
@@ -39,13 +39,13 @@ void BattlefieldMgr::InitBattlefield()
// respawn, init variables
if (!pBf->SetupBattlefield())
{
- sLog->outInfo(LOG_FILTER_GENERAL, "Battlefield : Wintergrasp init failed.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Battlefield : Wintergrasp init failed.");
delete pBf;
}
else
{
m_BattlefieldSet.push_back(pBf);
- sLog->outInfo(LOG_FILTER_GENERAL, "Battlefield : Wintergrasp successfully initiated.");
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "Battlefield : Wintergrasp successfully initiated.");
}
/* For Cataclysm: Tol Barad
@@ -53,13 +53,13 @@ void BattlefieldMgr::InitBattlefield()
// respawn, init variables
if (!pBf->SetupBattlefield())
{
- sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad init failed.");
+ TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad init failed.");
delete pBf;
}
else
{
m_BattlefieldSet.push_back(pBf);
- sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad successfully initiated.");
+ TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Battlefield : Tol Barad successfully initiated.");
} */
}
@@ -78,7 +78,7 @@ void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid)
return;
itr->second->HandlePlayerEnterZone(player, zoneid);
- sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Player %u entered outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
+ TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Player %u entered outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
}
void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
@@ -91,7 +91,7 @@ void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
if (!itr->second->HasPlayer(player))
return;
itr->second->HandlePlayerLeaveZone(player, zoneid);
- sLog->outDebug(LOG_FILTER_BATTLEFIELD, "Player %u left outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
+ TC_LOG_DEBUG(LOG_FILTER_BATTLEFIELD, "Player %u left outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
}
Battlefield *BattlefieldMgr::GetBattlefieldToZoneId(uint32 zoneid)