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path: root/src/server/game/Battlegrounds/ArenaTeam.cpp
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Diffstat (limited to 'src/server/game/Battlegrounds/ArenaTeam.cpp')
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 6dd833410f2..6a17012412e 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -25,6 +25,7 @@
#include "ArenaTeamMgr.h"
#include "WorldSession.h"
#include "Opcodes.h"
+#include "CharacterCache.h"
ArenaTeam::ArenaTeam()
: TeamId(0), Type(0), TeamName(), CaptainGuid(), BackgroundColor(0), EmblemStyle(0), EmblemColor(0),
@@ -95,7 +96,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
if (GetMembersSize() >= GetType() * 2)
return false;
- // Get player name and class either from db or ObjectMgr
+ // Get player name and class either from db or character cache
Player* player = ObjectAccessor::FindPlayer(playerGuid);
if (player)
{
@@ -104,7 +105,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
}
else
{
- CharacterInfo const* cInfo = sWorld->GetCharacterInfo(playerGuid);
+ CharacterCacheEntry const* cInfo = sCharacterCache->GetCharacterCacheByGuid(playerGuid);
if (!cInfo)
return false;
@@ -113,7 +114,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
}
// Check if player is already in a similar arena team
- if ((player && player->GetArenaTeamId(GetSlot())) || Player::GetArenaTeamIdFromCharacterInfo(playerGuid, GetType()) != 0)
+ if ((player && player->GetArenaTeamId(GetSlot())) || sCharacterCache->GetCharacterArenaTeamIdByGuid(playerGuid, GetType()) != 0)
{
TC_LOG_DEBUG("bg.arena", "Arena: %s %s already has an arena team of type %u", playerGuid.ToString().c_str(), playerName.c_str(), GetType());
return false;
@@ -156,7 +157,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
newMember.MatchMakerRating = matchMakerRating;
Members.push_back(newMember);
- sWorld->UpdateCharacterArenaTeamId(playerGuid, GetSlot(), GetId());
+ sCharacterCache->UpdateCharacterArenaTeamId(playerGuid, GetSlot(), GetId());
// Save player's arena team membership to db
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_ARENA_TEAM_MEMBER);
@@ -252,7 +253,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result)
// Put the player in the team
Members.push_back(newMember);
- sWorld->UpdateCharacterArenaTeamId(newMember.Guid, GetSlot(), GetId());
+ sCharacterCache->UpdateCharacterArenaTeamId(newMember.Guid, GetSlot(), GetId());
}
while (result->NextRow());
@@ -316,7 +317,7 @@ void ArenaTeam::DelMember(ObjectGuid guid, bool cleanDb)
if (itr->Guid == guid)
{
Members.erase(itr);
- sWorld->UpdateCharacterArenaTeamId(guid, GetSlot(), 0);
+ sCharacterCache->UpdateCharacterArenaTeamId(guid, GetSlot(), 0);
break;
}
}
@@ -369,7 +370,7 @@ void ArenaTeam::Disband(WorldSession* session)
CharacterDatabase.CommitTransaction(trans);
- // Remove arena team from ObjectMgr
+ // Remove arena team from ArenaTeamMgr
sArenaTeamMgr->RemoveArenaTeam(TeamId);
}
@@ -392,7 +393,7 @@ void ArenaTeam::Disband()
CharacterDatabase.CommitTransaction(trans);
- // Remove arena team from ObjectMgr
+ // Remove arena team from ArenaTeamMgr
sArenaTeamMgr->RemoveArenaTeam(TeamId);
}