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path: root/src/server/game/Battlegrounds/Battleground.cpp
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Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index eaa973abec7..20613f3f840 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -491,7 +491,7 @@ inline void Battleground::_ProcessJoin(uint32 diff)
player->SendDirectMessage(battlefieldStatus.Write());
// Correctly display EnemyUnitFrame
- player->SetByteValue(PLAYER_BYTES_4, PLAYER_BYTES_4_OFFSET_ARENA_FACTION, player->GetBGTeam());
+ player->SetArenaFaction(player->GetBGTeam());
player->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION);
player->ResetAllPowers();
@@ -1034,7 +1034,7 @@ void Battleground::TeleportPlayerToExploitLocation(Player* player)
void Battleground::AddPlayer(Player* player)
{
// remove afk from player
- if (player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK))
+ if (player->isAFK())
player->ToggleAFK();
// score struct must be created in inherited class
@@ -1044,7 +1044,7 @@ void Battleground::AddPlayer(Player* player)
BattlegroundPlayer bp;
bp.OfflineRemoveTime = 0;
bp.Team = team;
- bp.ActiveSpec = player->GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID);
+ bp.ActiveSpec = player->GetPrimarySpecialization();
// Add to list/maps
m_Players[player->GetGUID()] = bp;
@@ -1288,7 +1288,7 @@ void Battleground::BuildPvPLogDataPacket(WorldPackets::Battleground::PVPLogData&
if (Player* player = ObjectAccessor::GetPlayer(GetBgMap(), playerData.PlayerGUID))
{
playerData.IsInWorld = true;
- playerData.PrimaryTalentTree = player->GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID);
+ playerData.PrimaryTalentTree = player->GetPrimarySpecialization();
playerData.Sex = player->getGender();
playerData.Race = player->getRace();
playerData.Class = player->getClass();
@@ -1618,9 +1618,6 @@ bool Battleground::AddSpiritGuide(uint32 type, float x, float y, float z, float
// casting visual effect
creature->SetChannelSpellId(SPELL_SPIRIT_HEAL_CHANNEL);
creature->SetChannelSpellXSpellVisualId(VISUAL_SPIRIT_HEAL_CHANNEL);
- // correct cast speed
- creature->SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f);
- creature->SetFloatValue(UNIT_MOD_CAST_HASTE, 1.0f);
//creature->CastSpell(creature, SPELL_SPIRIT_HEAL_CHANNEL, true);
return true;
}
@@ -1736,7 +1733,7 @@ void Battleground::HandleKillPlayer(Player* victim, Player* killer)
if (!isArena())
{
// To be able to remove insignia -- ONLY IN Battlegrounds
- victim->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
+ victim->AddUnitFlag(UNIT_FLAG_SKINNABLE);
RewardXPAtKill(killer, victim);
}
}