diff options
Diffstat (limited to 'src/server/game/Battlegrounds/Battleground.cpp')
-rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 404c2308f58..0f8d3609f62 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -25,6 +25,7 @@ #include "CreatureTextMgr.h" #include "DatabaseEnv.h" #include "Formulas.h" +#include "GameTime.h" #include "GridNotifiersImpl.h" #include "Group.h" #include "Guild.h" @@ -274,7 +275,7 @@ inline void Battleground::_ProcessOfflineQueue() BattlegroundPlayerMap::iterator itr = m_Players.find(*(m_OfflineQueue.begin())); if (itr != m_Players.end()) { - if (itr->second.OfflineRemoveTime <= sWorld->GetGameTime()) + if (itr->second.OfflineRemoveTime <= GameTime::GetGameTime()) { RemovePlayerAtLeave(itr->first, true, true);// remove player from BG m_OfflineQueue.pop_front(); // remove from offline queue @@ -1169,7 +1170,7 @@ void Battleground::EventPlayerLoggedOut(Player* player) // player is correct pointer, it is checked in WorldSession::LogoutPlayer() m_OfflineQueue.push_back(player->GetGUID()); - m_Players[guid].OfflineRemoveTime = sWorld->GetGameTime() + MAX_OFFLINE_TIME; + m_Players[guid].OfflineRemoveTime = GameTime::GetGameTime() + MAX_OFFLINE_TIME; if (GetStatus() == STATUS_IN_PROGRESS) { // drop flag and handle other cleanups |