diff options
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.cpp')
-rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index 7677fd2a5ad..2772b5de258 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -417,7 +417,7 @@ void BattlegroundMgr::BuildPlaySoundPacket(WorldPacket *data, uint32 soundid) *data << uint32(soundid); } -void BattlegroundMgr::BuildPlayerLeftBattlegroundPacket(WorldPacket *data, const uint64& guid) +void BattlegroundMgr::BuildPlayerLeftBattlegroundPacket(WorldPacket *data, const uint64 guid) { data->Initialize(SMSG_BATTLEGROUND_PLAYER_LEFT, 8); *data << uint64(guid); @@ -816,7 +816,7 @@ void BattlegroundMgr::InitAutomaticArenaPointDistribution() sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Automatic Arena Point Distribution initialized."); } -void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket *data, const uint64& guid, Player* plr, BattlegroundTypeId bgTypeId, uint8 fromWhere) +void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket *data, const uint64 guid, Player* plr, BattlegroundTypeId bgTypeId, uint8 fromWhere) { if (!plr) return; @@ -901,7 +901,7 @@ void BattlegroundMgr::SendToBattleground(Player *pl, uint32 instanceId, Battlegr } } -void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player *pl, Battleground *bg, const uint64& guid) +void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player *pl, Battleground *bg, const uint64 guid) { WorldPacket data(SMSG_AREA_SPIRIT_HEALER_TIME, 12); uint32 time_ = 30000 - bg->GetLastResurrectTime(); // resurrect every 30 seconds |