diff options
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.h')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h index a240d53d916..e69c934ea91 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.h +++ b/src/server/game/Battlegrounds/BattlegroundMgr.h @@ -88,7 +88,7 @@ class TC_GAME_API BattlegroundMgr /* Packet Building */ void SendBattlegroundList(Player* player, ObjectGuid const& guid, BattlegroundTypeId bgTypeId); void BuildBattlegroundStatusHeader(WorldPackets::Battleground::BattlefieldStatusHeader* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 arenaType); - void BuildBattlegroundStatusNone(WorldPackets::Battleground::BattlefieldStatusNone* battlefieldStatus, Player* player, uint32 ticketId, uint32 joinTime, uint32 arenaType); + void BuildBattlegroundStatusNone(WorldPackets::Battleground::BattlefieldStatusNone* battlefieldStatus, Player* player, uint32 ticketId, uint32 joinTime); void BuildBattlegroundStatusNeedConfirmation(WorldPackets::Battleground::BattlefieldStatusNeedConfirmation* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 timeout, uint32 arenaType); void BuildBattlegroundStatusActive(WorldPackets::Battleground::BattlefieldStatusActive* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 arenaType); void BuildBattlegroundStatusQueued(WorldPackets::Battleground::BattlefieldStatusQueued* battlefieldStatus, Battleground* bg, Player* player, uint32 ticketId, uint32 joinTime, uint32 avgWaitTime, uint32 arenaType, bool asGroup); |