aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Battlegrounds/BattlegroundQueue.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp')
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index b970ba700cb..6b6c7558f3e 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -160,9 +160,9 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, Battlegr
//announce world (this don't need mutex)
if (isRated && sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE))
{
- ArenaTeam* Team = sArenaTeamMgr->GetArenaTeamById(arenateamid);
- if (Team)
- sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, Team->GetName().c_str(), ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
+ ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(arenateamid);
+ if (team)
+ sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, team->GetName().c_str(), ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
}
//add players from group to ginfo
@@ -353,8 +353,8 @@ void BattlegroundQueue::RemovePlayer(ObjectGuid guid, bool decreaseInvitedCount)
// announce to world if arena team left queue for rated match, show only once
if (group->ArenaType && group->IsRated && group->Players.empty() && sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE))
- if (ArenaTeam* Team = sArenaTeamMgr->GetArenaTeamById(group->ArenaTeamId))
- sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, Team->GetName().c_str(), group->ArenaType, group->ArenaType, group->ArenaTeamRating);
+ if (ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(group->ArenaTeamId))
+ sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, team->GetName().c_str(), group->ArenaType, group->ArenaType, group->ArenaTeamRating);
// if player leaves queue and he is invited to rated arena match, then he have to lose
if (group->IsInvitedToBGInstanceGUID && group->IsRated && decreaseInvitedCount)