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-rw-r--r--src/server/game/Cache/CharacterCache.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h
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+++ b/src/server/game/Cache/CharacterCache.h
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+/*
+ * Copyright (C) 2008-2019 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CharacterCache_h__
+#define CharacterCache_h__
+
+#include "Define.h"
+#include "ObjectGuid.h"
+#include <string>
+
+struct CharacterCacheEntry
+{
+ ObjectGuid Guid;
+ std::string Name;
+ uint32 AccountId;
+ uint8 Class;
+ uint8 Race;
+ uint8 Sex;
+ uint8 Level;
+ ObjectGuid::LowType GuildId;
+ uint32 ArenaTeamId[3];
+ bool IsDeleted;
+};
+
+class TC_GAME_API CharacterCache
+{
+ public:
+ CharacterCache();
+ ~CharacterCache();
+ static CharacterCache* instance();
+
+ void LoadCharacterCacheStorage();
+ void AddCharacterCacheEntry(ObjectGuid const& guid, uint32 accountId, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level, bool isDeleted);
+ void DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name);
+
+ void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, uint8* gender = nullptr, uint8* race = nullptr);
+ void UpdateCharacterLevel(ObjectGuid const& guid, uint8 level);
+ void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId);
+ void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId);
+ void UpdateCharacterArenaTeamId(ObjectGuid const& guid, uint8 slot, uint32 arenaTeamId);
+ void UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const* name = nullptr);
+
+ bool HasCharacterCacheEntry(ObjectGuid const& guid) const;
+ CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const;
+ CharacterCacheEntry const* GetCharacterCacheByName(std::string const& name) const;
+
+ ObjectGuid GetCharacterGuidByName(std::string const& name) const;
+ bool GetCharacterNameByGuid(ObjectGuid guid, std::string& name) const;
+ uint32 GetCharacterTeamByGuid(ObjectGuid guid) const;
+ uint32 GetCharacterAccountIdByGuid(ObjectGuid guid) const;
+ uint32 GetCharacterAccountIdByName(std::string const& name) const;
+ uint8 GetCharacterLevelByGuid(ObjectGuid guid) const;
+ ObjectGuid::LowType GetCharacterGuildIdByGuid(ObjectGuid guid) const;
+ uint32 GetCharacterArenaTeamIdByGuid(ObjectGuid guid, uint8 type) const;
+ bool GetCharacterNameAndClassByGUID(ObjectGuid guid, std::string& name, uint8& _class) const;
+};
+
+#define sCharacterCache CharacterCache::instance()
+
+#endif // CharacterCache_h__