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diff --git a/src/server/game/Cell.h b/src/server/game/Cell.h
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+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_CELL_H
+#define TRINITY_CELL_H
+
+#include <cmath>
+
+#include "GameSystem/TypeContainer.h"
+#include "GameSystem/TypeContainerVisitor.h"
+
+#include "GridDefines.h"
+
+class Map;
+class WorldObject;
+
+enum District
+{
+ UPPER_DISTRICT = 1,
+ LOWER_DISTRICT = 1 << 1,
+ LEFT_DISTRICT = 1 << 2,
+ RIGHT_DISTRICT = 1 << 3,
+ CENTER_DISTRICT = 1 << 4,
+ UPPER_LEFT_DISTRICT = (UPPER_DISTRICT | LEFT_DISTRICT),
+ UPPER_RIGHT_DISTRICT = (UPPER_DISTRICT | RIGHT_DISTRICT),
+ LOWER_LEFT_DISTRICT = (LOWER_DISTRICT | LEFT_DISTRICT),
+ LOWER_RIGHT_DISTRICT = (LOWER_DISTRICT | RIGHT_DISTRICT),
+ ALL_DISTRICT = (UPPER_DISTRICT | LOWER_DISTRICT | LEFT_DISTRICT | RIGHT_DISTRICT | CENTER_DISTRICT)
+};
+
+struct CellArea
+{
+ CellArea() : right_offset(0), left_offset(0), upper_offset(0), lower_offset(0) {}
+ CellArea(int right, int left, int upper, int lower) : right_offset(right), left_offset(left), upper_offset(upper), lower_offset(lower) {}
+ bool operator!() const { return !right_offset && !left_offset && !upper_offset && !lower_offset; }
+
+ void ResizeBorders(CellPair& begin_cell, CellPair& end_cell) const
+ {
+ begin_cell << left_offset;
+ begin_cell -= lower_offset;
+ end_cell >> right_offset;
+ end_cell += upper_offset;
+ }
+
+ int right_offset;
+ int left_offset;
+ int upper_offset;
+ int lower_offset;
+};
+
+struct Cell
+{
+ Cell() { data.All = 0; }
+ Cell(const Cell &cell) { data.All = cell.data.All; }
+ explicit Cell(CellPair const& p);
+
+ void operator|=(Cell &cell)
+ {
+ data.Part.reserved = 0;
+ cell.data.Part.reserved = 0;
+ uint32 x, y, old_x, old_y;
+ Compute(x, y);
+ cell.Compute(old_x, old_y);
+
+ if (std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1)
+ {
+ data.Part.reserved = ALL_DISTRICT;
+ cell.data.Part.reserved = ALL_DISTRICT;
+ return;
+ }
+
+ if (x < old_x)
+ {
+ data.Part.reserved |= LEFT_DISTRICT;
+ cell.data.Part.reserved |= RIGHT_DISTRICT;
+ }
+ else if (old_x < x)
+ {
+ data.Part.reserved |= RIGHT_DISTRICT;
+ cell.data.Part.reserved |= LEFT_DISTRICT;
+ }
+ if (y < old_y)
+ {
+ data.Part.reserved |= UPPER_DISTRICT;
+ cell.data.Part.reserved |= LOWER_DISTRICT;
+ }
+ else if (old_y < y)
+ {
+ data.Part.reserved |= LOWER_DISTRICT;
+ cell.data.Part.reserved |= UPPER_DISTRICT;
+ }
+ }
+
+ void Compute(uint32 &x, uint32 &y) const
+ {
+ x = data.Part.grid_x*MAX_NUMBER_OF_CELLS + data.Part.cell_x;
+ y = data.Part.grid_y*MAX_NUMBER_OF_CELLS + data.Part.cell_y;
+ }
+
+ bool DiffCell(const Cell &cell) const
+ {
+ return(data.Part.cell_x != cell.data.Part.cell_x ||
+ data.Part.cell_y != cell.data.Part.cell_y);
+ }
+
+ bool DiffGrid(const Cell &cell) const
+ {
+ return(data.Part.grid_x != cell.data.Part.grid_x ||
+ data.Part.grid_y != cell.data.Part.grid_y);
+ }
+
+ uint32 CellX() const { return data.Part.cell_x; }
+ uint32 CellY() const { return data.Part.cell_y; }
+ uint32 GridX() const { return data.Part.grid_x; }
+ uint32 GridY() const { return data.Part.grid_y; }
+ bool NoCreate() const { return data.Part.nocreate; }
+ void SetNoCreate() { data.Part.nocreate = 1; }
+
+ CellPair cellPair() const
+ {
+ return CellPair(
+ data.Part.grid_x*MAX_NUMBER_OF_CELLS+data.Part.cell_x,
+ data.Part.grid_y*MAX_NUMBER_OF_CELLS+data.Part.cell_y);
+ }
+
+ Cell& operator=(const Cell &cell)
+ {
+ this->data.All = cell.data.All;
+ return *this;
+ }
+
+ bool operator == (const Cell &cell) const { return (data.All == cell.data.All); }
+ bool operator != (const Cell &cell) const { return !operator == (cell); }
+ union
+ {
+ struct
+ {
+ unsigned grid_x : 6;
+ unsigned grid_y : 6;
+ unsigned cell_x : 6;
+ unsigned cell_y : 6;
+ unsigned nocreate : 1;
+ unsigned reserved : 7;
+ } Part;
+ uint32 All;
+ } data;
+
+ template<class T, class CONTAINER> void Visit(const CellPair&, TypeContainerVisitor<T, CONTAINER> &visitor, Map &) const;
+ template<class T, class CONTAINER> void Visit(const CellPair&, TypeContainerVisitor<T, CONTAINER> &visitor, Map &, const WorldObject&, float) const;
+ template<class T, class CONTAINER> void Visit(const CellPair&, TypeContainerVisitor<T, CONTAINER> &visitor, Map &, float, float, float) const;
+
+ static CellArea CalculateCellArea(const WorldObject &obj, float radius);
+ static CellArea CalculateCellArea(float x, float y, float radius);
+
+private:
+ template<class T, class CONTAINER> void VisitCircle(TypeContainerVisitor<T, CONTAINER> &, Map &, const CellPair&, const CellPair&) const;
+};
+
+#endif
+