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Diffstat (limited to 'src/server/game/Chat/Channels')
-rw-r--r--src/server/game/Chat/Channels/Channel.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 10af9f4fb1a..9e0747c3d11 100644
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -83,7 +83,7 @@ Channel::Channel(std::string const& name, uint32 channelId, uint32 team):
uint64 banned_guid = atol(*i);
if (banned_guid)
{
- TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "Channel(%s) loaded bannedStore guid:" UI64FMTD "", name.c_str(), banned_guid);
+ TC_LOG_DEBUG("chat.system", "Channel(%s) loaded bannedStore guid:" UI64FMTD "", name.c_str(), banned_guid);
bannedStore.insert(banned_guid);
}
}
@@ -95,7 +95,7 @@ Channel::Channel(std::string const& name, uint32 channelId, uint32 team):
stmt->setString(0, name);
stmt->setUInt32(1, _Team);
CharacterDatabase.Execute(stmt);
- TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "Channel(%s) saved in database", name.c_str());
+ TC_LOG_DEBUG("chat.system", "Channel(%s) saved in database", name.c_str());
}
_IsSaved = true;
@@ -123,7 +123,7 @@ void Channel::UpdateChannelInDB() const
stmt->setUInt32(5, _Team);
CharacterDatabase.Execute(stmt);
- TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "Channel(%s) updated in database", _name.c_str());
+ TC_LOG_DEBUG("chat.system", "Channel(%s) updated in database", _name.c_str());
}
}
@@ -143,7 +143,7 @@ void Channel::CleanOldChannelsInDB()
stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) * DAY);
CharacterDatabase.Execute(stmt);
- TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "Cleaned out unused custom chat channels.");
+ TC_LOG_DEBUG("chat.system", "Cleaned out unused custom chat channels.");
}
}
@@ -527,7 +527,7 @@ void Channel::List(Player const* player)
return;
}
- TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_LIST %s Channel: %s",
+ TC_LOG_DEBUG("chat.system", "SMSG_CHANNEL_LIST %s Channel: %s",
player->GetSession()->GetPlayerInfo().c_str(), GetName().c_str());
WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+playersStore.size()*(8+1));