diff options
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rwxr-xr-x | src/server/game/Chat/Chat.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 32002068453..6d6d282ebe2 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -452,7 +452,7 @@ ChatCommand * ChatHandler::getCommandTable() { // count total number of top-level commands size_t total = getCommandTableSize(commandTable); - std::vector<ChatCommand*> const& dynamic = sScriptMgr.GetChatCommands(); + std::vector<ChatCommand*> const& dynamic = sScriptMgr->GetChatCommands(); for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it) total += getCommandTableSize(*it); total += 1; // ending zero @@ -502,7 +502,7 @@ bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong) if (target) target_session = target->GetSession(); else if (guid) - target_account = sObjectMgr.GetPlayerAccountIdByGUID(guid); + target_account = sObjectMgr->GetPlayerAccountIdByGUID(guid); if (!target_session && !target_account) { @@ -529,7 +529,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac if (target) target_sec = target->GetSecurity(); else if (target_account) - target_sec = sAccountMgr.GetSecurity(target_account); + target_sec = sAccountMgr->GetSecurity(target_account); else return true; // caller must report error for (target == NULL && target_account == 0) @@ -1091,7 +1091,7 @@ valid examples: c = reader.peek(); } - linkedQuest = sObjectMgr.GetQuestTemplate(questid); + linkedQuest = sObjectMgr->GetQuestTemplate(questid); if (!linkedQuest) { @@ -1262,7 +1262,7 @@ valid examples: if (linkedSpell->Attributes & SPELL_ATTR0_TRADESPELL) { // lookup skillid - SkillLineAbilityMapBounds bounds = sSpellMgr.GetSkillLineAbilityMapBounds(linkedSpell->Id); + SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(linkedSpell->Id); if (bounds.first == bounds.second) { return false; @@ -1309,7 +1309,7 @@ valid examples: { if (linkedQuest->GetTitle() != buffer) { - QuestLocale const *ql = sObjectMgr.GetQuestLocale(linkedQuest->GetQuestId()); + QuestLocale const *ql = sObjectMgr->GetQuestLocale(linkedQuest->GetQuestId()); if (!ql) { @@ -1350,7 +1350,7 @@ valid examples: if (expectedName != buffer) { - ItemLocale const *il = sObjectMgr.GetItemLocale(linkedItem->ItemId); + ItemLocale const *il = sObjectMgr->GetItemLocale(linkedItem->ItemId); bool foundName = false; for (uint8 dbIndex = LOCALE_koKR; dbIndex < TOTAL_LOCALES; ++dbIndex) @@ -1606,7 +1606,7 @@ Player * ChatHandler::getSelectedPlayer() if (guid == 0) return m_session->GetPlayer(); - return sObjectMgr.GetPlayer(guid); + return sObjectMgr->GetPlayer(guid); } Unit* ChatHandler::getSelectedUnit() @@ -1809,7 +1809,7 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); - if (!obj && sObjectMgr.GetGOData(lowguid)) // guid is DB guid of object + if (!obj && sObjectMgr->GetGOData(lowguid)) // guid is DB guid of object { // search near player then CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); @@ -1909,9 +1909,9 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text) // id case (explicit or from shift link) if (cId[0] >= '0' || cId[0] >= '9') if (uint32 id = atoi(cId)) - return sObjectMgr.GetGameTele(id); + return sObjectMgr->GetGameTele(id); - return sObjectMgr.GetGameTele(cId); + return sObjectMgr->GetGameTele(cId); } enum GuidLinkType @@ -1948,10 +1948,10 @@ uint64 ChatHandler::extractGuidFromLink(char* text) if (!normalizePlayerName(name)) return 0; - if (Player* player = sObjectMgr.GetPlayer(name.c_str())) + if (Player* player = sObjectMgr->GetPlayer(name.c_str())) return player->GetGUID(); - if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name)) + if (uint64 guid = sObjectMgr->GetPlayerGUIDByName(name)) return guid; return 0; @@ -1960,7 +1960,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text) { uint32 lowguid = (uint32)atol(idS); - if (CreatureData const* data = sObjectMgr.GetCreatureData(lowguid)) + if (CreatureData const* data = sObjectMgr->GetCreatureData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT); else return 0; @@ -1969,7 +1969,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text) { uint32 lowguid = (uint32)atol(idS); - if (GameObjectData const* data = sObjectMgr.GetGOData(lowguid)) + if (GameObjectData const* data = sObjectMgr->GetGOData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT); else return 0; @@ -2006,14 +2006,14 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe return false; } - Player* pl = sObjectMgr.GetPlayer(name.c_str()); + Player* pl = sObjectMgr->GetPlayer(name.c_str()); // if allowed player pointer if (player) *player = pl; // if need guid value from DB (in name case for check player existence) - uint64 guid = !pl && (player_guid || player_name) ? sObjectMgr.GetPlayerGUIDByName(name) : 0; + uint64 guid = !pl && (player_guid || player_name) ? sObjectMgr->GetPlayerGUIDByName(name) : 0; // if allowed player guid (if no then only online players allowed) if (player_guid) @@ -2099,7 +2099,7 @@ int ChatHandler::GetSessionDbLocaleIndex() const const char *CliHandler::GetTrinityString(int32 entry) const { - return sObjectMgr.GetTrinityStringForDBCLocale(entry); + return sObjectMgr->GetTrinityStringForDBCLocale(entry); } bool CliHandler::isAvailable(ChatCommand const& cmd) const @@ -2141,9 +2141,9 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G return false; } - plr = sObjectMgr.GetPlayer(name.c_str()); + plr = sObjectMgr->GetPlayer(name.c_str()); if (offline) - guid = sObjectMgr.GetPlayerGUIDByName(name.c_str()); + guid = sObjectMgr->GetPlayerGUIDByName(name.c_str()); } } @@ -2175,5 +2175,5 @@ LocaleConstant CliHandler::GetSessionDbcLocale() const int CliHandler::GetSessionDbLocaleIndex() const { - return sObjectMgr.GetDBCLocaleIndex(); + return sObjectMgr->GetDBCLocaleIndex(); } |