diff options
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rw-r--r-- | src/server/game/Chat/Chat.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 83c39349593..6c5d67db36a 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -133,7 +133,7 @@ bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong) if (target) target_session = target->GetSession(); else if (!guid.IsEmpty()) - target_account = sObjectMgr->GetPlayerAccountIdByGUID(guid); + target_account = ObjectMgr::GetPlayerAccountIdByGUID(guid); if (!target_session && !target_account) { @@ -1086,7 +1086,7 @@ ObjectGuid ChatHandler::extractGuidFromLink(char* text) if (Player* player = ObjectAccessor::FindPlayerByName(name)) return player->GetGUID(); - return sObjectMgr->GetPlayerGUIDByName(name); + return ObjectMgr::GetPlayerGUIDByName(name); } case SPELL_LINK_CREATURE: { @@ -1145,7 +1145,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p *player = pl; // if need guid value from DB (in name case for check player existence) - ObjectGuid guid = !pl && (player_guid || player_name) ? sObjectMgr->GetPlayerGUIDByName(name) : ObjectGuid::Empty; + ObjectGuid guid = !pl && (player_guid || player_name) ? ObjectMgr::GetPlayerGUIDByName(name) : ObjectGuid::Empty; // if allowed player guid (if no then only online players allowed) if (player_guid) @@ -1304,7 +1304,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player player = ObjectAccessor::FindPlayerByName(name); if (offline) - guid = sObjectMgr->GetPlayerGUIDByName(name.c_str()); + guid = ObjectMgr::GetPlayerGUIDByName(name.c_str()); } } |