diff options
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
| -rwxr-xr-x | src/server/game/Chat/Chat.cpp | 142 |
1 files changed, 8 insertions, 134 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index b95b5f41921..b8d4234b2a0 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -38,13 +38,6 @@ bool ChatHandler::load_command_table = true; -// wrapper for old-style handlers -template<bool (ChatHandler::*F)(const char*)> -bool OldHandler(ChatHandler* chatHandler, const char* args) -{ - return (chatHandler->*F)(args); -} - // get number of commands in table static size_t getCommandTableSize(const ChatCommand* commands) { @@ -67,124 +60,6 @@ static size_t appendCommandTable(ChatCommand* target, const ChatCommand* source) ChatCommand* ChatHandler::getCommandTable() { - static ChatCommand channelSetCommandTable[] = - { - { "ownership", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChannelSetOwnership>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand channelCommandTable[] = - { - { "set", SEC_ADMINISTRATOR, true, NULL, "", channelSetCommandTable }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand groupCommandTable[] = - { - { "leader", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupLeaderCommand>, "", NULL }, - { "disband", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupDisbandCommand>, "", NULL }, - { "remove", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupRemoveCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand petCommandTable[] = - { - { "create", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleCreatePetCommand>, "", NULL }, - { "learn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetLearnCommand>, "", NULL }, - { "unlearn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetUnlearnCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand pdumpCommandTable[] = - { - { "load", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpLoadCommand>, "", NULL }, - { "write", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpWriteCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand sendCommandTable[] = - { - { "items", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendItemsCommand>, "", NULL }, - { "mail", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSendMailCommand>, "", NULL }, - { "message", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMessageCommand>, "", NULL }, - { "money", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMoneyCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand commandTable[] = - { - { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable }, - { "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable }, - - { "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable }, - - { "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable }, - - { "aura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAuraCommand>, "", NULL }, - { "unaura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnAuraCommand>, "", NULL }, - { "nameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNameAnnounceCommand>, "", NULL }, - { "gmnameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNameAnnounceCommand>, "", NULL }, - { "announce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleAnnounceCommand>, "", NULL }, - { "gmannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMAnnounceCommand>, "", NULL }, - { "notify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNotifyCommand>, "", NULL }, - { "gmnotify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNotifyCommand>, "", NULL }, - { "appear", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleAppearCommand>, "", NULL }, - { "summon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleSummonCommand>, "", NULL }, - { "groupsummon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGroupSummonCommand>, "", NULL }, - { "commands", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleCommandsCommand>, "", NULL }, - { "die", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDieCommand>, "", NULL }, - { "revive", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleReviveCommand>, "", NULL }, - { "dismount", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleDismountCommand>, "", NULL }, - { "guid", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGUIDCommand>, "", NULL }, - { "help", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleHelpCommand>, "", NULL }, - { "itemmove", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleItemMoveCommand>, "", NULL }, - { "cooldown", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleCooldownCommand>, "", NULL }, - { "unlearn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnLearnCommand>, "", NULL }, - { "distance", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGetDistanceCommand>, "", NULL }, - { "recall", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleRecallCommand>, "", NULL }, - { "save", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleSaveCommand>, "", NULL }, - { "saveall", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSaveAllCommand>, "", NULL }, - { "kick", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleKickPlayerCommand>, "", NULL }, - { "start", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleStartCommand>, "", NULL }, - { "taxicheat", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleTaxiCheatCommand>, "", NULL }, - { "linkgrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLinkGraveCommand>, "", NULL }, - { "neargrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleNearGraveCommand>, "", NULL }, - { "explorecheat", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleExploreCheatCommand>, "", NULL }, - { "levelup", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLevelUpCommand>, "", NULL }, - { "showarea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleShowAreaCommand>, "", NULL }, - { "hidearea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHideAreaCommand>, "", NULL }, - { "additem", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemCommand>, "", NULL }, - { "additemset", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemSetCommand>, "", NULL }, - { "bank", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBankCommand>, "", NULL }, - { "wchange", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChangeWeather>, "", NULL }, - { "maxskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMaxSkillCommand>, "", NULL }, - { "setskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleSetSkillCommand>, "", NULL }, - { "whispers", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleWhispersCommand>, "", NULL }, - { "pinfo", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandlePInfoCommand>, "", NULL }, - { "respawn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleRespawnCommand>, "", NULL }, - { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable }, - { "mute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleMuteCommand>, "", NULL }, - { "unmute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleUnmuteCommand>, "", NULL }, - { "movegens", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMovegensCommand>, "", NULL }, - { "cometome", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleComeToMeCommand>, "", NULL }, - { "damage", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDamageCommand>, "", NULL }, - { "combatstop", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleCombatStopCommand>, "", NULL }, - { "flusharenapoints", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleFlushArenaPointsCommand>, "", NULL }, - { "repairitems", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleRepairitemsCommand>, "", NULL }, - { "waterwalk", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleWaterwalkCommand>, "", NULL }, - - { "freeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleFreezeCommand>, "", NULL }, - { "unfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleUnFreezeCommand>, "", NULL }, - { "listfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleListFreezeCommand>, "", NULL }, - - { "possess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandlePossessCommand>, "", NULL }, - { "unpossess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnPossessCommand>, "", NULL }, - { "bindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBindSightCommand>, "", NULL }, - { "unbindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnbindSightCommand>, "", NULL }, - { "playall", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePlayAllCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - // cache for commands, needed because some commands are loaded dynamically through ScriptMgr // cache is never freed and will show as a memory leak in diagnostic tools // can't use vector as vector storage is implementation-dependent, eg, there can be alignment gaps between elements @@ -196,25 +71,23 @@ ChatCommand* ChatHandler::getCommandTable() { // count total number of top-level commands - size_t total = getCommandTableSize(commandTable); + size_t total = 0; std::vector<ChatCommand*> const& dynamic = sScriptMgr->GetChatCommands(); for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it) total += getCommandTableSize(*it); total += 1; // ending zero // cache top-level commands + size_t added = 0; commandTableCache = (ChatCommand*)malloc(sizeof(ChatCommand) * total); memset(commandTableCache, 0, sizeof(ChatCommand) * total); ACE_ASSERT(commandTableCache); - size_t added = appendCommandTable(commandTableCache, commandTable); for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it) added += appendCommandTable(commandTableCache + added, *it); } PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_COMMANDS); - PreparedQueryResult result = WorldDatabase.Query(stmt); - if (result) { do @@ -224,7 +97,8 @@ ChatCommand* ChatHandler::getCommandTable() SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt8(), fields[2].GetString(), name); - } while (result->NextRow()); + } + while (result->NextRow()); } } @@ -527,12 +401,12 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text, // expected subcommand by full name DB content else if (*text) { - sLog->outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str()); + sLog->outError(LOG_FILTER_SQL, "Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str()); return false; } if (table[i].SecurityLevel != security) - sLog->outDetail("Table `command` overwrite for command '%s' default security (%u) by %u", fullcommand.c_str(), table[i].SecurityLevel, security); + sLog->outInfo(LOG_FILTER_GENERAL, "Table `command` overwrite for command '%s' default security (%u) by %u", fullcommand.c_str(), table[i].SecurityLevel, security); table[i].SecurityLevel = security; table[i].Help = help; @@ -543,9 +417,9 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text, if (!cmd.empty()) { if (table == getCommandTable()) - sLog->outErrorDb("Table `command` have not existed command '%s', skip.", cmd.c_str()); + sLog->outError(LOG_FILTER_SQL, "Table `command` have not existed command '%s', skip.", cmd.c_str()); else - sLog->outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str()); + sLog->outError(LOG_FILTER_SQL, "Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str()); } return false; |
