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Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp142
1 files changed, 8 insertions, 134 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index b95b5f41921..b8d4234b2a0 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -38,13 +38,6 @@
bool ChatHandler::load_command_table = true;
-// wrapper for old-style handlers
-template<bool (ChatHandler::*F)(const char*)>
-bool OldHandler(ChatHandler* chatHandler, const char* args)
-{
- return (chatHandler->*F)(args);
-}
-
// get number of commands in table
static size_t getCommandTableSize(const ChatCommand* commands)
{
@@ -67,124 +60,6 @@ static size_t appendCommandTable(ChatCommand* target, const ChatCommand* source)
ChatCommand* ChatHandler::getCommandTable()
{
- static ChatCommand channelSetCommandTable[] =
- {
- { "ownership", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChannelSetOwnership>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand channelCommandTable[] =
- {
- { "set", SEC_ADMINISTRATOR, true, NULL, "", channelSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand groupCommandTable[] =
- {
- { "leader", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupLeaderCommand>, "", NULL },
- { "disband", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupDisbandCommand>, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGroupRemoveCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand petCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleCreatePetCommand>, "", NULL },
- { "learn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetLearnCommand>, "", NULL },
- { "unlearn", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePetUnlearnCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand pdumpCommandTable[] =
- {
- { "load", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpLoadCommand>, "", NULL },
- { "write", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandlePDumpWriteCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand sendCommandTable[] =
- {
- { "items", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendItemsCommand>, "", NULL },
- { "mail", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSendMailCommand>, "", NULL },
- { "message", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMessageCommand>, "", NULL },
- { "money", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleSendMoneyCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand commandTable[] =
- {
- { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
- { "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable },
-
- { "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable },
-
- { "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
-
- { "aura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAuraCommand>, "", NULL },
- { "unaura", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnAuraCommand>, "", NULL },
- { "nameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNameAnnounceCommand>, "", NULL },
- { "gmnameannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNameAnnounceCommand>, "", NULL },
- { "announce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleAnnounceCommand>, "", NULL },
- { "gmannounce", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMAnnounceCommand>, "", NULL },
- { "notify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleNotifyCommand>, "", NULL },
- { "gmnotify", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMNotifyCommand>, "", NULL },
- { "appear", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleAppearCommand>, "", NULL },
- { "summon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleSummonCommand>, "", NULL },
- { "groupsummon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGroupSummonCommand>, "", NULL },
- { "commands", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleCommandsCommand>, "", NULL },
- { "die", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDieCommand>, "", NULL },
- { "revive", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleReviveCommand>, "", NULL },
- { "dismount", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleDismountCommand>, "", NULL },
- { "guid", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGUIDCommand>, "", NULL },
- { "help", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleHelpCommand>, "", NULL },
- { "itemmove", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleItemMoveCommand>, "", NULL },
- { "cooldown", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleCooldownCommand>, "", NULL },
- { "unlearn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnLearnCommand>, "", NULL },
- { "distance", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGetDistanceCommand>, "", NULL },
- { "recall", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleRecallCommand>, "", NULL },
- { "save", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleSaveCommand>, "", NULL },
- { "saveall", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleSaveAllCommand>, "", NULL },
- { "kick", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleKickPlayerCommand>, "", NULL },
- { "start", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleStartCommand>, "", NULL },
- { "taxicheat", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleTaxiCheatCommand>, "", NULL },
- { "linkgrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLinkGraveCommand>, "", NULL },
- { "neargrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleNearGraveCommand>, "", NULL },
- { "explorecheat", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleExploreCheatCommand>, "", NULL },
- { "levelup", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLevelUpCommand>, "", NULL },
- { "showarea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleShowAreaCommand>, "", NULL },
- { "hidearea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHideAreaCommand>, "", NULL },
- { "additem", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemCommand>, "", NULL },
- { "additemset", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleAddItemSetCommand>, "", NULL },
- { "bank", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBankCommand>, "", NULL },
- { "wchange", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleChangeWeather>, "", NULL },
- { "maxskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMaxSkillCommand>, "", NULL },
- { "setskill", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleSetSkillCommand>, "", NULL },
- { "whispers", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleWhispersCommand>, "", NULL },
- { "pinfo", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandlePInfoCommand>, "", NULL },
- { "respawn", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleRespawnCommand>, "", NULL },
- { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
- { "mute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleMuteCommand>, "", NULL },
- { "unmute", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleUnmuteCommand>, "", NULL },
- { "movegens", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMovegensCommand>, "", NULL },
- { "cometome", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleComeToMeCommand>, "", NULL },
- { "damage", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDamageCommand>, "", NULL },
- { "combatstop", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleCombatStopCommand>, "", NULL },
- { "flusharenapoints", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleFlushArenaPointsCommand>, "", NULL },
- { "repairitems", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleRepairitemsCommand>, "", NULL },
- { "waterwalk", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleWaterwalkCommand>, "", NULL },
-
- { "freeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleFreezeCommand>, "", NULL },
- { "unfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleUnFreezeCommand>, "", NULL },
- { "listfreeze", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleListFreezeCommand>, "", NULL },
-
- { "possess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandlePossessCommand>, "", NULL },
- { "unpossess", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnPossessCommand>, "", NULL },
- { "bindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleBindSightCommand>, "", NULL },
- { "unbindsight", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleUnbindSightCommand>, "", NULL },
- { "playall", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandlePlayAllCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
// cache for commands, needed because some commands are loaded dynamically through ScriptMgr
// cache is never freed and will show as a memory leak in diagnostic tools
// can't use vector as vector storage is implementation-dependent, eg, there can be alignment gaps between elements
@@ -196,25 +71,23 @@ ChatCommand* ChatHandler::getCommandTable()
{
// count total number of top-level commands
- size_t total = getCommandTableSize(commandTable);
+ size_t total = 0;
std::vector<ChatCommand*> const& dynamic = sScriptMgr->GetChatCommands();
for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
total += getCommandTableSize(*it);
total += 1; // ending zero
// cache top-level commands
+ size_t added = 0;
commandTableCache = (ChatCommand*)malloc(sizeof(ChatCommand) * total);
memset(commandTableCache, 0, sizeof(ChatCommand) * total);
ACE_ASSERT(commandTableCache);
- size_t added = appendCommandTable(commandTableCache, commandTable);
for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
added += appendCommandTable(commandTableCache + added, *it);
}
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_COMMANDS);
-
PreparedQueryResult result = WorldDatabase.Query(stmt);
-
if (result)
{
do
@@ -224,7 +97,8 @@ ChatCommand* ChatHandler::getCommandTable()
SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt8(), fields[2].GetString(), name);
- } while (result->NextRow());
+ }
+ while (result->NextRow());
}
}
@@ -527,12 +401,12 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text,
// expected subcommand by full name DB content
else if (*text)
{
- sLog->outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str());
+ sLog->outError(LOG_FILTER_SQL, "Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str());
return false;
}
if (table[i].SecurityLevel != security)
- sLog->outDetail("Table `command` overwrite for command '%s' default security (%u) by %u", fullcommand.c_str(), table[i].SecurityLevel, security);
+ sLog->outInfo(LOG_FILTER_GENERAL, "Table `command` overwrite for command '%s' default security (%u) by %u", fullcommand.c_str(), table[i].SecurityLevel, security);
table[i].SecurityLevel = security;
table[i].Help = help;
@@ -543,9 +417,9 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text,
if (!cmd.empty())
{
if (table == getCommandTable())
- sLog->outErrorDb("Table `command` have not existed command '%s', skip.", cmd.c_str());
+ sLog->outError(LOG_FILTER_SQL, "Table `command` have not existed command '%s', skip.", cmd.c_str());
else
- sLog->outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
+ sLog->outError(LOG_FILTER_SQL, "Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
}
return false;