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path: root/src/server/game/Chat/ChatLink.cpp
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Diffstat (limited to 'src/server/game/Chat/ChatLink.cpp')
-rw-r--r--src/server/game/Chat/ChatLink.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp
index 3f32447a31f..e671713c643 100644
--- a/src/server/game/Chat/ChatLink.cpp
+++ b/src/server/game/Chat/ChatLink.cpp
@@ -183,7 +183,7 @@ bool ItemChatLink::ValidateName(char* buffer, const char* context)
{
ChatLink::ValidateName(buffer, context);
- char* suffixStrings = _suffix ? _suffix->nameSuffix : (_property ? _property->nameSuffix : NULL);
+ char* suffixStrings = _suffix ? _suffix->Name_lang : (_property ? _property->Name_lang : NULL);
bool res = (FormatName(LOCALE_enUS, NULL, suffixStrings) == buffer);
if (!res)
@@ -299,15 +299,15 @@ bool SpellChatLink::ValidateName(char* buffer, const char* context)
TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): skill line ability not found for spell %u", context, _spell->Id);
return false;
}
- SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
+ SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillInfo->SkillLine);
if (!skillLine)
{
- TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): skill line not found for skill %u", context, skillInfo->skillId);
+ TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): skill line not found for skill %u", context, skillInfo->SkillLine);
return false;
}
- uint32 skillLineNameLength = strlen(skillLine->name);
- if (skillLineNameLength > 0 && strncmp(skillLine->name, buffer, skillLineNameLength) == 0)
+ uint32 skillLineNameLength = strlen(skillLine->DisplayName_lang);
+ if (skillLineNameLength > 0 && strncmp(skillLine->DisplayName_lang, buffer, skillLineNameLength) == 0)
{
// found the prefix, remove it to perform spellname validation below
// -2 = strlen(": ")
@@ -372,7 +372,7 @@ bool AchievementChatLink::ValidateName(char* buffer, const char* context)
{
ChatLink::ValidateName(buffer, context);
- if (*_achievement->name && strcmp(_achievement->name, buffer) == 0)
+ if (*_achievement->Title_lang && strcmp(_achievement->Title_lang, buffer) == 0)
return true;
TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): linked achievement (id: %u) name wasn't found in any localization", context, _achievement->ID);
@@ -522,10 +522,10 @@ bool GlyphChatLink::Initialize(std::istringstream& iss)
return false;
}
// Validate glyph's spell
- _spell = sSpellMgr->GetSpellInfo(_glyph->SpellId);
+ _spell = sSpellMgr->GetSpellInfo(_glyph->SpellID);
if (!_spell)
{
- TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |glyph command", iss.str().c_str(), _glyph->SpellId);
+ TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |glyph command", iss.str().c_str(), _glyph->SpellID);
return false;
}
return true;