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-rw-r--r--src/server/game/Chat/Level0.cpp295
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diff --git a/src/server/game/Chat/Level0.cpp b/src/server/game/Chat/Level0.cpp
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+++ b/src/server/game/Chat/Level0.cpp
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+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Common.h"
+#include "Database/DatabaseEnv.h"
+#include "World.h"
+#include "Player.h"
+#include "Opcodes.h"
+#include "Chat.h"
+#include "ObjectAccessor.h"
+#include "Language.h"
+#include "AccountMgr.h"
+#include "SystemConfig.h"
+#include "revision.h"
+#include "Util.h"
+
+bool ChatHandler::HandleHelpCommand(const char* args)
+{
+ char* cmd = strtok((char*)args, " ");
+ if (!cmd)
+ {
+ ShowHelpForCommand(getCommandTable(), "help");
+ ShowHelpForCommand(getCommandTable(), "");
+ }
+ else
+ {
+ if (!ShowHelpForCommand(getCommandTable(), cmd))
+ SendSysMessage(LANG_NO_HELP_CMD);
+ }
+
+ return true;
+}
+
+bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
+{
+ ShowHelpForCommand(getCommandTable(), "");
+ return true;
+}
+
+bool ChatHandler::HandleAccountCommand(const char* /*args*/)
+{
+ AccountTypes gmlevel = m_session->GetSecurity();
+ PSendSysMessage(LANG_ACCOUNT_LEVEL, uint32(gmlevel));
+ return true;
+}
+
+bool ChatHandler::HandleStartCommand(const char* /*args*/)
+{
+ Player *chr = m_session->GetPlayer();
+
+ if (chr->isInFlight())
+ {
+ SendSysMessage(LANG_YOU_IN_FLIGHT);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (chr->isInCombat())
+ {
+ SendSysMessage(LANG_YOU_IN_COMBAT);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if ((chr->isDead()) || (chr->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)))
+ {
+ // if player is dead and stuck, send ghost to graveyard
+ chr->RepopAtGraveyard();
+ return true;
+ }
+
+ // cast spell Stuck
+ chr->CastSpell(chr,7355,false);
+ return true;
+}
+
+bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
+{
+ uint32 PlayersNum = sWorld.GetPlayerCount();
+ uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount();
+ uint32 activeClientsNum = sWorld.GetActiveSessionCount();
+ uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
+ uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
+ uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
+ std::string uptime = secsToTimeString(sWorld.GetUptime());
+ uint32 updateTime = sWorld.GetUpdateTime();
+
+ PSendSysMessage(_FULLVERSION);
+ //if (m_session)
+ // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r");
+ //else
+ // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
+
+ //SendSysMessage(full);
+ //PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
+ //PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion());
+ PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
+ PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
+ PSendSysMessage(LANG_UPTIME, uptime.c_str());
+ PSendSysMessage("Update time diff: %u.", updateTime);
+
+ return true;
+}
+
+bool ChatHandler::HandleDismountCommand(const char* /*args*/)
+{
+ //If player is not mounted, so go out :)
+ if (!m_session->GetPlayer()->IsMounted())
+ {
+ SendSysMessage(LANG_CHAR_NON_MOUNTED);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (m_session->GetPlayer()->isInFlight())
+ {
+ SendSysMessage(LANG_YOU_IN_FLIGHT);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ m_session->GetPlayer()->Unmount();
+ m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
+ return true;
+}
+
+bool ChatHandler::HandleSaveCommand(const char* /*args*/)
+{
+ Player *player=m_session->GetPlayer();
+
+ // save GM account without delay and output message (testing, etc)
+ if (m_session->GetSecurity() > SEC_PLAYER)
+ {
+ player->SaveToDB();
+ SendSysMessage(LANG_PLAYER_SAVED);
+ return true;
+ }
+
+ // save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning
+ uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE);
+ if ((save_interval == 0 || save_interval > 20*IN_MILISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILISECONDS))
+ player->SaveToDB();
+
+ return true;
+}
+
+bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
+{
+ bool first = true;
+
+ ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock());
+ HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
+ for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
+ {
+ AccountTypes itr_sec = itr->second->GetSession()->GetSecurity();
+ if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= sWorld.getConfig(CONFIG_GM_LEVEL_IN_GM_LIST))) &&
+ (!m_session || itr->second->IsVisibleGloballyFor(m_session->GetPlayer())))
+ {
+ if (first)
+ {
+ SendSysMessage(LANG_GMS_ON_SRV);
+ first = false;
+ }
+
+ SendSysMessage(GetNameLink(itr->second).c_str());
+ }
+ }
+
+ if (first)
+ SendSysMessage(LANG_GMS_NOT_LOGGED);
+
+ return true;
+}
+
+bool ChatHandler::HandleAccountPasswordCommand(const char* args)
+{
+ if (!*args)
+ return false;
+
+ char *old_pass = strtok ((char*)args, " ");
+ char *new_pass = strtok (NULL, " ");
+ char *new_pass_c = strtok (NULL, " ");
+
+ if (!old_pass || !new_pass || !new_pass_c)
+ return false;
+
+ std::string password_old = old_pass;
+ std::string password_new = new_pass;
+ std::string password_new_c = new_pass_c;
+
+ if (strcmp(new_pass, new_pass_c) != 0)
+ {
+ SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
+ SetSentErrorMessage (true);
+ return false;
+ }
+
+ if (!accmgr.CheckPassword (m_session->GetAccountId(), password_old))
+ {
+ SendSysMessage (LANG_COMMAND_WRONGOLDPASSWORD);
+ SetSentErrorMessage (true);
+ return false;
+ }
+
+ AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new);
+
+ switch(result)
+ {
+ case AOR_OK:
+ SendSysMessage(LANG_COMMAND_PASSWORD);
+ break;
+ case AOR_PASS_TOO_LONG:
+ SendSysMessage(LANG_PASSWORD_TOO_LONG);
+ SetSentErrorMessage(true);
+ return false;
+ case AOR_NAME_NOT_EXIST: // not possible case, don't want get account name for output
+ default:
+ SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ return true;
+}
+
+bool ChatHandler::HandleAccountAddonCommand(const char* args)
+{
+ if (!*args)
+ return false;
+
+ char *szExp = strtok((char*)args," ");
+
+ uint32 account_id = m_session->GetAccountId();
+
+ int expansion=atoi(szExp); //get int anyway (0 if error)
+ if (expansion < 0 || expansion > sWorld.getConfig(CONFIG_EXPANSION))
+ return false;
+
+ // No SQL injection
+ LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, account_id);
+ PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
+ return true;
+}
+
+bool ChatHandler::HandleAccountLockCommand(const char* args)
+{
+ if (!*args)
+ {
+ SendSysMessage(LANG_USE_BOL);
+ return true;
+ }
+
+ std::string argstr = (char*)args;
+ if (argstr == "on")
+ {
+ LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
+ PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
+ return true;
+ }
+
+ if (argstr == "off")
+ {
+ LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
+ PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
+ return true;
+ }
+
+ SendSysMessage(LANG_USE_BOL);
+ return true;
+}
+
+/// Display the 'Message of the day' for the realm
+bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
+{
+ PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
+ return true;
+}
+