diff options
Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r-- | src/server/game/Combat/CombatManager.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index edf47fdca87..d0401ded76c 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -43,12 +43,9 @@ return false; if (a->HasUnitState(UNIT_STATE_IN_FLIGHT) || b->HasUnitState(UNIT_STATE_IN_FLIGHT)) return false; - if (Creature const* aCreature = a->ToCreature()) - if (aCreature->IsCombatDisallowed()) - return false; - if (Creature const* bCreature = b->ToCreature()) - if (bCreature->IsCombatDisallowed()) - return false; + // ... both units must not be ignoring combat + if (a->IsIgnoringCombat() || b->IsIgnoringCombat()) + return false; if (a->IsFriendlyTo(b) || b->IsFriendlyTo(a)) return false; Player const* playerA = a->GetCharmerOrOwnerPlayerOrPlayerItself(); |