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Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r--src/server/game/Combat/CombatManager.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp
index edf47fdca87..d0401ded76c 100644
--- a/src/server/game/Combat/CombatManager.cpp
+++ b/src/server/game/Combat/CombatManager.cpp
@@ -43,12 +43,9 @@
return false;
if (a->HasUnitState(UNIT_STATE_IN_FLIGHT) || b->HasUnitState(UNIT_STATE_IN_FLIGHT))
return false;
- if (Creature const* aCreature = a->ToCreature())
- if (aCreature->IsCombatDisallowed())
- return false;
- if (Creature const* bCreature = b->ToCreature())
- if (bCreature->IsCombatDisallowed())
- return false;
+ // ... both units must not be ignoring combat
+ if (a->IsIgnoringCombat() || b->IsIgnoringCombat())
+ return false;
if (a->IsFriendlyTo(b) || b->IsFriendlyTo(a))
return false;
Player const* playerA = a->GetCharmerOrOwnerPlayerOrPlayerItself();