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Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r--src/server/game/Combat/ThreatManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index fbf5a80d42b..a152ff96f89 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -280,7 +280,7 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* pAttacker, Hostile
currentRef = (*iter);
Unit* target = currentRef->getTarget();
- assert(target); // if the ref has status online the target must be there !
+ ASSERT(target); // if the ref has status online the target must be there !
// some units are prefered in comparison to others
if (!noPriorityTargetFound && (target->IsImmunedToDamage(pAttacker->GetMeleeDamageSchoolMask()) || target->HasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_TAKE_DAMAGE)))
@@ -375,7 +375,7 @@ void ThreatManager::addThreat(Unit* pVictim, float fThreat, SpellSchoolMask scho
if (!pVictim->isAlive() || !getOwner()->isAlive())
return;
- assert(getOwner()->GetTypeId() == TYPEID_UNIT);
+ ASSERT(getOwner()->GetTypeId() == TYPEID_UNIT);
float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, fThreat, schoolMask, pThreatSpell);