diff options
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 3356dba4d13..5ccecaf1e97 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -684,7 +684,7 @@ void ThreatManager::SendNewVictimToClients(ThreatReference const* victimRef) con void ThreatManager::PutThreatListRef(ObjectGuid const& guid, ThreatReference* ref) { auto& inMap = _myThreatListEntries[guid]; - ASSERT(!inMap && "Duplicate threat list entry being inserted - memory leak!"); + ASSERT(!inMap, "Duplicate threat reference at %p being inserted on %s for %s - memory leak!", ref, _owner->GetGUID().ToString().c_str(), guid.ToString().c_str()); inMap = ref; ref->_handle = _sortedThreatList.push(ref); } @@ -708,7 +708,7 @@ void ThreatManager::PurgeThreatListRef(ObjectGuid const& guid, bool sendRemove) void ThreatManager::PutThreatenedByMeRef(ObjectGuid const& guid, ThreatReference* ref) { auto& inMap = _threatenedByMe[guid]; - ASSERT(!inMap && "Duplicate entry being inserted into threatened by me list - potential memory leak!"); + ASSERT(!inMap, "Duplicate threatened-by-me reference at %p being inserted on %s for %s - memory leak!", ref, _owner->GetGUID().ToString().c_str(), guid.ToString().c_str()); inMap = ref; } |