aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/ThreatManager.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Combat/ThreatManager.h')
-rw-r--r--src/server/game/Combat/ThreatManager.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index b78a2e59b37..0bcee1427b8 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -116,6 +116,7 @@ class TC_GAME_API ThreatManager
// returns ThreatReference amount if a ref exists, 0.0f otherwise
float GetThreat(Unit const* who, bool includeOffline = false) const;
size_t GetThreatListSize() const;
+ uint32 GetThreatListPlayerCount(bool includeOffline = false) const;
// fastest of the three threat list getters - gets the threat list in "arbitrary" order
// iterators will invalidate on adding/removing entries from the threat list; slightly less finicky than GetSorted.
Trinity::IteratorPair<ThreatListIterator, std::nullptr_t> GetUnsortedThreatList() const;