diff options
Diffstat (limited to 'src/server/game/Combat/ThreatManager.h')
| -rw-r--r-- | src/server/game/Combat/ThreatManager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h index b78a2e59b37..0bcee1427b8 100644 --- a/src/server/game/Combat/ThreatManager.h +++ b/src/server/game/Combat/ThreatManager.h @@ -116,6 +116,7 @@ class TC_GAME_API ThreatManager // returns ThreatReference amount if a ref exists, 0.0f otherwise float GetThreat(Unit const* who, bool includeOffline = false) const; size_t GetThreatListSize() const; + uint32 GetThreatListPlayerCount(bool includeOffline = false) const; // fastest of the three threat list getters - gets the threat list in "arbitrary" order // iterators will invalidate on adding/removing entries from the threat list; slightly less finicky than GetSorted. Trinity::IteratorPair<ThreatListIterator, std::nullptr_t> GetUnsortedThreatList() const; |
