diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 9f1e5b15952..2b4a19f0a1a 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -110,7 +110,7 @@ bool Condition::Meets(Player * player, Unit* invoker) condMeets = !player->HasAuraEffect(mConditionValue1, mConditionValue2); break; case CONDITION_ACTIVE_EVENT: - condMeets = sGameEventMgr.IsActiveEvent(mConditionValue1); + condMeets = sGameEventMgr->IsActiveEvent(mConditionValue1); break; case CONDITION_INSTANCE_DATA: { @@ -219,8 +219,8 @@ bool Condition::Meets(Player * player, Unit* invoker) bool refMeets = false; if (condMeets && refId)//only have to check references if 'this' is met { - ConditionList ref = sConditionMgr.GetConditionReferences(refId); - refMeets = sConditionMgr.IsPlayerMeetToConditions(player, ref); + ConditionList ref = sConditionMgr->GetConditionReferences(refId); + refMeets = sConditionMgr->IsPlayerMeetToConditions(player, ref); } else refMeets = true; @@ -228,7 +228,7 @@ bool Condition::Meets(Player * player, Unit* invoker) if (sendErrorMsg && ErrorTextd && (!condMeets || !refMeets))//send special error from DB player->m_ConditionErrorMsgId = ErrorTextd; - bool script = sScriptMgr.OnConditionCheck(this, player, invoker); // Returns true by default. + bool script = sScriptMgr->OnConditionCheck(this, player, invoker); // Returns true by default. return condMeets && refMeets && script; } @@ -369,10 +369,10 @@ void ConditionMgr::LoadConditions(bool isReload) LootTemplates_Spell.ResetConditions(); sLog.outString("Re-Loading `gossip_menu` Table for Conditions!"); - sObjectMgr.LoadGossipMenu(); + sObjectMgr->LoadGossipMenu(); sLog.outString("Re-Loading `gossip_menu_option` Table for Conditions!"); - sObjectMgr.LoadGossipMenuItems(); + sObjectMgr->LoadGossipMenuItems(); } @@ -403,7 +403,7 @@ void ConditionMgr::LoadConditions(bool isReload) cond->mConditionValue2 = fields[6].GetUInt32(); cond->mConditionValue3 = fields[7].GetUInt32(); cond->ErrorTextd = fields[8].GetUInt32(); - cond->mScriptId = sObjectMgr.GetScriptId(fields[9].GetCString()); + cond->mScriptId = sObjectMgr->GetScriptId(fields[9].GetCString()); if (iConditionTypeOrReference >= 0) cond->mConditionType = ConditionType(iConditionTypeOrReference); @@ -594,7 +594,7 @@ bool ConditionMgr::addToLootTemplate(Condition* cond, LootTemplate* loot) bool ConditionMgr::addToGossipMenus(Condition* cond) { - GossipMenusMapBoundsNonConst pMenuBounds = sObjectMgr.GetGossipMenusMapBoundsNonConst(cond->mSourceGroup); + GossipMenusMapBoundsNonConst pMenuBounds = sObjectMgr->GetGossipMenusMapBoundsNonConst(cond->mSourceGroup); if (pMenuBounds.first != pMenuBounds.second) { @@ -614,7 +614,7 @@ bool ConditionMgr::addToGossipMenus(Condition* cond) bool ConditionMgr::addToGossipMenuItems(Condition* cond) { - GossipMenuItemsMapBoundsNonConst pMenuItemBounds = sObjectMgr.GetGossipMenuItemsMapBoundsNonConst(cond->mSourceGroup); + GossipMenuItemsMapBoundsNonConst pMenuItemBounds = sObjectMgr->GetGossipMenuItemsMapBoundsNonConst(cond->mSourceGroup); if (pMenuItemBounds.first != pMenuItemBounds.second) { for (GossipMenuItemsMap::iterator itr = pMenuItemBounds.first; itr != pMenuItemBounds.second; ++itr) @@ -947,7 +947,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) if (pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE || pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE) { - ConditionList conditions = sConditionMgr.GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET, pSpellInfo->Id);//script loading is done before item target loading + ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET, pSpellInfo->Id);//script loading is done before item target loading if (!conditions.empty()) break; @@ -979,7 +979,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) } case CONDITION_SOURCE_TYPE_QUEST_ACCEPT: { - Quest const *Quest = sObjectMgr.GetQuestTemplate(cond->mSourceEntry); + Quest const *Quest = sObjectMgr->GetQuestTemplate(cond->mSourceEntry); if (!Quest) { sLog.outErrorDb("CONDITION_SOURCE_TYPE_QUEST_ACCEPT specifies non-existing quest (%u), skipped", cond->mSourceEntry); @@ -989,7 +989,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) break; case CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK: { - Quest const *Quest = sObjectMgr.GetQuestTemplate(cond->mSourceEntry); + Quest const *Quest = sObjectMgr->GetQuestTemplate(cond->mSourceEntry); if (!Quest) { sLog.outErrorDb("CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK specifies non-existing quest (%u), skipped", cond->mSourceEntry); @@ -1137,7 +1137,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) case CONDITION_QUEST_NONE: case CONDITION_QUEST_COMPLETE: { - Quest const *Quest = sObjectMgr.GetQuestTemplate(cond->mConditionValue1); + Quest const *Quest = sObjectMgr->GetQuestTemplate(cond->mConditionValue1); if (!Quest) { sLog.outErrorDb("Quest condition specifies non-existing quest (%u), skipped", cond->mConditionValue1); @@ -1165,7 +1165,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_ACTIVE_EVENT: { - GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap(); if (cond->mConditionValue1 >=events.size() || !events[cond->mConditionValue1].isValid()) { sLog.outErrorDb("Active event condition has non existing event id (%u), skipped", cond->mConditionValue1); |