diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 92e0acb9892..10648b0b92e 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -55,7 +55,7 @@ bool Condition::Meets(Player * player, Unit* invoker) condMeets = (mConditionValue2 && player->HasItemCount(mConditionValue1, mConditionValue2)) || (!mConditionValue2 && !player->HasItemCount(mConditionValue1, mConditionValue2));//HasItemCount returns false if 0 count is used break; case CONDITION_ITEM_EQUIPPED: - condMeets = player->HasItemOrGemWithIdEquipped(mConditionValue1,1); + condMeets = player->HasItemOrGemWithIdEquipped(mConditionValue1, 1); break; case CONDITION_ZONEID: condMeets = player->GetZoneId() == mConditionValue1; @@ -252,12 +252,12 @@ ConditionList ConditionMgr::GetConditionReferences(uint32 refId) return conditions; } -bool ConditionMgr::IsPlayerMeetToConditionList(Player* player,const ConditionList& conditions, Unit* invoker) +bool ConditionMgr::IsPlayerMeetToConditionList(Player* player, const ConditionList& conditions, Unit* invoker) { std::map<uint32, bool>ElseGroupMap; for (ConditionList::const_iterator i = conditions.begin(); i != conditions.end(); ++i) { - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "ConditionMgr::IsPlayerMeetToConditionList condType: %u val1: %u",(*i)->mConditionType,(*i)->mConditionValue1); + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "ConditionMgr::IsPlayerMeetToConditionList condType: %u val1: %u", (*i)->mConditionType, (*i)->mConditionValue1); if ((*i)->isLoaded()) { std::map<uint32, bool>::const_iterator itr = ElseGroupMap.find((*i)->mElseGroup); @@ -377,7 +377,7 @@ void ConditionMgr::LoadConditions(bool isReload) sObjectMgr->LoadGossipMenuItems(); } - QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference," + QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference, " " ConditionValue1, ConditionValue2, ConditionValue3, ErrorTextId, ScriptName FROM conditions"); if (!result) @@ -888,14 +888,14 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) { cond->mConditionValue3 &= ~(1 << i); sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)" - ",TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)" + ", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)" "TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52) in effect %u", cond->mSourceEntry, uint32(i)); } } if (!targetfound && !cond->mConditionValue3) // cond->mConditionValue3 already errored up there { sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)" - ",TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)" + ", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)" "TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52)", cond->mSourceEntry); return false; } @@ -1026,7 +1026,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) { if (cond->mConditionType == CONDITION_NONE || cond->mConditionType >= CONDITION_MAX) { - sLog->outErrorDb("Invalid ConditionType %u at SourceEntry %u in `condition` table, ignoring.", uint32(cond->mConditionType),cond->mSourceEntry); + sLog->outErrorDb("Invalid ConditionType %u at SourceEntry %u in `condition` table, ignoring.", uint32(cond->mConditionType), cond->mSourceEntry); return false; } |