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path: root/src/server/game/Conditions/ConditionMgr.cpp
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Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 6516c7422a1..89d4a4d70c1 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1544,16 +1544,13 @@ bool ConditionMgr::addToGossipMenus(Condition* cond) const
bool ConditionMgr::addToGossipMenuItems(Condition* cond) const
{
- GossipMenuItemsMapBoundsNonConst pMenuItemBounds = sObjectMgr->GetGossipMenuItemsMapBoundsNonConst(cond->SourceGroup);
- if (pMenuItemBounds.first != pMenuItemBounds.second)
+ Trinity::IteratorPair pMenuItemBounds = sObjectMgr->GetGossipMenuItemsMapBoundsNonConst(cond->SourceGroup);
+ for (auto& [_, gossipMenuItem] : pMenuItemBounds)
{
- for (GossipMenuItemsContainer::iterator itr = pMenuItemBounds.first; itr != pMenuItemBounds.second; ++itr)
+ if (gossipMenuItem.MenuID == cond->SourceGroup && gossipMenuItem.OptionID == uint32(cond->SourceEntry))
{
- if ((*itr).second.MenuID == cond->SourceGroup && (*itr).second.OptionID == uint32(cond->SourceEntry))
- {
- (*itr).second.Conditions.push_back(cond);
- return true;
- }
+ gossipMenuItem.Conditions.push_back(cond);
+ return true;
}
}