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path: root/src/server/game/Conditions/ConditionMgr.cpp
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-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp66
1 files changed, 2 insertions, 64 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 32314d92fdc..129078276f5 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -663,15 +663,6 @@ ConditionMgr::~ConditionMgr()
Clean();
}
-ConditionContainer ConditionMgr::GetConditionReferences(uint32 refId)
-{
- ConditionContainer conditions;
- ConditionReferenceContainer::const_iterator ref = ConditionReferenceStore.find(refId);
- if (ref != ConditionReferenceStore.end())
- conditions = (*ref).second;
- return conditions;
-}
-
uint32 ConditionMgr::GetSearcherTypeMaskForConditionList(ConditionContainer const& conditions)
{
if (conditions.empty())
@@ -995,14 +986,8 @@ void ConditionMgr::LoadConditions(bool isReload)
if (iSourceTypeOrReferenceId < 0)//it is a reference template
{
- uint32 uRefId = abs(iSourceTypeOrReferenceId);
- if (ConditionReferenceStore.find(uRefId) == ConditionReferenceStore.end())//make sure we have a list for our conditions, based on reference id
- {
- ConditionContainer mCondList;
- ConditionReferenceStore[uRefId] = mCondList;
- }
- ConditionReferenceStore[uRefId].push_back(cond);//add to reference storage
- count++;
+ ConditionReferenceStore[std::abs(iSourceTypeOrReferenceId)].push_back(cond);//add to reference storage
+ ++count;
continue;
}//end of reference templates
@@ -1138,20 +1123,6 @@ void ConditionMgr::LoadConditions(bool isReload)
}
//handle not grouped conditions
- //make sure we have a storage list for our SourceType
- if (ConditionStore.find(cond->SourceType) == ConditionStore.end())
- {
- ConditionsByEntryMap mTypeMap;
- ConditionStore[cond->SourceType] = mTypeMap;//add new empty list for SourceType
- }
-
- //make sure we have a condition list for our SourceType's entry
- if (ConditionStore[cond->SourceType].find(cond->SourceEntry) == ConditionStore[cond->SourceType].end())
- {
- ConditionContainer mCondList;
- ConditionStore[cond->SourceType][cond->SourceEntry] = mCondList;
- }
-
//add new Condition to storage based on Type/Entry
ConditionStore[cond->SourceType][cond->SourceEntry].push_back(cond);
++count;
@@ -2113,76 +2084,43 @@ void ConditionMgr::LogUselessConditionValue(Condition* cond, uint8 index, uint32
void ConditionMgr::Clean()
{
for (ConditionReferenceContainer::iterator itr = ConditionReferenceStore.begin(); itr != ConditionReferenceStore.end(); ++itr)
- {
for (ConditionContainer::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it)
delete *it;
- itr->second.clear();
- }
ConditionReferenceStore.clear();
for (ConditionEntriesByTypeMap::iterator itr = ConditionStore.begin(); itr != ConditionStore.end(); ++itr)
- {
for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
- {
for (ConditionContainer::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
- it->second.clear();
- }
- itr->second.clear();
- }
ConditionStore.clear();
for (ConditionEntriesByCreatureIdMap::iterator itr = VehicleSpellConditionStore.begin(); itr != VehicleSpellConditionStore.end(); ++itr)
- {
for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
- {
for (ConditionContainer::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
- it->second.clear();
- }
- itr->second.clear();
- }
VehicleSpellConditionStore.clear();
for (SmartEventConditionContainer::iterator itr = SmartEventConditionStore.begin(); itr != SmartEventConditionStore.end(); ++itr)
- {
for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
- {
for (ConditionContainer::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
- it->second.clear();
- }
- itr->second.clear();
- }
SmartEventConditionStore.clear();
for (ConditionEntriesByCreatureIdMap::iterator itr = SpellClickEventConditionStore.begin(); itr != SpellClickEventConditionStore.end(); ++itr)
- {
for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
- {
for (ConditionContainer::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
- it->second.clear();
- }
- itr->second.clear();
- }
SpellClickEventConditionStore.clear();
for (ConditionEntriesByCreatureIdMap::iterator itr = NpcVendorConditionContainerStore.begin(); itr != NpcVendorConditionContainerStore.end(); ++itr)
- {
for (ConditionsByEntryMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
- {
for (ConditionContainer::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
- it->second.clear();
- }
- itr->second.clear();
- }
NpcVendorConditionContainerStore.clear();