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path: root/src/server/game/Conditions/ConditionMgr.cpp
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Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index c859031b573..b4d9d097f14 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -18,6 +18,7 @@
#include "ConditionMgr.h"
#include "AchievementMgr.h"
+#include "BattlefieldMgr.h"
#include "GameEventMgr.h"
#include "InstanceScript.h"
#include "ObjectMgr.h"
@@ -109,7 +110,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
{ "Charmed", false, false, false },
{ "Pet type", true, false, false },
{ "On Taxi", false, false, false },
- { "Quest state mask", true, true, false }
+ { "Quest state mask", true, true, false },
+ { "Wintergrasp is horde",false, false, false }
};
// Checks if object meets the condition
@@ -494,6 +496,18 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
}
break;
}
+ case CONDITION_WINTERGRASP_HORDE:
+ {
+ condMeets = false;
+ if (Player* player = object->ToPlayer())
+ {
+ Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(1);
+ if (wintergrasp->IsEnabled())
+ if (wintergrasp->GetDefenderTeam() == TEAM_HORDE)
+ condMeets = true;
+ }
+ break;
+ }
default:
condMeets = false;
break;
@@ -682,6 +696,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() const
case CONDITION_QUESTSTATE:
mask |= GRID_MAP_TYPE_MASK_PLAYER;
break;
+ case CONDITION_WINTERGRASP_HORDE:
+ mask |= GRID_MAP_TYPE_MASK_PLAYER;
+ break;
default:
ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!");
break;
@@ -2222,6 +2239,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
case CONDITION_IN_WATER:
case CONDITION_CHARMED:
case CONDITION_TAXI:
+ case CONDITION_WINTERGRASP_HORDE:
default:
break;
}