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path: root/src/server/game/Conditions/ConditionMgr.cpp
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Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp30
1 files changed, 29 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 917e61bb8d7..667b8b14889 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -110,7 +110,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
{ "Charmed", false, false, false },
{ "Pet type", true, false, false },
{ "On Taxi", false, false, false },
- { "Quest state mask", true, true, false }
+ { "Quest state mask", true, true, false },
+ { "Objective Complete", true, false, false }
};
// Checks if object meets the condition
@@ -500,6 +501,20 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
}
break;
}
+ case CONDITION_QUEST_OBJECTIVE_COMPLETE:
+ {
+ if (Player* player = object->ToPlayer())
+ {
+ QuestObjective const* obj = sObjectMgr->GetQuestObjective(ConditionValue1);
+ if (!obj)
+ break;
+ Quest const* qInfo = sObjectMgr->GetQuestTemplate(obj->QuestID);
+ ASSERT(qInfo);
+
+ condMeets = (!player->GetQuestRewardStatus(obj->QuestID) && player->IsQuestObjectiveComplete(qInfo, *obj));
+ }
+ break;
+ }
default:
condMeets = false;
break;
@@ -696,6 +711,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() const
case CONDITION_QUESTSTATE:
mask |= GRID_MAP_TYPE_MASK_PLAYER;
break;
+ case CONDITION_QUEST_OBJECTIVE_COMPLETE:
+ mask |= GRID_MAP_TYPE_MASK_PLAYER;
+ break;
default:
ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!");
break;
@@ -2314,6 +2332,16 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
}
break;
}
+ case CONDITION_QUEST_OBJECTIVE_COMPLETE:
+ {
+ QuestObjective const* obj = sObjectMgr->GetQuestObjective(cond->ConditionValue1);
+ if (!obj)
+ {
+ TC_LOG_ERROR("sql.sql", "%s points to non-existing quest objective (%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1);
+ return false;
+ }
+ break;
+ }
case CONDITION_PET_TYPE:
if (cond->ConditionValue1 >= (1 << MAX_PET_TYPE))
{