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path: root/src/server/game/Conditions/ConditionMgr.cpp
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Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index beeb06baca8..aca10df1ebe 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -854,7 +854,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
return false;
}
- SpellEntry const* spellProto = sSpellStore.LookupEntry(cond->mSourceEntry);
+ SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(cond->mSourceEntry);
if (!spellProto)
{
sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->mSourceEntry);
@@ -864,22 +864,22 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
bool targetfound = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENTRY_SRC ||
- spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_AREA_ENTRY_SRC ||
- spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENTRY_DST ||
- spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_AREA_ENTRY_DST ||
- spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetB[i] == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_AREA_SRC ||
- spellProto->EffectImplicitTargetB[i] == TARGET_GAMEOBJECT_AREA_SRC ||
- spellProto->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_AREA_DST ||
- spellProto->EffectImplicitTargetB[i] == TARGET_GAMEOBJECT_AREA_DST ||
- spellProto->EffectImplicitTargetA[i] == TARGET_DST_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetB[i] == TARGET_DST_NEARBY_ENTRY ||
- spellProto->EffectImplicitTargetA[i] == TARGET_UNIT_CONE_ENTRY ||
- spellProto->EffectImplicitTargetB[i] == TARGET_UNIT_CONE_ENTRY)
+ if (spellProto->Effects[i].TargetA == TARGET_UNIT_AREA_ENTRY_SRC ||
+ spellProto->Effects[i].TargetB == TARGET_UNIT_AREA_ENTRY_SRC ||
+ spellProto->Effects[i].TargetA == TARGET_UNIT_AREA_ENTRY_DST ||
+ spellProto->Effects[i].TargetB == TARGET_UNIT_AREA_ENTRY_DST ||
+ spellProto->Effects[i].TargetA == TARGET_UNIT_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetB == TARGET_UNIT_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetA == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetB == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetA == TARGET_GAMEOBJECT_AREA_SRC ||
+ spellProto->Effects[i].TargetB == TARGET_GAMEOBJECT_AREA_SRC ||
+ spellProto->Effects[i].TargetA == TARGET_GAMEOBJECT_AREA_DST ||
+ spellProto->Effects[i].TargetB == TARGET_GAMEOBJECT_AREA_DST ||
+ spellProto->Effects[i].TargetA == TARGET_DST_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetB == TARGET_DST_NEARBY_ENTRY ||
+ spellProto->Effects[i].TargetA == TARGET_UNIT_CONE_ENTRY ||
+ spellProto->Effects[i].TargetB == TARGET_UNIT_CONE_ENTRY)
{
targetfound = true;
//break;
@@ -899,7 +899,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
"TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52)", cond->mSourceEntry);
return false;
}
- if ((cond->mConditionValue1 == SPELL_TARGET_TYPE_DEAD) && !IsAllowingDeadTargetSpell(spellProto))
+ if ((cond->mConditionValue1 == SPELL_TARGET_TYPE_DEAD) && !spellProto->IsAllowingDeadTarget())
{
sLog->outErrorDb("SourceEntry %u in `condition` table does have SPELL_TARGET_TYPE_DEAD specified but spell does not have SPELL_ATTR2_ALLOW_DEAD_TARGET", cond->mSourceEntry);
return false;
@@ -917,7 +917,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
}
case CONDITION_SOURCE_TYPE_SPELL:
{
- SpellEntry const* spellProto = sSpellStore.LookupEntry(cond->mSourceEntry);
+ SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(cond->mSourceEntry);
if (!spellProto)
{
sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->mSourceEntry);
@@ -943,7 +943,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
bool bIsItemSpellValid = false;
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
{
- if (SpellEntry const* pSpellInfo = sSpellStore.LookupEntry(pItemProto->Spells[i].SpellId))
+ if (SpellInfo const* pSpellInfo = sSpellMgr->GetSpellInfo(pItemProto->Spells[i].SpellId))
{
if (pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE ||
pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE)
@@ -954,10 +954,10 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
for (int j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
- if (pSpellInfo->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ENEMY ||
- pSpellInfo->EffectImplicitTargetB[j] == TARGET_UNIT_TARGET_ENEMY ||
- pSpellInfo->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ANY ||
- pSpellInfo->EffectImplicitTargetB[j] == TARGET_UNIT_TARGET_ANY)
+ if (pSpellInfo->Effects[j].TargetA == TARGET_UNIT_TARGET_ENEMY ||
+ pSpellInfo->Effects[j].TargetB == TARGET_UNIT_TARGET_ENEMY ||
+ pSpellInfo->Effects[j].TargetA == TARGET_UNIT_TARGET_ANY ||
+ pSpellInfo->Effects[j].TargetB == TARGET_UNIT_TARGET_ANY)
{
bIsItemSpellValid = true;
break;
@@ -1005,7 +1005,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `creature_template`, ignoring.", cond->mSourceGroup);
return false;
}
- SpellEntry const* spellProto = sSpellStore.LookupEntry(cond->mSourceEntry);
+ SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(cond->mSourceEntry);
if (!spellProto)
{
sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->mSourceEntry);
@@ -1034,7 +1034,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
{
case CONDITION_AURA:
{
- if (!sSpellStore.LookupEntry(cond->mConditionValue1))
+ if (!sSpellMgr->GetSpellInfo(cond->mConditionValue1))
{
sLog->outErrorDb("Aura condition has non existing spell (Id: %d), skipped", cond->mConditionValue1);
return false;
@@ -1151,7 +1151,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
}
case CONDITION_NO_AURA:
{
- if (!sSpellStore.LookupEntry(cond->mConditionValue1))
+ if (!sSpellMgr->GetSpellInfo(cond->mConditionValue1))
{
sLog->outErrorDb("Aura condition has non existing spell (Id: %d), skipped", cond->mConditionValue1);
return false;
@@ -1320,7 +1320,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
}
case CONDITION_SPELL:
{
- if (!sSpellStore.LookupEntry(cond->mConditionValue1))
+ if (!sSpellMgr->GetSpellInfo(cond->mConditionValue1))
{
sLog->outErrorDb("Spell condition has non existing spell (Id: %d), skipped", cond->mConditionValue1);
return false;