aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Conditions/ConditionMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 48d22c458f4..4dd0aeec1e5 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -2824,31 +2824,6 @@ uint32 ConditionMgr::GetPlayerConditionLfgValue(Player const* player, PlayerCond
bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditionEntry const* condition)
{
- if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(condition->ContentTuningID, player->m_playerData->CtrOptions->ContentTuningConditionMask))
- {
- uint8 minLevel = condition->Flags & 0x800 ? levels->MinLevelWithDelta : levels->MinLevel;
- uint8 maxLevel = 0;
- if (!(condition->Flags & 0x20))
- maxLevel = condition->Flags & 0x800 ? levels->MaxLevelWithDelta : levels->MaxLevel;
-
- if (condition->Flags & 0x80)
- {
- if (minLevel && player->GetLevel() >= minLevel && (!maxLevel || player->GetLevel() <= maxLevel))
- return false;
-
- if (maxLevel && player->GetLevel() <= maxLevel && (!minLevel || player->GetLevel() >= minLevel))
- return false;
- }
- else
- {
- if (minLevel && player->GetLevel() < minLevel)
- return false;
-
- if (maxLevel && player->GetLevel() > maxLevel)
- return false;
- }
- }
-
if (!condition->RaceMask.IsEmpty() && !condition->RaceMask.HasRace(player->GetRace()))
return false;
@@ -3243,49 +3218,6 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio
if (condition->ModifierTreeID && !player->ModifierTreeSatisfied(condition->ModifierTreeID))
return false;
- if (condition->CovenantID && player->m_playerData->CovenantID != condition->CovenantID)
- return false;
-
- if (std::any_of(condition->TraitNodeEntryID.begin(), condition->TraitNodeEntryID.end(), [](int32 traitNodeEntryId) { return traitNodeEntryId != 0; }))
- {
- auto getTraitNodeEntryRank = [player](int32 traitNodeEntryId) -> Optional<uint16>
- {
- for (UF::TraitConfig const& traitConfig : player->m_activePlayerData->TraitConfigs)
- {
- if (TraitConfigType(*traitConfig.Type) == TraitConfigType::Combat)
- {
- if (int32(*player->m_activePlayerData->ActiveCombatTraitConfigID) != traitConfig.ID
- || !EnumFlag(TraitCombatConfigFlags(*traitConfig.CombatConfigFlags)).HasFlag(TraitCombatConfigFlags::ActiveForSpec))
- continue;
- }
-
- for (UF::TraitEntry const& traitEntry : traitConfig.Entries)
- if (traitEntry.TraitNodeEntryID == traitNodeEntryId)
- return traitEntry.Rank;
- }
- return {};
- };
-
- std::array<bool, std::tuple_size_v<decltype(condition->TraitNodeEntryID)>> results;
- results.fill(true);
- for (std::size_t i = 0; i < condition->TraitNodeEntryID.size(); ++i)
- {
- if (!condition->TraitNodeEntryID[i])
- continue;
-
- Optional<int32> rank = getTraitNodeEntryRank(condition->TraitNodeEntryID[i]);
- if (!rank)
- results[i] = false;
- else if (condition->TraitNodeEntryMinRank[i] && rank < condition->TraitNodeEntryMinRank[i])
- results[i] = false;
- else if (condition->TraitNodeEntryMaxRank[i] && rank > condition->TraitNodeEntryMaxRank[i])
- results[i] = false;
- }
-
- if (!PlayerConditionLogic(condition->TraitNodeEntryLogic, results))
- return false;
- }
-
return true;
}