diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 85d0cb36ca4..b0a466148fb 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -17,6 +17,7 @@ */ #include "ConditionMgr.h" +#include "AchievementMgr.h" #include "GameEventMgr.h" #include "InstanceScript.h" #include "ObjectMgr.h" @@ -1421,6 +1422,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) return true; } + bool ConditionMgr::isConditionTypeValid(Condition* cond) { if (cond->ConditionType == CONDITION_NONE || cond->ConditionType >= CONDITION_MAX) @@ -1584,7 +1586,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_ACHIEVEMENT: { - AchievementEntry const* achievement = sAchievementStore.LookupEntry(cond->ConditionValue1); + AchievementEntry const* achievement = sAchievementMgr->GetAchievement(cond->ConditionValue1); if (!achievement) { sLog->outError(LOG_FILTER_SQL, "Achivement condition has non existing achivement id (%u), skipped", cond->ConditionValue1); |