diff options
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 7fadc85a868..ff10193a358 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -48,7 +48,7 @@ LFGDungeonData::LFGDungeonData() : id(0), name(), map(0), type(0), expansion(0), { } -LFGDungeonData::LFGDungeonData(LFGDungeonEntry const* dbc) : id(dbc->ID), name(dbc->name[0]), map(dbc->map), +LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->name[0]), map(dbc->map), type(dbc->type), expansion(uint8(dbc->expansion)), group(uint8(dbc->grouptype)), minlevel(uint8(dbc->minlevel)), maxlevel(uint8(dbc->maxlevel)), difficulty(Difficulty(dbc->difficulty)), seasonal((dbc->flags & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f) @@ -192,9 +192,9 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) LfgDungeonStore.clear(); // Initialize Dungeon map with data from dbcs - for (uint32 i = 0; i < sLFGDungeonStore.GetNumRows(); ++i) + for (uint32 i = 0; i < sLFGDungeonsStore.GetNumRows(); ++i) { - LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(i); + LFGDungeonsEntry const* dungeon = sLFGDungeonsStore.LookupEntry(i); if (!dungeon) continue; @@ -962,7 +962,7 @@ void LFGMgr::MakeNewGroup(LfgProposal const& proposal) if (!dungeons.empty()) { uint32 rDungeonId = (*dungeons.begin()); - LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(rDungeonId); + LFGDungeonsEntry const* dungeon = sLFGDungeonsStore.LookupEntry(rDungeonId); if (dungeon && dungeon->type == LFG_TYPE_RANDOM) player->CastSpell(player, LFG_SPELL_DUNGEON_COOLDOWN, false); } @@ -1633,7 +1633,7 @@ LfgLockMap const LFGMgr::GetLockedDungeons(ObjectGuid guid) for (LfgDungeonSet::const_iterator it = dungeons.begin(); it != dungeons.end(); ++it) { LFGDungeonData const* dungeon = GetLFGDungeon(*it); - if (!dungeon) // should never happen - We provide a list from sLFGDungeonStore + if (!dungeon) // should never happen - We provide a list from sLFGDungeonsStore continue; uint32 lockData = 0; |