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Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp22
1 files changed, 8 insertions, 14 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index e99faab32c1..07c80a9c41d 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -42,19 +42,17 @@
namespace lfg
{
-LFGDungeonData::LFGDungeonData() : id(0), name(), map(0), type(0), expansion(0), group(0), contentTuningId(0),
+LFGDungeonData::LFGDungeonData() : id(0), name(), map(0), type(0), expansion(0), group(0), minlevel(0), maxlevel(0),
difficulty(DIFFICULTY_NONE), seasonal(false), x(0.0f), y(0.0f), z(0.0f), o(0.0f), requiredItemLevel(0), finalDungeonEncounterId(0)
{
}
LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID),
type(uint8(dbc->TypeID)), expansion(uint8(dbc->ExpansionLevel)), group(uint8(dbc->GroupID)),
- contentTuningId(uint32(dbc->ContentTuningID)), difficulty(Difficulty(dbc->DifficultyID)),
+ minlevel(dbc->MinLevel), maxlevel(dbc->MaxLevel), difficulty(Difficulty(dbc->DifficultyID)),
seasonal((dbc->Flags[0] & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
requiredItemLevel(0), finalDungeonEncounterId(0)
{
- if (JournalEncounterEntry const* journalEncounter = sJournalEncounterStore.LookupEntry(dbc->FinalEncounterID))
- finalDungeonEncounterId = journalEncounter->DungeonEncounterID;
}
LFGMgr::LFGMgr() : m_QueueTimer(0), m_lfgProposalId(1),
@@ -1759,13 +1757,10 @@ LfgLockMap LFGMgr::GetLockedDungeons(ObjectGuid guid)
return LFG_LOCKSTATUS_RAID_LOCKED;
if (sInstanceLockMgr.FindActiveInstanceLock(guid, { dungeon->map, Difficulty(dungeon->difficulty) }))
return LFG_LOCKSTATUS_RAID_LOCKED;
- if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(dungeon->contentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask))
- {
- if (levels->MinLevel > level)
- return LFG_LOCKSTATUS_TOO_LOW_LEVEL;
- if (levels->MaxLevel < level)
- return LFG_LOCKSTATUS_TOO_HIGH_LEVEL;
- }
+ if (dungeon->minlevel > level)
+ return LFG_LOCKSTATUS_TOO_LOW_LEVEL;
+ if (dungeon->maxlevel < level)
+ return LFG_LOCKSTATUS_TOO_HIGH_LEVEL;
if (dungeon->seasonal && !IsSeasonActive(dungeon->id))
return LFG_LOCKSTATUS_NOT_IN_SEASON;
if (dungeon->requiredItemLevel > player->GetAverageItemLevel())
@@ -2212,9 +2207,8 @@ LfgDungeonSet LFGMgr::GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion,
if (dungeon.expansion > expansion)
continue;
- if (Optional<ContentTuningLevels> levels = sDB2Manager.GetContentTuningData(dungeon.contentTuningId, contentTuningReplacementConditionMask))
- if (levels->MinLevel > level || level > levels->MaxLevel)
- continue;
+ if (dungeon.minlevel > level || level > dungeon.maxlevel)
+ continue;
randomDungeons.insert(dungeon.Entry());
}