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path: root/src/server/game/DungeonFinding/LFGPlayerData.cpp
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Diffstat (limited to 'src/server/game/DungeonFinding/LFGPlayerData.cpp')
-rw-r--r--src/server/game/DungeonFinding/LFGPlayerData.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp
index 02654d54f39..207733774b3 100644
--- a/src/server/game/DungeonFinding/LFGPlayerData.cpp
+++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp
@@ -18,7 +18,7 @@
#include "LFGPlayerData.h"
LfgPlayerData::LfgPlayerData():
-m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE), m_Roles(ROLE_NONE), m_Comment("")
+m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE), m_Roles(0), m_Comment("")
{}
LfgPlayerData::~LfgPlayerData()
@@ -42,11 +42,11 @@ void LfgPlayerData::SetState(LfgState state)
void LfgPlayerData::ClearState()
{
m_SelectedDungeons.clear();
- m_Roles = ROLE_NONE;
+ m_Roles = 0;
m_State = m_OldState;
}
-void LfgPlayerData::SetDungeonsLockStatus(LfgLockStatusSet& lockStatus)
+void LfgPlayerData::SetLockedDungeons(const LfgLockMap& lockStatus)
{
m_LockedDungeons = lockStatus;
}
@@ -56,12 +56,12 @@ void LfgPlayerData::SetRoles(uint8 roles)
m_Roles = roles;
}
-void LfgPlayerData::SetComment(std::string& comment)
+void LfgPlayerData::SetComment(const std::string& comment)
{
m_Comment = comment;
}
-void LfgPlayerData::SetSelectedDungeons(LfgDungeonSet& dungeons)
+void LfgPlayerData::SetSelectedDungeons(const LfgDungeonSet& dungeons)
{
m_SelectedDungeons = dungeons;
}
@@ -76,7 +76,7 @@ LfgState LfgPlayerData::GetState() const
return m_State;
}
-LfgLockStatusSet& LfgPlayerData::GetDungeonsLockStatus()
+const LfgLockMap & LfgPlayerData::GetLockedDungeons() const
{
return m_LockedDungeons;
}
@@ -91,7 +91,7 @@ const std::string& LfgPlayerData::GetComment() const
return m_Comment;
}
-LfgDungeonSet& LfgPlayerData::GetSelectedDungeons()
+const LfgDungeonSet& LfgPlayerData::GetSelectedDungeons() const
{
return m_SelectedDungeons;
}