diff options
Diffstat (limited to 'src/server/game/DungeonFinding/LFGQueue.cpp')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGQueue.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp index 97f87a4d814..30e9a587353 100644 --- a/src/server/game/DungeonFinding/LFGQueue.cpp +++ b/src/server/game/DungeonFinding/LFGQueue.cpp @@ -323,7 +323,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) LfgRolesMap proposalRoles; // Check for correct size - if (check.size() > MAXGROUPSIZE || check.empty()) + if (check.size() > MAX_GROUP_SIZE || check.empty()) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s): Size wrong - Not compatibles", strGuids.c_str()); return LFG_INCOMPATIBLES_WRONG_GROUP_SIZE; @@ -349,7 +349,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) // Check if more than one LFG group and number of players joining uint8 numPlayers = 0; uint8 numLfgGroups = 0; - for (GuidList::const_iterator it = check.begin(); it != check.end() && numLfgGroups < 2 && numPlayers <= MAXGROUPSIZE; ++it) + for (GuidList::const_iterator it = check.begin(); it != check.end() && numLfgGroups < 2 && numPlayers <= MAX_GROUP_SIZE; ++it) { ObjectGuid guid = *it; LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid); @@ -374,8 +374,8 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) } } - // Group with less that MAXGROUPSIZE members always compatible - if (check.size() == 1 && numPlayers != MAXGROUPSIZE) + // Group with less that MAX_GROUP_SIZE members always compatible + if (check.size() == 1 && numPlayers != MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) single group. Compatibles", strGuids.c_str()); LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front()); @@ -396,7 +396,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) return LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS; } - if (numPlayers > MAXGROUPSIZE) + if (numPlayers > MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) Too much players (%u)", strGuids.c_str(), numPlayers); SetCompatibles(strGuids, LFG_INCOMPATIBLES_TOO_MUCH_PLAYERS); @@ -473,7 +473,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) } // Enough players? - if (numPlayers != MAXGROUPSIZE) + if (numPlayers != MAX_GROUP_SIZE) { TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) Compatibles but not enough players(%u)", strGuids.c_str(), numPlayers); LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS); |
