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-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.h3
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 6a3ee1df3ab..adbc5a07bea 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -2200,7 +2200,7 @@ uint32 LFGMgr::GetLFGDungeonEntry(uint32 id)
return 0;
}
-LfgDungeonSet LFGMgr::GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion, uint32 contentTuningReplacementConditionMask)
+LfgDungeonSet LFGMgr::GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion, std::span<uint32 const> contentTuningReplacementConditionMask)
{
LfgDungeonSet randomDungeons;
for (lfg::LFGDungeonContainer::const_iterator itr = LfgDungeonStore.begin(); itr != LfgDungeonStore.end(); ++itr)
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index b20a5fad3b9..cb6e9af6bb7 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -24,6 +24,7 @@
#include "LFGQueue.h"
#include "LFGGroupData.h"
#include "LFGPlayerData.h"
+#include <span>
#include <unordered_map>
class Group;
@@ -409,7 +410,7 @@ class TC_GAME_API LFGMgr
/// Gets the random dungeon reward corresponding to given dungeon and player level
LfgReward const* GetRandomDungeonReward(uint32 dungeon, uint8 level);
/// Returns all random and seasonal dungeons for given level and expansion
- LfgDungeonSet GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion, uint32 contentTuningReplacementConditionMask);
+ LfgDungeonSet GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion, std::span<uint32 const> contentTuningReplacementConditionMask);
/// Teleport a player to/from selected dungeon
void TeleportPlayer(Player* player, bool out, bool fromOpcode = false);
/// Inits new proposal to boot a player